SET FREE THE ASCENDANCY POINTS (or rework the lab) [New ascension methods/lab rework ideas]
" Thank you for voicing your opinion on the labyrinth. The list is now 920 names long. Post PoE 3.0, starting 8/16/2017 I will just add names and put a “&” after the name. The other analysis will not be done, except for the “+” for new thread starters. If someone’s already on the list and I notice them posting their dislike of labyrinth then I’ll add a “&” to their name. Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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I really don't understand their stance on this. There are a ton of players who spent $ on this game and have quit due to lab including myself. I dont care how many expansions they release. I'll come back to the game the day they give us some other way to get ascendancy points. I'm tired of losing HC characters to the lab.
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" How exactly are you losing them? I'm not exactly what you'd call a good player and my connection was kinda bad until recently so I couldn't play lockstep at all, but I've managed to die only once in there since lab introduction. That was with some candy glass CoC assassin, Izaro on conduits and there's also my bad habit of going in there too early to make it more interesting, so that's a case of asking for it if there was ever one. If that was a HC char I'd really have no reason to get hissy. Wish the armchair developers would go back to developing armchairs. ◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► Last edited by raics#7540 on Aug 18, 2017, 5:39:08 AM
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" Just thought the same. +1 to your post :) Last edited by Antaiseito#1203 on Aug 18, 2017, 6:03:26 AM
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" lijoe408, thank you for voicing your opinion on the disliked labyrinth. I've added your name to the list, now at 921 names. Over 330 threads discussing labyrinth problems with over 920 posters in support Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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TD, looks like you got to gittin' gud.
Thanks for keeping the list up! |
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" The special mark, "&", for post 3.0 will allow an analysis for what people think after the improvements to labyrinth for 3.0. I personally find the improvements very significant. Good enough that I can once again enjoy PoE and abandon my D3 play, at least for now. However, there is still the merciless and endgame labyrinths and the trials. So I really hope that GGG continues to improve the game. What they did in 3.0 makes me hopeful that it will remain on their list as long as the player base continues to let them know that more improvements are wanted. The last couple days has been pretty quite on that front but, I assume everyone's pretty busy playing lately? Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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Yesterday there was one of those "can't see the end because it's too far away" trap gauntlets in normal difficulty. It featured spike traps from the ground and those poisoned darts firing across them. So, I waited a day and went through normal lab when I didn't need to don a frog suit and step out into moving traffic.
RNG can still turn even normal lab into a platform minigame. I like the majority of the rest of the game. But, lab is still very much a "put up with it" experience, put as quickly as possible into the rear view mirror. Now that prestige classes will finally leave lab in 4.0, will GGG get it right this time or will they find new ways to repeat old mistakes?
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" "&" added after your name. It seems pretty certain to me that most everyone that found trap gauntlets less fun before 3.0 will feel the same after but, we'll see? Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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All these names with symbols next to them! Are we sure they are not harbingers trying to blend in to human society?
Also, i thought they removed traps from normal and cruel labs how did you guys encounter a screen-full of them? I'm a forum warrior, i was born to post, raised to defend my league. Now my post has been removed, chained and exiled by mods who Ban. Ban is my brother; i do not fear it. I see it in the eyes of men and beasts that i troll. It will take me to play the actual game when i am ready and i am not ready.
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