SET FREE THE ASCENDANCY POINTS (or rework the lab) [New ascension methods/lab rework ideas]

"
KiadawP wrote:
The dislike for lab is disportionally higher than challenges, evidenced by the # of thraeds & pages in the thread of these 2.

Yeah we tend to have a lot of those in general.

As I said up there, there's a ton of features in PoE nobody likes and a lot of people hate but it takes something like a mass exodus from HC during Invasion to signal code red in GGG office. I'd like it if PoE did a lot of things differently, among other things I'd like to look at rares I had to leave on the ground with at least a little regret, I'd like to craft a bit of gear here and there without incurring a net loss, but that isn't how the game rolls. Some things are meant to be fun so it's a fail if they aren't but some are just a time sink and are technically fine as long as they don't drive away too many players.

So, until they notice a telling drop in numbers they can reliably trace back to it, I don't think we can hope for substantial lab reworks.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
"
raics wrote:
"
EnjoyTheJourney wrote:
Challenges that annoy many players lead to many players giving up on said annoying challenges. Annoying gameplay does "% damage" to the growth rate of a game by increasing the amount of negative chatter associated with it (reduces the intake of new players, makes them leave faster when they do show up), and does "% damage" to the lifespan of a game by decreasing player retention (ie: by shortening the time to burnout and exit by many players).

So, you're saying PoE would have better retention if it went my little pony? Well we obviously can't have that, linking and coloring sockets is annoying, stacking life and maxing reses is hardly fun either, filling out atlas all over again is tedious, relevelling masters every time is boring and buying a lot of items (like quality gems when starting a new char) is a goddamn chore. The game is pretty much fueled by tedium as most online games are, you can't ask them to stop just like that.

Who knows, it's hard to say how much damage is something really doing and how much of it is just being a focal point for general dissatisfaction or pure meme. How much damage do you think performance problems did in 3.0? And that shit does raw damage, non-elemental.
You sound ready to take a break from the game and/or the forums, as I see evidence of burnout in this post.

Your reply here certainly doesn't describe how I feel, in case you thought you were projecting my thoughts and feelings. For the first time, I have both a good gaming computer and a decent internet connection. Plus, with the arrival of 3.0 I've been enjoying POE (overall) for little while now, trying out a variety of alts for the first time in well over a year. I don't have a "darn that's tedious" reaction to any of the things you're mentioning here. Not. One.

Tedium in POE comes in three flavors, for me. Worst of all is lab. Second worst is when RNG with maps leads to running lower level maps that have stopped being a challenge for a significant period of time (playing SSF that's still a risk, although that's getting better since AoW arrived). The third worst is boss fights that manage to be both protracted and badly designed.
Now that prestige classes will finally leave lab in 4.0, will GGG get it right this time or will they find new ways to repeat old mistakes?
"
EnjoyTheJourney wrote:
You sound ready to take a break from the game and/or the forums, as I see evidence of burnout in this post.

Maybe, but you're also expecting a bit much from an online game, that's the way they function, the nature of the Beast, so to say. Sure, it's understandable, we're expecting something different because it's pretty much the only game in the subgenre designed like that and I'd assume more of us are coming from somewhere else than starting with PoE. Still, it's being misplaced, in the long run it's probably better to accept it than insist on god knows what.

I mean, it's fine to give feedback and all, as long as you understand that on the other side it's probably getting 'shit, man, we'd love to do that, but you know, what we're doing here is, yeah...'. Best case scenario, worst case they're laughing their butts off.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
Last edited by raics#7540 on Sep 17, 2017, 3:46:08 AM
"
raics wrote:
"
EnjoyTheJourney wrote:
You sound ready to take a break from the game and/or the forums, as I see evidence of burnout in this post.

Maybe, but you're also expecting a bit much from an online game, that's the way they function, the nature of the Beast, so to say. Sure, it's understandable, we're expecting something different because it's pretty much the only game in the subgenre designed like that and I'd assume more of us are coming from somewhere else than starting with PoE. Still, it's being misplaced, in the long run it's probably better to accept it than insist on god knows what.

I mean, it's fine to give feedback and all, as long as you understand that on the other side it's probably getting 'shit, man, we'd love to do that, but you know, what we're doing here is, yeah...'. Best case scenario, worst case they're laughing their butts off.


Provide feedback, but let the game developers develop the games.

I would say after 726 pages, feedback has been provided, consumed, digested, regurgitated, devoured again, broken down to molecular level, split on atomic level and dispersed to each corner the universe.

Please make your peace and move on. It's better for all of us.
Carry on my waypoint son, there'll be peace when maps are done.
Lay your portal gem to rest, don't you die no more.

'Cause it's a bitter sweet symphony this league.
Try to make maps meet, you're a slave to the meta, then you leave.
Last edited by Xavathos#5130 on Sep 17, 2017, 5:42:34 AM
You realize by posting your extending this thread. We all know their focus is on the xbox for a bit and nothing will change. Complaining just extends the thread.
"
Nishrek wrote:
"
raics wrote:
Sure, it's disliked plenty, but how many people truly like league challenges? Some can be fun, but most are plain tedious and annoying, but, if you want free MTX you have to complete them, so we do.

You can't compare the pure cosmetic effects to the vital part of the character progression.
In the same manner, I will ask 'Why we can't buy full leveled toons in MTX shop?" After all, this is the same relation: pay for something, or grind to get it for free


The Lab isn't cosmetic and you can pay to avoid it. Legally pay a miniscule amount of mats to cheese content that should be solo self found content if it's a skill gate.

To me this makes the skill gate argument nonsense.
"
Xavathos wrote:


Provide feedback, but let the game developers develop the games.

I would say after 726 pages, feedback has been provided, consumed, digested, regurgitated, devoured again, broken down to molecular level, split on atomic level and dispersed to each corner the universe.

Please make your peace and move on. It's better for all of us.


You don't have to like what other say, you don't have to agree, but you have no right to tell people to move on, & you don't speak for all of us.
"
KiadawP wrote:
"
Xavathos wrote:


Provide feedback, but let the game developers develop the games.

I would say after 726 pages, feedback has been provided, consumed, digested, regurgitated, devoured again, broken down to molecular level, split on atomic level and dispersed to each corner the universe.

Please make your peace and move on. It's better for all of us.


You don't have to like what other say, you don't have to agree, but you have no right to tell people to move on, & you don't speak for all of us.


Xavathos, I'm definitely with KiadawP on this one.

Labyrinth is loathsome not fun crap content that besmirches and insults GGG's good name. I speak for myself, for the good of PoE and therefore for all of us. :-)
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
"
KiadawP wrote:
You don't have to like what other say, you don't have to agree, but you have no right to tell people to move on, & you don't speak for all of us.

Dunno, seems to me he just asked, no sugar on top but it was nicely enough. There was probably no reason for feeling compelled to do something you don't want to, so don't worry, your basic human rights are safe... for now.

Speaking of which, anyone else thinking this whole act 5 theme is a message from devs? If I had to try my hand at making sense of it the message would probably go - 'Who told you this was democracy?'
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
"
raics wrote:
"
KiadawP wrote:
You don't have to like what other say, you don't have to agree, but you have no right to tell people to move on, & you don't speak for all of us.

Dunno, seems to me he just asked, no sugar on top but it was nicely enough. There was probably no reason for feeling compelled to do something you don't want to, so don't worry, your basic human rights are safe... for now.

Speaking of which, anyone else thinking this whole act 5 theme is a message from devs? If I had to try my hand at making sense of it the message would probably go - 'Who told you this was democracy?'


POE has a theme? I thought you just killed shit till you got bored and quit for a season or 2.
Last edited by Zalhan2#1986 on Sep 17, 2017, 6:44:51 PM

Report Forum Post

Report Account:

Report Type

Additional Info