SET FREE THE ASCENDANCY POINTS (or rework the lab) [New ascension methods/lab rework ideas]

"
KiKurASiruSaSH wrote:
"
Interplanetary wrote:
Here's my feedback: LAB FUCKING SUCKS!

Ascendancy points should be awarded at certain levels instead of being gated.
Maybe levels 20, 40, 60, 80?

Keep Lab in game for loot/enchants for those who enjoy it.
with the intense power that ascendancy points give, hand it out freely, yay


i agree that lab sucks... but with the power ascendancy gives you imo lab is too easy at the moment


It IS handed out freely.

The Lab is just a way to make people money. It's a POE tax.
Last edited by Zalhan2#1986 on May 2, 2017, 1:12:01 AM
I know this might be a little over reach but:

1) The LAB is the "Gateway" and considered the hardest progression content at least by posters in this channel
2) You can pay to avoid the Lab (except for a few LOL traps)
3) There is other content in the game. Less Boring and mostly fun, but some people don't like it.
so ....
Make all content in the game avoidable by paying someone else to do it!!!!!!

Why should I have to say do act 1 which we sleep through.

Just Pay someone 1c and let him do it for you. You would need a way to follow him in a protective bubble and maybe even make a phone app so you can watch him do it.

This would also let people make friends with these leveling gopher buddies. GGG could have contests for which gopher can level someone the fastest!
Last edited by Zalhan2#1986 on May 2, 2017, 1:20:47 AM
The last time I bothered posting was in 2012 regarding the FFA loot system, players didn't want it and voiced their opinions. GGG listened and gave us loot options. Sound familiar?

Hopefully 3.0 will bring some changes to ascendancy.
We won't be repeating the same acts on increasing difficulties anymore, why would we still do Lab 4 times on increasing difficulties? It doesn't mesh with the direction they're headed.

Again, keep labyrinth in game with enchantments and loot as rewards for those who really enjoy running it. From what I've seen in game most people do it and never go back. It's a required annoyance.

Sorry if you disagree, maybe this thread isn't for you. It's for Grinding Gear.
"
Turtledove wrote:
"
Shovelcut wrote:
"
Turtledove wrote:
Interplanetary loves PoE like all of us.

You can gather that from his one extremely well thought out post? Ok...
"
Turtledove wrote:
He has been playing it longer than most of us.

No, he has an old account. With very few achievements and only 1 challenge league with any progress it sure doesn't look like he's actually played very much...
"
Turtledove wrote:
He's an important voice that rarely posts on the forum, reserving his posting to just things that really matter to him.

No more important than anyone else here. Also pretty convenient all his other posts from 2012-2013 were edited today. One more name for the list, so surely he has an elevated importance to you.
"
Turtledove wrote:
Hence his thoughtful post above.

Much thoughtful. Such wow.

Nothing new, still making a mountain out of a molehill...


[Removed by Support] The person that deceitfully edited my post and when I pointed that out you admitted that you did it on purpose and then later re-posted your deceitfully edited post.

As mentioned, everyone that posts here loves PoE. Perhaps you disagree with such an obvious assumption? If so, then oh well.

LOL Triggered much?

Of course I admitted that it was purposefully done, because I did it for a very specific reason. Not that I should have to explain myself but those quotes were edited because that was the specific parts I was replying to, which was done because you repeatedly danced around my statements to respond about something else (some ignorant counter-accusation IIRC). Funny that after that you're going to act like I'm the deceitful one when you do shit like what I quoted up there.

Only quoting the part you're responding to has been a common practice since the days of BBS, if you think that's being a "deceitful piece of shit" then you need some help.

"
Interplanetary wrote:
Sorry if you disagree, maybe this thread isn't for you. It's for Grinding Gear.

Whether or not I disagree with you matters not, you're entitled to your own opinions and I respect that. The only thing I'm responding to is the silly, underhanded exaggeration of your credibility that is based only on looking at your account age and previous posts (or lack thereof). :)

Edit: Fixed some grammatical errors.
Just a lowly standard player. May RNGesus be with you.
Last edited by Scott_GGG#0000 on May 2, 2017, 3:18:01 AM
"
Interplanetary wrote:
The last time I bothered posting was in 2012 regarding the FFA loot system, players didn't want it and voiced their opinions. GGG listened and gave us loot options. Sound familiar?

Hopefully 3.0 will bring some changes to ascendancy.
We won't be repeating the same acts on increasing difficulties anymore, why would we still do Lab 4 times on increasing difficulties? It doesn't mesh with the direction they're headed.

Again, keep labyrinth in game with enchantments and loot as rewards for those who really enjoy running it. From what I've seen in game most people do it and never go back. It's a required annoyance.

Sorry if you disagree, maybe this thread isn't for you. It's for Grinding Gear.


GGG already said there was no large plans to change the lab or ac points, the most they are going to do for 3.0 is make normal and cruel version shorter and the uber lab slightly longer.


Chris admits to this day that the changes to loot removed something he found special about the game, but if you want to compare the changes in design to a piece of content and a change to allow players to get the loot that is "rightfully theirs" it really shows how desperate and grasping at straws you seem to be.

You can play without ac points, you can play without doing the lab, you can't play without getting loot or if you choose to its infinitely more harder then playing without ac points.



In terms of no repeating acts, GGG still feels like its best to keep power spikes where they are and allow you to do the lab as early as you can now, its almost like most of the people that post here care enough to bitch, but not enough to do any research or keep themselves informed at all on the plans that have already been stated, not surprising sense the mentality of people that complain in the dark is shown so greatly in this thread.

Its for everyone, if you state incorrect, ignorant information and repeat it as a way to try and sway your way your no better then the rest of the people that blindly complain about the lab.


Lots of things are considered a required annoyance and GGG doesn't remove that, they don't make power leveling someone easier (like it used to be in d2), so its clear they want to be a unique game that forces a player to make choices and earn some of the power that they get, is that so hard to ask?
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
"
goetzjam wrote:

You can play without ac points, you can play without doing the lab, you can't play without getting loot or if you choose to its infinitely more harder then playing without ac points.


Loot = Power AC Points = Power, there not really that different. This is an ARPG, the whole point is take your character and maximize its potential. Unless your really misinformed, there is zero reason not to go after these points.

You might as well not link your sockets, level your gems, use your passive skill points, or upgrade gear.. its all just added power to your character no matter where you slice it. It's absolutely not optional if you really feel like pushing the limits, which in ARPGs basically means playing the game.

"
e1337donkey wrote:
"
goetzjam wrote:

You can play without ac points, you can play without doing the lab, you can't play without getting loot or if you choose to its infinitely more harder then playing without ac points.


Loot = Power AC Points = Power, there not really that different. This is an ARPG, the whole point is take your character and maximize its potential. Unless your really misinformed, there is zero reason not to go after these points.

You might as well not link your sockets, level your gems, use your passive skill points, or upgrade gear.. its all just added power to your character no matter where you slice it. It's absolutely not optional if you really feel like pushing the limits, which in ARPGs basically means playing the game.




Power you can earn is vastly different then power you get from gear, but yeah lets just say they are the same because the makes 100% sense.
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
"
e1337donkey wrote:
"
goetzjam wrote:

You can play without ac points, you can play without doing the lab, you can't play without getting loot or if you choose to its infinitely more harder then playing without ac points.


Loot = Power AC Points = Power, there not really that different. This is an ARPG, the whole point is take your character and maximize its potential. Unless your really misinformed, there is zero reason not to go after these points.

You might as well not link your sockets, level your gems, use your passive skill points, or upgrade gear.. its all just added power to your character no matter where you slice it. It's absolutely not optional if you really feel like pushing the limits, which in ARPGs basically means playing the game.


The two aren't even comparable.

Loot allocation = forced many players to play solo because they couldn't get any decent loot...
In a fucking loot based ARPG no less! And don't gimme that shit about "duh trading" because how the hell do you trade if you have no currency because of loot ninjas?

Laby = people bitching about having to do something that isn't technically required for 90% of builds to reach end-game. It's only not optional when you reach mid-tier and higher maps. Which most people wouldn't even be able to get to without loot!

Edit: Fixed grammatical errors.
Just a lowly standard player. May RNGesus be with you.
Last edited by Shovelcut#3450 on May 2, 2017, 3:31:31 AM
Yeah, the Lab generally sucks. That is because it is boring after several walkthroughs. There is another topic I started about the general balancing of enemies, so when it comes to lab of difficulty like cruel+ it can be summarized like this:

When you are enough powerfull to beat Izaro at given lab level, then all the remaining stuff in lab is just speeding through. This is pure boring waste of time. And one has to go through lab many times to achieve more suitable enchancements. At least pls, give not one, but when you use the skull, you can choose from like 3 different possibilities of enchancement.
Last edited by Fnts7#2833 on May 2, 2017, 3:51:53 AM
"
Interplanetary wrote:
The last time I bothered posting was in 2012 regarding the FFA loot system, players didn't want it and voiced their opinions. GGG listened and gave us loot options. Sound familiar?

Hopefully 3.0 will bring some changes to ascendancy.
We won't be repeating the same acts on increasing difficulties anymore, why would we still do Lab 4 times on increasing difficulties? It doesn't mesh with the direction they're headed.

Again, keep labyrinth in game with enchantments and loot as rewards for those who really enjoy running it. From what I've seen in game most people do it and never go back. It's a required annoyance.

Sorry if you disagree, maybe this thread isn't for you. It's for Grinding Gear.


Oh but our posts that disgree with you aren't for you either, mate. We have to make sure this little spark being created every now and then doesn't burn down the forest accidentally.
Carry on my waypoint son, there'll be peace when maps are done.
Lay your portal gem to rest, don't you die no more.

'Cause it's a bitter sweet symphony this league.
Try to make maps meet, you're a slave to the meta, then you leave.

Report Forum Post

Report Account:

Report Type

Additional Info