SET FREE THE ASCENDANCY POINTS (or rework the lab) [New ascension methods/lab rework ideas]

Considering that this WK has always opposed basically any potentially good changes to the game since forever, his presence here can be taken as a sign that this actually does need to be changed, so I welcome Mr. Beetle to linger here as long as he likes.
Tired of trolls? Ignore them.
https://www.pathofexile.com/forum/view-thread/1473168
Why would people expect GGG to change the lab and/or the gating of APs behind it?

More to the point, why do people expect a 2,000 post thread of people disliking the lab would prompt GGG to change it?


Look at the design, guys.

Start with trials.
Look at the design, there is a series of gauntlets that need to be navigated, in order to open doors.
In many cases once the gauntlets are navigated and the doors opened, there is a clear run down the middle, avoiding all the gauntlets, at least making most of it avoidable.

Now the lab.
Again, gauntlets that need to be navigated, levers pulled, doors opened, leaving a path that avoids most of the traps and gauntlets.

Gold doors.
A door is locked, to open the door one player needs to go to another zone and come back with a key after running a gauntlet.

Izaro phases.
There is a safe zone before each Izaro phase where a player can stand while another player completes the Izaro encounter. After completion, all can advance.

Final Izaro and APs.
Again, a safe zone before the fight, where a player can stand until another player kills Izaro. After he is dead, all can advance and get their APs.

Enchant system.
Huge pool of possible enchants, no 'refuse enchant' system if it is worse than your already enchanted item. The chances of improving your item are minuscule, the chances of removing a good enchant if you have one and replacing it with one that is worse are huuuge. The upgrade from merciless to uber for the small pool chants of gloves and boots is tiny and for the most part negligible, while the difference between a merciless helm chant and an uber helm chant, the one with the massive pool, is a clear 50%. Enchanting a new helm with an enchant you want is a minuscule chance. The enchant system is designed for a few people to use a lot and supply poe.trade with enchanted bases or uniques that the majority will search and buy.


So, back to the point. Why do you think a 2,000 post thread of people hating the lab would get GGG to change anything about it?

Eyeopener: Guys, IT WILL DO THE OPPOSITE.

The lab is designed so that few will like it, it is designed in so many ways for a carry service.
The enchant system is designed specifically for you to ignore it and buy your enchanted item from poe.trade.

GGG design first and foremost, always, as an economy stimulant.

You are not supposed to freaking like the lab for crying out loud, lmfao.

A 2,000 post thread showing just how much it is disliked is just going to cement GGG's view that the lab is WAI. Doing what it was designed to do.

The more posts, the more threads, the more people who dislike the lab, the better it is working.
Casually casual.

Last edited by TheAnuhart#4741 on Aug 2, 2016, 5:41:59 PM
"
Xtorma wrote:


5 months and no significant changes to the lab. Coupled with Chris' statement that they are ok with some people not liking some of their content, and his belief that lab haters are a minority. The future of the lab is already been spelled out. Whether some people accept it or not is their problem.

Perhaps it will change. It probably is going to be determined by how much of a financial hit they have taken in the last 5 months. It isn't really bad though, or changes would have already been made.


Yes, no changes, as expected, as that was the main focus of their expansion. So no surprises there. Chris also stated that they can change the lab (and even confirmed it that if they gonna change it, they would probably go in direction of offering a different way of getting points, than changing the way lab works, as some people suggested here). And also he said in the same video that many people dont like the lab.

"
miljan wrote:
"
Xtorma wrote:


5 months and no significant changes to the lab. Coupled with Chris' statement that they are ok with some people not liking some of their content, and his belief that lab haters are a minority. The future of the lab is already been spelled out. Whether some people accept it or not is their problem.

Perhaps it will change. It probably is going to be determined by how much of a financial hit they have taken in the last 5 months. It isn't really bad though, or changes would have already been made.


Yes, no changes, as expected, as that was the main focus of their expansion. So no surprises there. Chris also stated that they can change the lab (and even confirmed it that if they gonna change it, they would probably go in direction of offering a different way of getting points, than changing the way lab works, as some people suggested here). And also he said in the same video that many people dont like the lab.



We will see 2.4 probably. Either way, game still continues and all is good.
"
miljan wrote:

Actually, the thing you linked is from a year ago, this thread is active for only 5 months now, and is one of the most popular threads out there. Hehehe. In fact, this is probably the most popular thread in this section of the forum, making it so much a bigger deal, as it is in feedback part of the forum.

Yes, even that idea is better than the shitty lab. Thats how bad the whole lab crap is. Also nice that you are still here, with helping us in bumping this thread, and reminding GGG that this problem needs to be fixed. Keep it up.


Like the saying goes, a room full of monkeys typing randomly on typewriters can eventually produce a great novel. I will back adding an option to the Malachai option in the OP of doing Malachai multiple times along with doing Izaro extra times. Far better choices than the pitiful labyrinth.

Also, the threads that he pointed to are not even in the "Feedback and Suggestions" forum.

"
Albinosaurus wrote:
Considering that this WK has always opposed basically any potentially good changes to the game since forever, his presence here can be taken as a sign that this actually does need to be changed, so I welcome Mr. Beetle to linger here as long as he likes.


Dung beetles should not be insulted. They serve a far more important service than just bumping a thread and taking up virtual space on the Internet. They are very hard working. They bury poop that is 250 times their weight every night. True they have very tiny brains and have difficulty relating to animals that don't like to eat poop but they were considered sacred by the ancient Egyptians. Plus dung beetles is a classic video game on the trash 80 https://en.wikipedia.org/wiki/Dung_Beetles_(video_game)
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
Last edited by Turtledove#4014 on Aug 2, 2016, 6:02:28 PM
"
TheAnuhart wrote:
Why would people expect GGG to change the lab and/or the gating of APs behind it?

More to the point, why do people expect a 2,000 post thread of people disliking the lab would prompt GGG to change it?


Look at the design, guys.

Start with trials.
Look at the design, there is a series of gauntlets that need to be navigated, in order to open doors.
In many cases once the gauntlets are navigated and the doors opened, there is a clear run down the middle, avoiding all the gauntlets, at least making most of it avoidable.

Now the lab.
Again, gauntlets that need to be navigated, levers pulled, doors opened, leaving a path that avoids most of the traps and gauntlets.

Gold doors.
A door is locked, to open the door one player needs to go to another zone and come back with a key after running a gauntlet.

Izaro phases.
There is a safe zone before each Izaro phase where a player can stand while another player completes the Izaro encounter. After completion, all can advance.

Final Izaro and APs.
Again, a safe zone before the fight, where a player can stand until another player kills Izaro. After he is dead, all can advance and get their APs.

Enchant system.
Huge pool of possible enchants, no 'refuse enchant' system if it is worse than your already enchanted item. The chances of improving your item are minuscule, the chances of removing a good enchant if you have one and replacing it with one that is worse are huuuge. The upgrade from merciless to uber for the small pool chants of gloves and boots is tiny and for the most part negligible, while the difference between a merciless helm chant and an uber helm chant, the one with the massive pool, is a clear 50%. Enchanting a new helm with an enchant you want is a minuscule chance. The enchant system is designed for a few people to use a lot and supply poe.trade with enchanted bases or uniques that the majority will search and buy.


So, back to the point. Why do you think a 2,000 post thread of people hating the lab would get GGG to change anything about it?

Eyeopener: Guys, IT WILL DO THE OPPOSITE.

The lab is designed so that few will like it, it is designed in so many ways for a carry service.
The enchant system is designed specifically for you to ignore it and buy your enchanted item from poe.trade.

GGG design first and foremost, always, as an economy stimulant.

You are not supposed to freaking like the lab for crying out loud, lmfao.

A 2,000 post thread showing just how much it is disliked is just going to cement GGG's view that the lab is WAI. Doing what it was designed to do.

The more posts, the more threads, the more people who dislike the lab, the better it is working.


You cant be serious....
It's like a really bad attempt at reverse psychology without even the consideration of basic reasoning.
Tired of trolls? Ignore them.
https://www.pathofexile.com/forum/view-thread/1473168
"
Prebornfetus wrote:
You cant be serious....


I've never been more serious in my life.


You can't see this? You don't see this in literally everything PoE?

Open your eyes.

"
Chris wrote:
Path of Exile’s economy is the most important element of the game to us.
Casually casual.

Last edited by TheAnuhart#4741 on Aug 3, 2016, 3:55:37 AM
Very funny, Fruz. Go back to your main now.
Tired of trolls? Ignore them.
https://www.pathofexile.com/forum/view-thread/1473168
Not that i agree with what anuhart said, but i definately cant dismiss it. I just find it impossible to believe the content was also made with "carrying services" in their mind, cause that is straight up not bad but dumb design, and i refuse to believe GGG is that naive.

Im sure they had in mind the economic effect the lab would have but not at this level.

Also, obligatory 200page milestone comment. 1 month comrades, 1 month.
Albi, Anuhart has been a member of our community since a long time, definately not fruz, and you can see that by the tone and the way of his writing.

Remember anyone in the whiteknight/bully brigade group writes the exact same things with the exact same attitude it easier than doing the lab to understand them.
Inundated with cockroaches, I am

https://www.pathofexile.com/forum/view-thread/1609216 - labyrinth rework ideas/suggestions

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