Over 430 threads discussing labyrinth problems with over 1040 posters in support DONE!!!!!
Just curious, have you kept a count of how many have posted that they like the lab?
Support a free Hong Kong.
I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use. -Galileo Galilei |
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"There is a minority of posters about lab who say they like it. Here's a good "Dev Manifesto" thread to review to get a sense of various reactions to lab. Here is the link: Responses to the 3.0 changes to lab vary from highly negative to highly positive, with lots of "I dislike / hate lab" responses and a much smaller number of "I like / love lab" responses. There are also a fair number of more focused "I (dis)like some / all of the changes" responses that are harder to interpret because you can't assume that liking the changes means liking lab, or vice versa. if you've harbored any illusions that a select few dislike lab and you'd like to keep on believing that, then you'll probably not want to spend time skimming through the thread above. Lab fully deserves the moniker "Most hated part of the game". Now that prestige classes will finally leave lab in 4.0, will GGG get it right this time or will they find new ways to repeat old mistakes?
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" I don't have any idea what the actual playerbase's opinion on the lab is, nobody does (maybe GGG does, but who knows). We only know what the people that feel inclined to speak up have to say. I don't know if you've ever worked in customer service in any capacity, but I have. I was a supervisor in a call center for an insurance company where the average rep handled 50 calls a day (the company is a huge nationwide 3rd party mental health insurance carrier). Out of millions of customers that had our insurance, not many of the calls we got were from people that wanted to say that we were doing a bang up job and they appreciated it. When people wanted to speak to a supervisor, they didn't want to tell me how awesome my rep had been at helping them. People take action when they're pissed, not when they're happy. You cannot assume that what you see for activity on these (or any) boards is representative of the whole population and extrapolate from there. I'm sure there are plenty of sociologists and social scientists that have spent plenty of time researching this very phenomenon. This isn't to say criticism should be dismissed as a vocal minority (and I've clearly stated in the past that changes that have been made based on people's criticisms were very good), but at some point GGG will have to say "Good enough, this is where it's going to be" and everyone will have to accept that. There's a smaller chance of GGG pleasing every single player than there is of building a snowman on Mercury. No game can please everyone, no game should try. Personally, I cannot stand Neverwinter Nights now. I liked it for a bit, but the more I played the less I liked it. So I don't play that anymore, and that's okay. Anyway, I just find the title of this thread to be misleading at best and disingenuous at worst. It only tells a partial story, a story that nobody can possible know all of. Support a free Hong Kong.
I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use. -Galileo Galilei |
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Lab is quite alright in 3.0. They did some good changes to it. I have not much negative to say.
My biggest gripe are the trials for über lab. We are over 1 month into harbinger league and i'm still missing two trials despite having a lvl 90 and 81 charachter and working on my third. For the love of god remove like 3 of the endgame trials or make them easier to find. At this pace i am starting to worry that i won't even unlock the damn über lab before league ends :) So there is that. Last edited by kompaniet#2874 on Sep 15, 2017, 8:31:33 PM
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" I wonder if the main problem for getting into the uber lab is the fact that the Offerings are tied to the trials in the first place. If there were instead certain spots on the Atlas that functioned as trials themselves then we could all get to them quickly and easily without the RNG BS. It's a pain in the ass to get a key to the door every time you also get part of the door itself, but the door parts you keep getting aren't the ones you need to complete the damn thing to use the key in. |
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" To give some credit to Mercury though, its dark side is roughly -183 C or -298 F. Humanity getting enough snow to Mercury to build a snowman is quite the other matter but I definitely agree that's more likely to happen than GGG being able to please all its players. |
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Regarding getting endgame trials easier, the idea I've heard that I like the most is simply decreasing the probability of getting an endgame trial that has already been finished or put another way, increasing the probability of a trial that hasn't yet been completed.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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" good idea. " another good idea. or simply remove the endgame trials altogether hehehe :) |
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Since 3.0 lab is reworked. It is time to close this thread.
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Nope. Because frogger/pitfall/mario is still done REALLY craptasticly in PoE.
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