Over 430 threads discussing labyrinth problems with over 1040 posters in support DONE!!!!!
" Honestly if you looked at 10 characters in 2.6 or 2.5 that did high end content you had a good chance of finding 11 that used ES. Because ES had multiple strong aspects, insane recovery/regeneration with high values but you wouldn't even need that just 12k and VP was another good option. CI is now as good as Bloodmagic, which is fine, it was way too dominant for a keystone and it is not unlikely that they buff it back up over time, which is much better than nerfing it 3 patches in a row. They also did this a second time with CI, they also ravaged CI in 2.0 and build it back up over time, just to nerf it again^^. Because they either have to level the playing field and bring CI to a very low level and buff it back up later or nerf it over several patches until they get to the right point. And honestly the second one is much more painful. Also neither Standard nor leagues are effected... Standard keeps many of the old items, except for the VP change and leagues start anew, so if people feel another defensive option like MoM is better they can go for that. CI isn't a build, it is just a defensive option for your build, pick another one if you feel this one won't do it anymore. Last edited by Emphasy#0545 on Aug 4, 2017, 10:25:49 AM
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" I'm not talking about CI though, I'm talking about es overall, aka the whole es drop on pieces +the discipline nerf. Not everyone plays meta CI. Ci got hit hard, but ES overall got hit the most |
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" You're really not making much sense. I doubt if removing 10% of the traps would feel significant to me but if it did, why would that be a reason for you to get upset? I said that ideas 2 and 7 were similar to what GGG implemented in the first two labyrinth. You're the silly person that responded, "No it's not, stop trying with delusional lies please." It's too bad that you find it so upsetting that it appears that GGG made PoE a better more fun game for some people. I know that you've stated that you were against GGG spending resources to make the labyrinth more fun. You've also stated many times though that it is their game and they can do what they want. So, try to remember that and perhaps it will help you to heal after this terrible disappointment? Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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duplicate post
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired! Last edited by Turtledove#4014 on Aug 4, 2017, 4:48:47 PM
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duplicate post
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired! Last edited by Turtledove#4014 on Aug 4, 2017, 4:49:22 PM
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duplicate post
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired! Last edited by Turtledove#4014 on Aug 4, 2017, 4:48:17 PM
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How you are able to misunderstand almost everything is still a mistery to me I have to say :
- I haven't played FoO yet, but the lab changes ( as I said before, more than once ) seem pretty good. - No, what GGG did is not similar at all to those silly suggestions 2 and 7. However, GGG has actually done something that I had suggested, so I'm pretty happy about it. - I am not against GGG improving the lab at all, I am against GGG spending a significant amount of resources doing something pointless such as an alternative way of ascending .... you know, the whole BS that you and your crusader friends have mostly been fighting for this whole time. - The only upsetting thing here is .... you, trying to spread blatant lies as I pointed out again. SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading. Last edited by Fruz#6137 on Aug 4, 2017, 11:02:45 PM
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" You're the silly liar here Fruz. It is absolutely ridiculous to say that it is a delusional lie that 2 and 7 are similar to what was done. The delusional person here is you continuing to push such silliness. Your only argument was that 2 said to get rid of all traps. That is still similar to getting rid of most traps. And 7 doesn't even say to get rid of all traps. Yet you stick to your totally silly idea that the ideas are SO different that I'm a delusional liar. You're being a troll or you're extremely narrow minded, not sure which. Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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lab is shit
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" Why don't you start to stop talking purely from your **** someday ? I mean, why don't you try to speak about something that you have actual knowledge of instead, someday ? Your bad faith knows no limit, I hope that you will finally at some point do the "new" labs, realize that it's the same, only shorter in normal and a bit in cruel, and come to the realization that your crusade has led basically nowhere, and actually face the fact. With a little bit of luck, that could spare the forum of part of that unnecessary crusade ... Those suggestions you mentioned are not what has been done by GGG, the 2 first lab have only been shortened. Period. Btw, the 7th suggestion of "rework" of that joke of a thread was :
Spoiler
7)Traps lead to chest and other rewards, and non trap areas lead to Izaro.
You still need to go through traps to reach Izaro. Do I have to really point out every single lie that you are throwing around ? really ? SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading. Last edited by Fruz#6137 on Aug 5, 2017, 12:50:11 AM
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