SET FREE THE ASCENDANCY POINTS (or rework the lab) [New ascension methods/lab rework ideas]
So I just did Merc Lab in 3.0 BETA with a level 77 Necro 5L SRS Baron build with 4K health. BTW the average number of deaths of my characters to level 70-80 is ~2 (most of my SRS builds have 0 deaths by 70).
Of course it had 2 golden keys and took forever to get through, which was irritating enough as is. First two phases of Izuro were cake; took him down in ~10 seconds. Third phase? Wouldn't die. Ran around trying to kite and SRS for ~2 minutes. Ran out of flasks, and he completely ignored my Decoy totem and just came at me head on again and again, giving me only a chance to fire off 1-2 SRS every few seconds as I ran around. Anyway, died when he was ~2%. So. A good 15+ minutes wasted on a stupidly OP (and not fun at all) fight with bullshit golden doors. Remember folks, in 3.0 the bosses have more than DOUBLE the health in 2.6. So this means Izuro is twice as hard to kill now. Anyway, I just walked away from the character; I'm that pissed off. Yes, I can keep running maps, and yes, I can get my 6L and all of that, but the reality is this character should have been able to do Merc lab no problem; I'd say I die in the lab less than 5% of all deaths, so I know how to run it pretty efficiently. Oh, and the Izuro fight has changed in 3.0 it is more "Involved" than before. Not sure exactly how (beyond more health) but there's more "action". The core of this? Fuck the lab. It's just as shitty as it was prior to 3.0. Yes, Normal and Cruel are "quicker" but the boss fight is tougher, and Merc lab is MUCH tougher than before due to Izuro's enhanced health (and whatever allowed him to survive my SRS build @ L77). It's still a miserable experience that pisses me off to no end, and yes, still drives me away from playing characters (and sometimes the game). Why the hell would a player in my situation say "oh, dang. Guess I'll try again."? Nope. The majority of players who fail the lab (with two fantastic time wasting golden doors) say "fuck this" and go do something else. This is a fact (and can be seen in steams, etc.). That alone shows how shitty the lab is and how it pisses players off and drives them away. And given less than 1% of all players ever do the Uber lab... well, that just speaks for itself. Anyway, just wanted to share my experience. I love PoE, but the lab is an utter shitfest that simply will not die even though it needs to. Shortening Normal/Cruel was "ok" but as mentioned, Merc is harder than before, and of course those points are often critical for most builds to function at end-game. Great job, GGG! Keep up the crappy system that just pisses the majority of players off but is required for character growth! All that and a bag of chips! Last edited by Mooginator#1287 on Jul 21, 2017, 8:03:34 PM
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" Please re-post in the Beta section. I hope GGG can fix this prior to release? Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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" You should try harder to read what other people say : " If people can't be bothered to come here and voice their opinion, then it's fine ( unless they quit, but the game's population has recently been pretty good, so ... ). " I did try to explain this, I didn't think that it would go as far as to be 1/25 though lol. I'm glad that someone that has much deeper statistics knowledge ( much more than my basic understanding and what common sense helps me understand about it ) is here, thanks! " Let's look at the facts : Since the lab has been introcued, the game's player base has grown bigger. We can end the story there I guess. " No they are not, I am merely trying to show you that your "914/0.5%" operation is completely fallacious. Judging by what J33bus just said, a roughly actual estimate would be (914/0.5%)*(1/25). Each poster here does not represent 200 players. Fair enough about the "literacy" thing, it seemed to me as you were using misstyping mistakes to try to provoke something or whatever, I was only writing from a phone as I sometimes do, there was nothing like a personality change. " Which is not representative of the total playerbase. That has been my point from the start. SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading. Last edited by Fruz#6137 on Jul 21, 2017, 10:03:47 PM
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" You likely did get Izaro fully charged during the second phase, which is why you could take him down not too hardly there ( probably dps him close to the threshold, then the charge's effect started to kick in, until he go fully charge, but you had not much more to do to complete this phase ). Have you not clicked on any of the disruptors in the room during the second phase ? I know that those mechanics are not very intuitive, however Izaro does have a line when fully charged, that indicates that he got stronger. It's not something that one can easily guess on the first run though. SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading. Last edited by Fruz#6137 on Jul 21, 2017, 10:22:02 PM
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" One person in a sample set theoretically represents many people in the target population set. So if you have a sample size of 0.5% of the total population then each person represents 200 people. It is simply the way that a sample set works. You fellows are misusing the 25 people thing. The 25 people thing is simply a study that indicates that only one in 25 people are going to complain. That is irrelevant to the way you fellows are using that figure. This is completely separate from and has nothing to do with sample size. You're trying to conflate the two which is incorrect. Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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" Actually, you spent several posts lecturing people about the telemetry GGG can collect and then making assumptions about what they could extrapolate from said telemetry. As I've said before, stop making assumptions about something you have no first hand knowledge of. |
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" As said and explained many times, your "sample set" here is anything but valid, which makes your whole thing fallacious. That's the whole point that we've been trying to explain you. " I have merely said that they have data. Which is definitely true, thinking that GGG has absolutely no data regarding their own game ( which would mean no logging system ) is really stupid at best. I gave some examples of what they could have because some here seem to be too thick to understand that simple fact. SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading. Last edited by Fruz#6137 on Jul 21, 2017, 11:58:19 PM
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" To suggest the addition of the lab is in some way responsible for any growth in the player base is questionable at best. More likely factors are the expansion and the exodus from Diablo. Regardless, with the exception of a minority, who may actually have left because of the inclusion of the lab, I would make an educated guess, based of reading numerous PoE related forums, that the majority of those running the lab, do so, simply because they have to, to acquire the Ascendancy points. Personally, I'd find it extremely interesting if GGG were to publish some real in-depth statistics about the lab, however, even then, we'd still only know that people do use it, not how they feel about it or whether an alternative would be preferable. |
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" I didn't, because it's not relevant. What matters is that the game is growing. IF the lab is slowing down the growth, is it noticeable ? Most people do kill Nightmarish piety because they want to access to the next act. Most people do liberate deshret because they want an extra skill point. Those are also brilliant educated guesses, aren't they ? Almost everything in this game is driven because of a carot on a stick. SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading. Last edited by Fruz#6137 on Jul 22, 2017, 12:24:37 AM
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" No one has suggested they don't collect telemetry. " There is absolutely no point making guesses about the things GGG may or may not do. Unless they decide to make that telemetry public, you know as much as me. |
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