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Fruz wrote:
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Prebornfetus wrote:
Consistency/Hand Holding - You say you need to be tested to earn ascendancy. You are right here but the builds that ascendancy doesnt work for like say evasion where one wrong step and ur dead buy their way through it because they literally cant do it.
This is just wrong.
This shows how much knowledge you lack about the labyrinth ( understandable if you never run it because you do not like it, but then please do not throw things like this ).
Apart from floor spikes, evasion basically the same as armour ( even better since dodging darts does no slow you I think, blocking them slows you thi ).
It mattesr about Izaro basically and even though I have not specifically tested it ( my main char atm has more evasion than armor ), I'm positive it's easier to beat him as evasion based.
And that is only the boss, a boss can be tuned, people here seem to just be complaining about the traps.
If you know how to build ( and I'm not talking meta, ANY player knowing the game well enough can just adapt to the lab, like it is possible to adapt to the other bosses of the games - not talking about Atziri here, don't really know - ).
If the outcry here proves one thing, it's that GGG has let its players get used to hand holding and platter way too much.
GGG cannot please everyone, I hope they keep returning to the original hardcore-like aspect they were originally aiming for, if they don't, well good for the other people that will be pleased, I will be in the part disapointed then.
Thanks for the actual discussion, I'm surprised, in a good way.
EDIT : I'll edit my post for the new answer from regulator later, did not refresh the page.
Evasion was just an example of builds the lab doesnt work well on. I have never played evasion character I was going by what ppl say. Its just an example. We can agree the lab is pure hell for some builds and afk blindfold easy for others. Whether u insta die by traps or insta die from boss because ur evasion does nothing doesnt matter. You still insta die and cant do lab. This is the point. LAb isnt fair but lab has ascend and ascend is so powerful its not optional. Its so good u have to get it or ur gimped. Its needs ascend removed from it. LAb lovers win. Lab haters win. GGG wins because less ppl quit.
Last edited by Prebornfetus#2771 on Aug 1, 2016, 4:25:05 AM
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Posted byPrebornfetus#2771on Aug 1, 2016, 4:23:19 AM
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Fruz wrote:
If the outcry here proves one thing, it's that GGG has let its players get used to hand holding and platter way too much.
GGG cannot please everyone, I hope they keep returning to the original hardcore-like aspect they were originally aiming for, if they don't, well good for the other people that will be pleased, I will be in the part disapointed then.
Thanks for the actual discussion, I'm surprised, in a good way.
EDIT : I'll edit my post for the new answer from regulator later, did not refresh the page.
Mate, I am all for more hardcore game. And I am all for testing my worthiness by being challenged by Izaro or other bosses. It is getting there that is incredibly painful and not in super hard/difficult way. It is tedious, it really bores me to no end. Whole idea of jump here, jump there, wait, movement skill, pot pot, rince repeat is completely out of PoE for me. How is that hardcore? Hardcore for me would be something more like BLAMT races, adjusted so everyone could try it. It would be making PoE environment more deadly and challenging.
I AM MAD
ZAP!ZAP!ZAP! ME SOOO WIZZARD!
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Posted bygathor#3449on Aug 1, 2016, 4:43:17 AM
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Fruz wrote:
For your new question, this will be really easy, the answer will basically be the same.
No comment on the rest since no reasoning seems to work, just one small detail that catched my eye, you say "for your new question", the question is the same for over 50pages, only proves that you either have problems reading, understanding or that you are still stunned/enraged by my previous post that apparently you havent comprehended to come out and repeat the exact same nonsensical things. Well done man, i wish you the best. Take care. Seems i completely wasted my time with the previous post, optimism and shit of the human nature you see.
Regards
Inundated with cockroaches, I am
https://www.pathofexile.com/forum/view-thread/1609216 - labyrinth rework ideas/suggestions
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Posted byRegulator#4587on Aug 1, 2016, 4:55:55 AMAlpha Member
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Personal differences aside Regulator has made a great post bringing up an issue alot of ppl care about either for or against. Almost 200 pages. Keep up the good work folks.
One day somebody might even take a memo to Chris saying hey We thought we would let u know there is some post on our abandoned POE forums at 200 pages....seems some ppl dont like lab...like its not a vocal minority perhaps. Maybe its quite alot of folks. Just thought u should know Chris since its at 200 pages and we have ignored it.
Well done Regulator. You deserve top marks. Keep hope alive. Keep ur chin up. I have a feeling. A good feeling. I think GGG might awaken from the slumber at reddit and actually do something about lab ascend points. Im tellin yah I got good vibes going. Its gonna happen. Or maybe its the high dose of pain killers I am on for my bum leg. Either way...good vibes i say.
Last edited by Prebornfetus#2771 on Aug 1, 2016, 5:06:05 AM
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Posted byPrebornfetus#2771on Aug 1, 2016, 5:05:43 AM
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What i think just happened, is that Regulator is a legendary pokemon so you need the rarer, more expensive poke-balls to catch him. Or a bigger bait. Shame, all the pop corn wasted... Better luck next time Fruz.
I'm a forum warrior, i was born to post, raised to defend my league. Now my post has been removed, chained and exiled by mods who Ban. Ban is my brother; i do not fear it. I see it in the eyes of men and beasts that i troll. It will take me to play the actual game when i am ready and i am not ready. Last edited by Pyrokar#6587 on Aug 1, 2016, 5:10:25 AM
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Posted byPyrokar#6587on Aug 1, 2016, 5:10:01 AM
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gathor wrote:
Mate, I am all for more hardcore game. And I am all for testing my worthiness by being challenged by Izaro or other bosses. It is getting there that is incredibly painful and not in super hard/difficult way. It is tedious, it really bores me to no end. Whole idea of jump here, jump there, wait, movement skill, pot pot, rince repeat is completely out of PoE for me. How is that hardcore? Hardcore for me would be something more like BLAMT races, adjusted so everyone could try it. It would be making PoE environment more deadly and challenging.
It gives actual dangers where in most parts of wraeclast, there isn't anything threatening anymore, this is more or less what I meant.
Deadly is the word, labyrinth can easily be deadly if one is not paying attention.
It would be nice if the monsters were also somewhat deadly to be honest.
On BLAMT races, I agree those are awesome!
@Prebornfetus :
No it's not, that's the thing, many people QQ about how lab is unfair to many builds probably because they don't build it properly.
Instantly dying means not enough buffer, it has nothing to do with evasion, armour does nothing apart from dars ( where evasion is better ) and floor spikes. Floor spike is the thing where armour will help you, and those things do not one shot you anyway, like ever.
And against Izaro, if you don't have a lot of armour, evasion will probably just be better actually ( the charge might not be evadable, I'm not sure, you can get out of the way quite easily tho ).
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Regulator wrote:
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Fruz wrote:
For your new question, this will be really easy, the answer will basically be the same.
No comment on the rest since no reasoning seems to work, just one small detail that catched my eye, you say "for your new question", the question is the same for over 50pages, only proves that you either have problems reading, understanding or that you are still stunned/enraged by my previous post that apparently you havent comprehended to come out and repeat the exact same nonsensical things. Well done man, i wish you the best. Take care. Seems i completely wasted my time with the previous post, optimism and shit of the human nature you see.
Regards
Good job cutting the quote where it's convenient to you, you dodged the arguments, well played.
And no, you can try to split hairs to hide the fact that you have nothing to say anymore ( because let's face it, you said what's in the OP, and then nothing constructive to people's reactions. It's okay, it's a very ugly way of using rhetoric, but you're not the only one using it ), but the question you bolded before to which I answered was slightly different than this one, hence the "new".
One more very ironical thing to say "stunned/enraged by my previous post", wow, get down to earth man, you have a lot to learn, if you're willing to of course.
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Pyrokar wrote:
What i think just happened, is that Regulator is a legendary pokemon so you need the rarer, more expensive poke-balls to catch him. Or a bigger bait. Shame, all the pop corn wasted... Better luck next time Fruz.
I've often caught the legendary pokemons in the very first versions with mere poke-ball I think, I don't need those fancy ones all the time :> ( it has been a looooooooong time though ).
Looks like this one ran away instead .... pity.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading. Last edited by Fruz#6137 on Aug 1, 2016, 6:01:38 AM
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Posted byFruz#6137on Aug 1, 2016, 5:49:40 AM
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Prebornfetus wrote:
Evasion was just an example of builds the lab doesnt work well on. I have never played evasion character I was going by what ppl say. Its just an example. We can agree the lab is pure hell for some builds and afk blindfold easy for others. Whether u insta die by traps or insta die from boss because ur evasion does nothing doesnt matter. You still insta die and cant do lab. This is the point. LAb isnt fair but lab has ascend and ascend is so powerful its not optional. Its so good u have to get it or ur gimped. Its needs ascend removed from it. LAb lovers win. Lab haters win. GGG wins because less ppl quit.
Izaro is irrelevant to the conversation, from my perspective. I have zero problem with Izaro. He is normal PoE gameplay. The problem is the rest of labyrinth. The two most important attributes are life regen and movement speed. If the character has much of either one or both of those attributes then labyrinth is easy. All those other things like Regulator were pointing out are irrelevant to labyrinth. So, in conclusion, except for Izaro, labyrinth is really a poor test of "worthiness to ascend". Many of the suggestions in the OP would be far superior challenges to bestow ascendancy as a reward for.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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Posted byTurtledove#4014on Aug 1, 2016, 11:15:33 AM
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Because you seem to consider "worthiness to ascend" only as a gear check, like a big part of PoE is, you seem to judge only from a gear point of view.
Here, this is a skill check, and you can easily do the lab without life regeneration ( haven't done uber yet, maybe next level, I have done all the trials tho ) and without move speed.
You need to be more careful, granted.
So yeah, it's a good way to test "worthiness to ascend" skill wise, which this game often lacks and I've read many times that this game was not enough skill based.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
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Posted byFruz#6137on Aug 1, 2016, 11:48:13 AM
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Regulator wrote:
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Fruz wrote:
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Regulator wrote:
There is a question i once posted that i still have not seen an answer that counters the basic notion of what the thread tries to achieve. How any addition/change/rework in the ascencion method - while keeping it as an option also in the labyrinth - will have any negative effect in anyone's gameplay/personal experience?
It has.
I'm not going to scrap the zhole thread for you, but I will give you some simple response elements :
- Consistency. The Labyrinth test if you're worthy of Ascencion, I like playing a game where what you do matters. They both go together, having the ascendancy stone after Malachai would make no sense whatsoever
- Lore : this one is pretty obvious, kinda goes with the first element though.
- You have not chosen to play a game with traps in it like this ? Well guess what : I ( and I am ready to bet that originally most players ) have not chosen to play PoE to have my hand f**king holded during the game, I want to deserver those points, and that's lab for you.
Because if you guys would get your end ( which is not happening imho, srsly ), that would be one more step into the assisted gameplay that PoE has already partly become.
- Dev time : if some of the solutions proposed ( implying a lab rework, for example with puzzles ) were to be implemented ( some of the ideas are nice, I would to some extent like some of those things in the game ), it would most likely take a significant part of PoE's developpement, and I would definitely prefer GGG's staff to work on something more useful ( since I do not think that GGG spending time trying to change the lab is useful ).
"suffer", "alienating", do you hear yourself seriously ?
This is a game, take a break man, sersiously lol.
"subjective opinions" => gj there
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Turtledove wrote:
There is a tendency on the Internet to if not demonize, make the "other" group subhuman
Even though I would first say that this is plain paranoia, let me tell you something :
- Such phenomenon ( so not what is actually happening here ) are just .... nature, sociololy.
It's not proper to the internet at all.
"dehumanizing" => rofl, paranoia again there
This dung beetle comparison and trying to hide behind it is becoming really pathetic btw, get over it maybe ?
No it hasnt mate, and that alone says a lot just like the fact that your answer is on another's popular as well as ingorant WK level. And i dont know for you, but the last person i made a comparison to that specific WK he was insulted and said i taken things to far. You on the other side seem more happy to fill in his shoes and thus come out as "blind"
But let me shred your ignorant post to pieces, as ive done countless times with others. Have in mind that your post is completely irrelevant to the question asked, and thus i believe you did not understood it well, so have a second go at it
- You like playing a game that what you do matter eh? Then tell me man why the traps completely ignore the amount of life/es ive taken in the treee, or the amount of armour/evasion? Clearly my choices dont matter, even if i invested a lot on them. So throw consistency out of the window, because not only the thing i just mentioned applies, but also the labyrinth has clearly as devs and gaming experts/sites a lot different feel and gameplay experience that the rest of the game. As for the makes no sense part, the same i could say about every single WK non-argument, still though they believe different. Human behaviour and personality is truly a wonder to look upon.
- OOhh the lore argument again, go look at the first page on the first post. Open some spoilers and TANTAM! look there are suggestions that dont mess up with the lore AT ALL. WHAT????!?!?? THATS INSANITY!
- Oh you havent read the opening post at all right? Again go there, see what the suggestions are about, and start counting how many of those ask for completely free points. Then come back here and apologize, or not, either way this and the previous "arguments" are already rebuttaled, while in the meantime the whole "conversation" we are having only continues to expose you and your, well, way of thinking.
- Dev time. Thats one of the things and have very solid foundations, and you did well mentioning but you realise that it has nothing to do with the bolded question right? Please tell me you do, cause a lot are based on it. Anyway, ive talked about that part on the opening post as well as on other following ones. Some of the suggestions require 1hour of work, others 1month, its the way of the suggestions though, we try to come up with different and uniques ones others are easy to implement others not, its up to the devs to decide though.
Now that your post is made to look like a joke. Ill ask again, are you sure you are against the notion of this thread and what we are asking? Cause from were i stand you posted a shiton of crap trying to justify why you are fighting what we try to do here, while in practice you dont even know. Its more like something totally personal and totally irrational compared to the objectivity of the OP that drives you to say foolish things like those you did. Sorry man, i do not find joy analyzing and crushing petty "argument" but thats the only way people like you might ever stop posting bullshit.
But i dont have a problem with you (though if you continue posting like a bitter child with unfinished thoughts, that will gradually change), so ill present you with another opportunity to show your colours, agenda and the greatness of your personality.
How any addition/change/rework in the ascencion method - while keeping it as an option also in the labyrinth - will have any negative effect in anyone's gameplay/personal experience? Clear of ambiguities and holes that your kind seems to like so much to abuse. Simple and true. Take your time, i understand that completely crushing your non-arguments which you put time to think/post would be kinda of infuriating, but i suggest you calm down and think before making your next post.
Looking forward to hearing from you man. Regards.
P.S. Thx the rest for pointing out the obvious, i thought i was alone seeing how hypocritical and/ro irrelevant his post was.
Please edit this, its impossible to follow.
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Posted byZalhan2#1986on Aug 1, 2016, 12:54:46 PM
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Fruz wrote:
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Prebornfetus wrote:
Consistency/Hand Holding - You say you need to be tested to earn ascendancy. You are right here but the builds that ascendancy doesnt work for like say evasion where one wrong step and ur dead buy their way through it because they literally cant do it.
This is just wrong.
This shows how much knowledge you lack about the labyrinth ( understandable if you never run it because you do not like it, but then please do not throw things like this ).
Apart from floor spikes, evasion basically the same as armour ( even better since dodging darts does no slow you I think, blocking them slows you thi ).
It mattesr about Izaro basically and even though I have not specifically tested it ( my main char atm has more evasion than armor ), I'm positive it's easier to beat him as evasion based.
And that is only the boss, a boss can be tuned, people here seem to just be complaining about the traps.
If you know how to build ( and I'm not talking meta, ANY player knowing the game well enough can just adapt to the lab, like it is possible to adapt to the other bosses of the games - not talking about Atziri here, don't really know - ).
If the outcry here proves one thing, it's that GGG has let its players get used to hand holding and platter way too much.
GGG cannot please everyone, I hope they keep returning to the original hardcore-like aspect they were originally aiming for, if they don't, well good for the other people that will be pleased, I will be in the part disapointed then.
Thanks for the actual discussion, I'm surprised, in a good way.
EDIT : I'll edit my post for the new answer from regulator later, did not refresh the page.
EDIT2 : there it goes :
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Regulator wrote:
I'm sorry ? "shred"ing anything ?
WOW, you have really high hopes man, you're not shredding anything, you're displaying your lack of knowledge / understanding there :
- You seem frustrated that traps ignore some equipment's element, you cannot just facetank the game anymore ?? too bad, deal with it.
This is consistent, it shows you that you have to be on your toes, that's how wraeclast used to be before all that power creep and easy-getting item falling from the sky.
Keep hiding behind "Ohhh look at that ! WK !! it's so baad" if you want, it's easier than actually trying to think for a second, I know don't worry.
- Yes they do mess with the lore to an extent. You don't know exactly what lore GGG wants to give you, you don't know if they want to just change the lore they worked on for couple of people that cannot adapt and keep QQing over and over.
- Given the current meta and how easy it is to acquire items and offscreen kill monsters and faceroll maps in no time, wanting just standard monster bashing is going to be hand holding compared to the traps, yes.
Have a problem with that ? Too bad, again.
- Of course dev time has anything to do with the bolded part, if time is being spend on changing the lab for you guys, that means less improvment on the other hand, less improvment is an obvious negative effect, jeez ...
If something was a joke there, it was not my post, I will let you meditate on what it was, not that I think that it will be useful, but it's not really my problem so w/e.
And yes, I did read the OP ( a while ago ).
Funny part, bonus time :
Keep QQing over and over - calls other "bitter child"
good job.
For your new question, this will be really easy, the answer will basically be the same.
The reward/satisfaction feeling for completing something that you can do by facerolling the content as an option, will not be the same at all.
That is to say using only monster decimating type of gameplay, that most lab haters have mentioned, basically.
Other good ways to ascend could be implement, it's a possibility of course, some could be very nice, but then -> dev time consuming ( I would personally rather have "other" game improvment instead )
And this is why the GGG is god posters do not get it.
This article boils down to make a cookie cutter build like me and do the Lab Properly.
Just because your build is LAB-positive others aren't.
Also to your "Free Points" argument:
umm in arpgs skill gives better loot and allows multiple (hard) content to get it, (note diffrent hard paths, not one) with only the best players getting the best loot.
Progression is a different story and you should be able to max level by following the story and grinding content.
Stop telling every one else to fuck off because you happen to have a LAB-positive build.
Last edited by Zalhan2#1986 on Aug 1, 2016, 1:05:52 PM
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Posted byZalhan2#1986on Aug 1, 2016, 1:00:31 PM
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