[Poll] It's been a month now, how much do you like the labyrinth/acendancy class/enchantments?

"
CMDPrompt1911 wrote:
Lab = complete mess. Boss is way too over-tuned. 15 levels over-leveled, 3200+ hp, he one shots me. Lvl 86, 4 attempts, 4 deaths at the last trial. Complete crap. Start over? Complete BS. I loath running labs. There is nothing fun about it, it is just tedious and frustrating.
Ascendancy classes = like these a lot, just wish there was a way to do it without running labs.
Ascendancy enchantments = not bad


crap? your character was and is total crap. 3200 hp at lvl 86? you were playing a brave ranger bravely offscreening everything and when you met a challenge that did not allow you to - it is suddenly a crap?

create a build next time. 3200 is for Cruel

you were the target for Lab. the perfect example of build that needed a kick - uber glass cannons with ambitions to be called a 'build'. but build is something more than 'DPS on legs'

better luck next time
"
sidtherat wrote:
create a build next time. 3200 is for Cruel


Hey! I did it at level 60 with 1900 HP (Raider). You'd have to be tanking like a moron to need that.
Add a Forsaken Masters questline
https://www.pathofexile.com/forum/view-thread/2297942
People in this thread be like:



Trigger warning - if you are bad at Labyrinth, don't read it!
I'm so fucking sick of this Labyrinth whine already.

People being bad, tanking shit with their faces, letting Izaro get buffed as fuck, and not understanding his mechanics at all, claim shit about Labyrinth being this and that. I was stopping myself from saying this directly, but lets say it out loud:

You're just fucking bad. This is why you hate it. Period.
Instead of trying to get everything down, try getting up for once. Godfuckingdamnit.

/rant
Real knowledge is to know the extent of one's ignorance.
Ignorance more frequently begets confidence than does knowledge.
https://joeduncan123.imgur.com
https://joeduncan1234.imgur.com
"
Perq wrote:

People being bad, tanking shit with their faces, letting Izaro get buffed as fuck, and not understanding his mechanics at all, claim shit about Labyrinth being this and that. I was stopping myself from saying this directly, but lets say it out loud:

You're just fucking bad. This is why you hate it. Period.
Instead of trying to get everything down, try getting up for once. Godfuckingdamnit.


You (and others) just don't get it, do you?

Let's try this:

1. I do not think the Labyrinth is difficult, on any difficulty.
2. I have never died to a trap.
3. I do not have a problem with Izaro's mechanics, they are fairly evident after the first few encounters.
4. I have died 3 times to Izaro, first was a oneshot when I didn't know the mechanics - fine. Second was a lag spike - not too fun. Third was my own fault - fine.

Now, that said, let's try this too:

A) I do not enjoy (too) dark and restricted room designs, like the hopeless Chamber of Sins-tileset in the Lab which is full with tiny rooms, almost no light and traps hidden here and there. That's just frustrating and a chore to plough through.
B) I do not enjoy boss designs that require you to have high attack/cast speed and movespeed to survive. This is a cancer that was started with Dominus, and many bosses in act 4 and Izaro are the same. Stand still on one spot for a millisecond too long and you're dead. I think this is cheap and boring design and in particular I think it's annoying while leveling. Endgame, sure, but in Normal and Cruel you really need to make sure you pick these speed buffs early on. I'm annoyed because the game is telling me how to make my builds.
C) The "forced hardcore" thing they did in the Lab, has no place in any game, period. There is a reason we have both standard and hardcore. That I have to restart the entire damn thing because of either my error or internet problems, that's frustrating beyond belief. There is no known universe in which this is considered a good design.

There, those are my top 3 reasons why I dislike the Labyrinth, and as you can see, none have anything to do with skill, gear or build. I know for a fact that others feel the same, it's not about perceived difficulty or whatever, it's just not fun.

Can you respect that?

On-topic:

Labyrinth is a waste of my time, and I'd rather not run it ever again. 1/10.

Ascendancy classes is a good idea I'd love to see more of. Kinda sad it restricts builds to certain classes though - that was always one of the big things about PoE that you could use any class for any build. You still can to a point but not really. 7/10.

Enchantments don't exist to me because I don't run the Lab. Idea? 8/10. Implementation? 1/10.
"
Ceri wrote:

Now, that said, let's try this too:

A) I do not enjoy (too) dark and restricted room designs, like the hopeless Chamber of Sins-tileset in the Lab which is full with tiny rooms, almost no light and traps hidden here and there. That's just frustrating and a chore to plough through.
B) I do not enjoy boss designs that require you to have high attack/cast speed and movespeed to survive. This is a cancer that was started with Dominus, and many bosses in act 4 and Izaro are the same. Stand still on one spot for a millisecond too long and you're dead. I think this is cheap and boring design and in particular I think it's annoying while leveling. Endgame, sure, but in Normal and Cruel you really need to make sure you pick these speed buffs early on. I'm annoyed because the game is telling me how to make my builds.
C) The "forced hardcore" thing they did in the Lab, has no place in any game, period. There is a reason we have both standard and hardcore. That I have to restart the entire damn thing because of either my error or internet problems, that's frustrating beyond belief. There is no known universe in which this is considered a good design.

There, those are my top 3 reasons why I dislike the Labyrinth, and as you can see, none have anything to do with skill, gear or build. I know for a fact that others feel the same, it's not about perceived difficulty or whatever, it's just not fun.

Can you respect that?



A) You don't like dark rooms. Ok, I can respect that. But why would there be no dark rooms in PoE, again? Because it is hard to navigate? This is the whole point of this kind of environment. We'll talking about Labyrinth, after all, right?
B) You have a point here. But tbh, Malachai is FAR worse than Izaro, who is quite frankly slow. Not to mention clusterfuck of ground effect he has. And while Labyrinth buffs are great, you can grab them later, by first pushing the quests further. Malachai on the other hand... yeah.
I can't quite see people eagerly protesting Malachai being boss that you need to kill to progress to next difficulty level.
C) Crashes/DCs shouldn't be in the game. They are not part of the design, so saying that There is no known universe in which this is considered a good design, is pretty dumb, don't you think?
Just like there is a rewards for not dying while leveling up (which is being able to level up, because you are not losing EXP - even at softcore, where you won't level up past 85, if you are dying a lot), there is a reward for not dying in the Labyrinth. And these are Ascendancy Points. (also enchants and some random chests)

So no, I don't quite get it.
Real knowledge is to know the extent of one's ignorance.
Ignorance more frequently begets confidence than does knowledge.
https://joeduncan123.imgur.com
https://joeduncan1234.imgur.com
I'm with Perq and sidtherat ..
Did it on 60 without movement speed modifiers and as melee (Inquisitor), Edit: i just saw i had +10% on my boots and Precision keystone (+3%), nothing more.

Also i thought PoE is supposed to be dark and gritty? That's why i started playing it.. yeah 100% only dark would be a bit much, but there's the labyrinth gardens too for a change.
Last edited by Antaiseito#1203 on Apr 5, 2016, 4:10:21 AM
im gonna short and sweet my post.

Lab = poorly implemented, yes, i do have to do it, it is forced content in order to unlock ascendancy classes, coz, if you dont unlock, you're behind everyone else

Ascendancy itself: Good, but Lab makes it feel like absolute shit

Enchantments: Couldnt give any fucks.
Twitch: twitch.tv/slayertip

Helping people with their builds, its somewhat a hobby, and a passion of mine, so don't be shy!

https://www.pathofexile.com/forum/view-thread/1715639 <--- Build help forums thread thingy.
Lab is shit
Ascendancy cool
Enchants whatever.

IMO lab should be a 70, 75 and 80 map so you actually get some EXP. Plus Ascendancy so overpowered it should come very late and be very hard to get. Maybe make 3rd set of points like UBER hard.
Git R Dun!
Last edited by Aim_Deep#3474 on Apr 5, 2016, 4:37:00 AM
"
CMDPrompt1911 wrote:
Lab = complete mess. Boss is way too over-tuned. 15 levels over-leveled, 3200+ hp, he one shots me.


Maybe the problem is your very little 3200 hp not the boss.

"
Ceri wrote:
"
Perq wrote:

People being bad, tanking shit with their faces, letting Izaro get buffed as fuck, and not understanding his mechanics at all, claim shit about Labyrinth being this and that. I was stopping myself from saying this directly, but lets say it out loud:

You're just fucking bad. This is why you hate it. Period.
Instead of trying to get everything down, try getting up for once. Godfuckingdamnit.


You (and others) just don't get it, do you?

Let's try this:

1. I do not think the Labyrinth is difficult, on any difficulty.
2. I have never died to a trap.
3. I do not have a problem with Izaro's mechanics, they are fairly evident after the first few encounters.
4. I have died 3 times to Izaro, first was a oneshot when I didn't know the mechanics - fine. Second was a lag spike - not too fun. Third was my own fault - fine.

Now, that said, let's try this too:

A) I do not enjoy (too) dark and restricted room designs, like the hopeless Chamber of Sins-tileset in the Lab which is full with tiny rooms, almost no light and traps hidden here and there. That's just frustrating and a chore to plough through.
B) I do not enjoy boss designs that require you to have high attack/cast speed and movespeed to survive. This is a cancer that was started with Dominus, and many bosses in act 4 and Izaro are the same. Stand still on one spot for a millisecond too long and you're dead. I think this is cheap and boring design and in particular I think it's annoying while leveling. Endgame, sure, but in Normal and Cruel you really need to make sure you pick these speed buffs early on. I'm annoyed because the game is telling me how to make my builds.
C) The "forced hardcore" thing they did in the Lab, has no place in any game, period. There is a reason we have both standard and hardcore. That I have to restart the entire damn thing because of either my error or internet problems, that's frustrating beyond belief. There is no known universe in which this is considered a good design.

There, those are my top 3 reasons why I dislike the Labyrinth, and as you can see, none have anything to do with skill, gear or build. I know for a fact that others feel the same, it's not about perceived difficulty or whatever, it's just not fun.

Can you respect that?

On-topic:

Labyrinth is a waste of my time, and I'd rather not run it ever again. 1/10.

Ascendancy classes is a good idea I'd love to see more of. Kinda sad it restricts builds to certain classes though - that was always one of the big things about PoE that you could use any class for any build. You still can to a point but not really. 7/10.

Enchantments don't exist to me because I don't run the Lab. Idea? 8/10. Implementation? 1/10.


Really glad a heavily-invested supporter and veteran of the game has that opinion and besides the many obvious reasons for that, one of them is with time if GGG cant/wont listen to a big chunk of their playerbase and their feedback they WILL BE FORCED to listen to money.

Offtopic
Trying to talk sense to bots is of no use. They were retracted for some time by their masters to be upgraded with the new WK-bot 3.0 software. Now they came back more aggresive, more emotional and more stupid. They have exactly the same unreasonable requests with zero arguments to back them up too. I wonder if v4.0 can hit a new low and if that is even possible
Inundated with cockroaches, I am

https://www.pathofexile.com/forum/view-thread/1609216 - labyrinth rework ideas/suggestions

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