SET FREE THE ASCENDANCY POINTS (or rework the lab) [New ascension methods/lab rework ideas]

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Turtledove wrote:
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j33bus wrote:
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Turtledove wrote:

If you think that is a quote referring to some assumption that I'm making about people liking labyrinth then you are mistaken. It is not.

The study was that for every person that complained there would be 25 people with the same complaint but just never bothered to complain. Therefore that would mean that for every person that complained about labyrinth there would 25 more people would have the same complaint but just never bothered to complain. That means multiplying by 25 NOT dividing by 25. This seems to be another example that indicates you don't have a knack for mathematics.



Ok so I thought I was going to give up trying to explain this but it turns out I was wrong.

The "25 number" come from the idea that 96% of people who have a complaint don't care enough to say anything. On the other hand your 0.5% number is the estimated percent of people who post on the forum. The point is that that the 0.5% number is not a number you want (and yes i know it's just a guess, what I'm saying is what you're trying to guess isn't the correct idea). This is because just because someone doesn't provide feedback doesn't mean that they don't know that they can provide feedback.

The way you're doing the calculation, you define the total population to be the total number of PoE users, which is correct, and your sampled population to be people who have posted on the forum. However, what is the distinction between people who post once, and people who don't post but know that they could?

The 25 number is a research motivated correction to change your sample definition from "people who have said something" to "people who could have said something" which is the correct denominator to use, because just because someone hasn't said anything doesn't mean that they couldn't have voiced their opinion if they wanted to, which is the key difference between a proper survey and dealing with uncontrolled feedback like this.

So instead of your extrapolation of (anti-lab people)/(% of forum users) it's actually (anti-lab people)/((% of users who know about the forum)*(complaining likelihood)

So you want 910/(0.04*(forum accounts/(forum accounts+unlinked steam accounts))

Of course your 910 number also conflates a lot of different types of complaints about the lab to the point that using it to draw any sort of conclusion is pretty meaningless. After all there's no real point in lumping together thoughts about minor balance changes, and claims that the entire thing should be scraped.


The link that you pointed to indicated that a study indicated that for every person that voiced a complaint you might expect 25 people had the same problem but didn't voice their complaint. Now, of course, that 25 number I'd expect to be different in retail versus landscaping versus video games though. But I don't consider that detail very important. Can you link to the place where it means something different from that? Also I don't remember seeing a 96% figure?

I don't understand what you mean when you said, "However, what is the distinction between people who post once, and people who don't post but know that they could?"

At least I think that might be the explanation as to why you think a simple ratio won't work in this case? Meaning that it is unclear to me why you've complicated the equation? Perhaps it's a different way to get at the same answer but that is unclear to me?

Here's my proposed equation again and how it might be derived.

914/total-in-base-with-similar-view = 0.5% which is our hypothetical ratio being used for posters/total-in-base

then simple algebra gets you

914/0.5% = total-in-base-with-similar-view


The idea is that the group you are sampling is not everyone who uses the forum, it's everyone who knows that they can use the forum, which is everyone who has ever been to this website, because you do not want the ratio of posters/total-on-base you want the ratio of
(people who have the potential to post)/(total in base) 0.04 is the ratio between
(people who have the potential to post)/(number of posters) because even if people don't post at all they still have the potential to voice their opinion, and have chosen not to, but they have still been sampled from.

The point is that you defined the population you sampled from incorrectly, you defined your sample as "people who provided feedback" but what your really sampled from is "people who know they can provide feedback" because if I know I can provide feedback and choose not to I'm still being sampled from. So "people who provided feedback" isn't a meaningful sample population.

The point is that the simple algebra you're using is too simple for the way the data has been collected and leads to an incorrect estimation of the total population.
Last edited by j33bus#3399 on Jul 23, 2017, 1:06:12 PM
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j33bus wrote:

The idea is that the group you are sampling is not everyone who uses the forum, it's everyone who knows that they can use the forum, which is everyone who has ever been to this website, because you do not want the ratio of posters/total-on-base you want the ratio of
(people who have the potential to post)/(total in base) 0.04 is the ratio between
(people who have the potential to post)/(number of posters) because even if people don't post at all they still have the potential to voice their opinion, and have chosen not to, but they have still been sampled from.

The point is that you defined the population you sampled from incorrectly, you defined your sample as "people who provided feedback" but what your really sampled from is "people who know they can provide feedback" because if I know I can provide feedback and choose not to I'm still being sampled from. So "people who provided feedback" isn't a meaningful sample population.

The point is that the simple algebra you're using is too simple for the way the data has been collected and leads to an incorrect estimation of the total population.


I think that I get you point now. I have no problem with that.

Going back to the original start, there was a discussion about how many people disliked labyrinth between two posters (maybe it was Nishrek and Fruz??). I pointed out that I thought that the best way for GGG to get an estimate would be to use the number of names in the list and gave a very simple gross equation as an example. I never tried to argue that my equation was a statistical analysis. It was only a demonstration that the number in the list could prove to be a useful starting point.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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Fruz wrote:

Actually, I missread J33bus' original quote and the mistake is mine there, that's my bad.
Maybe I focused on this part too much and misunderstood :
Spoiler

I understand that, but what I'm saying is that it's not actually your sample size, you don't actually have a sample size in that sense because your didn't conduct a survey, you just tabulated volunteered feedback, and volunteered feedback is known to not get you a representative population sample, so lots of market research has been done to get you to that 1:25 number.


So if we take that 914 complainer, assuming that 0.5% of the population post on the forum, that would only make 914*25 = ~22850 dislikers compared for a (forum population)*0.5% players population.


That isn't what he said either. In the above equation you're totally ignoring the fact that extremely few people in the player base ever post to the forums.



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Fruz wrote:

It's basically that, only it's not just innacurate, it's blatantly fallacious at this point, it means nothing compared to the silent majority, it's heavily flawed.
( Now I did misunderstand J33bus' quote and since I'm pretty annoyed by the way some people are trying to argue here, I was not patient enough I guess. )


It's as if I would take all the posts that say "hype" ( or such similar content ) in the uber lab release patchnotes post, compare it to the total number of posters ( outside of GGG ) in this particular post, and would multiply it by 0.5% and then claim "look how many people love the lab, absolutely no problem with it" !
How fallacious would that be ?

saying "look, I have a list of 900 players that dislike the lab" is fine ( the accuracy could still be questioned there though ).
Saying, 'look, I am going to multiply it by 0.5% ( assuming that 0.5% of the player base posts on the forum ), and that's a rough estimation of the people disliking the lab !!' is already very different, it's not a rough estimation at all anymore.


The way that I would characterize what J33bus was saying (any clarification or correction from J33bus would be much appreciated) is that my equation is based on the simple ratio and doesn't use any statistical analysis techniques.

Let's take an analogous example. Let's say that posters to the forum somehow automatically had their picture attached to their profile when they posted on the forum. I then went in and looked through all the profiles of people that had posted to the forum and tabulated a list of everyone with blond hair. The equation for extrapolating the number of people in the general population of the player base with blond hair could use the same equation that I was using.

I would say that your characterization of my equation as being "not just innacurate, it's blatantly fallacious" as being inaccurate, bombastic, and a silly overstatement. I'd say that as a gross example my example equation was valid. I would characterize the difference with my equation and J33bus's suggestion was adding statistical analysis to add some factors to the same skeleton equation that I gave to make it more accurate.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
Last edited by Turtledove#4014 on Jul 23, 2017, 6:39:28 PM
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Phrazz wrote:
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goetzjam wrote:
Where in this post do you see anything about improving it, they want to be able to get the power, essentially without doing anything at all.


I stopped there. This arrogant attitude is totally lost on me. I almost don't see ANYBODY at all wanting the points "essentially without doing nothing". If YOU view "alternatives" as nothing, that's on YOU, no one else.

I've written about improvements several times in this thread, and so have others. If you CHOOSE to ignore that, that's also on you. You're so far into the "this is what we got, deal with it" bubble, that you don't seem able of consider any possibilities what so ever.

It's almost like you think the lab is PERFECT, and the ULTIMATE way of getting the ascendancy points. Every other option in the world, every idea, every rework, is idiotic just because; "this is what we've got, deal with it".

I wonder have the world would look with that attitude.




Honestly based off streamers remarks I would put Lab Tolerence but not like at 45% and hate at 20% or higher.

Maybe 35% of people LIKE the lab.
Last edited by Zalhan2#1986 on Jul 23, 2017, 8:15:24 PM
i've noticed this thread, after reading it i noticed that it's very old, with so many pages; decided to leave a trace of my passage, meaningless, but none the less: git gud.
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Last edited by jeonitsoc#7346 on Jul 23, 2017, 8:20:36 PM
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jeonitsoc wrote:
i've noticed this thread, after reading it i noticed that it's very old, with so many pages; decided to leave a trace of my passage, meaningless, but none the less: git gud.


Thank you for voicing your opinion. Will the responsible person please add jeonitsoc to the git gud list.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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Turtledove wrote:
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jeonitsoc wrote:
i've noticed this thread, after reading it i noticed that it's very old, with so many pages; decided to leave a trace of my passage, meaningless, but none the less: git gud.


Thank you for voicing your opinion. Will the responsible person please add jeonitsoc to the git gud list.



There isnt a git gud list, if you want to start one by all means do so, i know how much you enjoy useless list.
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
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goetzjam wrote:
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Turtledove wrote:
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jeonitsoc wrote:
i've noticed this thread, after reading it i noticed that it's very old, with so many pages; decided to leave a trace of my passage, meaningless, but none the less: git gud.


Thank you for voicing your opinion. Will the responsible person please add jeonitsoc to the git gud list.



There isnt a git gud list, if you want to start one by all means do so, i know how much you enjoy useless list.


It must be Fruz then. Fruz will add him to the git gud list then.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
Hey lists are fine. I keep a *.txt of all my enemies.
The Hyperbomber for 2.6: https://www.pathofexile.com/forum/view-thread/1879383
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Saltygames wrote:
Hey lists are fine. I keep a *.txt of all my enemies.

I prefer letting the undertaker do it.
Wish the armchair developers would go back to developing armchairs.

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