Mechanical Questions Thread

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kmaple wrote:
Hi GGG, why does Hall of Grandmasters crash and not let me connect top the instance? Is it bugged?


Yes.

(In the future, you probably want to check out the Tech Support forum, email techsupport@grindinggear.com, or post in the Bug Reports forum.
Need game info? Check out the Wiki at: https://www.poewiki.net/

Contact support@grindinggear.com for account issues. Check out How to Report Bugs + Post Images at: https://www.pathofexile.com/forum/view-thread/18347
Does the "X% Increased Viper Strike Damage" Helmet Labyrinth Enchant also increase Viper Strike's 8 second Poison Damge?
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raics wrote:
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MrokPandy wrote:
There is difference. Radius of cone(lenght) per increased area increases more than in circular aoes, or so it should.

No, it shouldn't, though it does seem so at first glance. You aren't applying a percentage of the original circle to the cutout, the cutout area is boosted by a percentage of itself.

Right, missed that, thanks.
Last edited by MrokPandy#1977 on Mar 14, 2017, 2:12:56 AM
If im use 3 Jewels Pacifism on raider, ill got buff accendacy ...on full frenzy charges?
1. Southbound gloves and Gratuitous Violence

Wiki description says that explosion from GV is not count as you active skill kill
Those gloves sayin that - Your Hits can only Kill Frozen Enemies

So maybe mobs can still die around from those blood explosions whilst i'm wearing this gloves?


2. Same Gratuitous Violence and also Blood in the Eyes, saying that i have - increased Damage against Bleeding Enemies
does it counts for all damage types?

say i have some 85 converted into different elemental dmg, and have a bit phys dmg just to proc those bleeding explosions and buffs, will this Nodes increse my ele dmg against bleeding enemies?


3. Node Bloodletting, its wording put in the same manner, but with word "Attack" - "Increased Attack Damage against bleeding enemies" - same question, will it apply for all dmg types on bleeding enemies?


4. last Q. Southbound glovse have - 50% increased Herald of Ice Damage.
Is it count only for on-kill explosions of freez dudes? or for - Adds (4-38) to (5-56) Cold Damage to Attacks too?
If i use elemental overload with totems then totems will deal no bonus damage with critical strikes or they will plus the damage from EO if i activate it myself?
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Will it use resistances based off zombies or off of my own?
Does the Raider's increased Onslaught effectiveness affect the use of a Silver Flask?
Hi

If i use Elemental Equilibrium with Vaal Detonate Dead, will it do more harm than good? Considering Vaal DD is a series of explosions, I would assume the first hit of the chain reaction procs extra fire resistance for the monster, so the rest of the explosions deal less fire dmg. Im looking for confirmation, maybe i missed something.

2nd question:
How does (Vaal)Detonate Deads base flat fire dmg interacts with the 6/8% monster life fire dmg?
Is that flat damage shown on the skillgem seperate from the monster life based dmg portion, which means in party i lose dmg output relative to soloplay just like with other skills?

Thanks

Last edited by Arno92#4533 on Mar 14, 2017, 12:39:43 PM
Does Animate Guardian have any stats (str,dex,int) apart from item modifiers?
IGN: Drusek

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