SET FREE THE ASCENDANCY POINTS (or rework the lab) [New ascension methods/lab rework ideas]
So agressive although you apparently didn't understand anything he wrote.
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" I'm playing a VP character, best thing to do for running lab indeed. Try again. SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
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" Actually, there is truth in his statement that a subset of builds are highly favored in Labyrinth. Builds with high life regen first and movement speed second. Looking at the current endgame labyrinth ladder for prophecy, over half of the first two pages are either juggernauts or pathfinders. Of course, just like any other content, once players have a lot of experience with a piece of content then their skill is improved significantly which then reduces the importance of the build and equipment aspect. Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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Not really.
There are ways to cheese the lab, and therefore builds adapted to cheese the lab, that is entirely true, and it can also be said for many other parts of PoE. Seeing somebody running with less than 2k buffer in uber, running with 200+ bonus MS + phase run and bypassing almost everything, then putting a pile of mines and almost instant killing Izaro is not something great at all, I hope that something will be done about that ( we can blame power creep for the Izaro part ). The actual build / gear requirement, is the build and gear check that Izaro is, basically. Now about classes well Juggernaut is overall the second most played class, so no wonder it is the same among labyrinth runner, it has something to mitigate trap damage on top of that. Pathfinder is like the 8th most player class, not that popular, but I guess that the extra movespeed from flask is just very good in a speed running strategy. SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
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" The auto staunching for pathfinder also comes in very handy for some traps. Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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We are almost on page 200. This is probably the most active/popular thread on the whole forum, how many posts are here
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" [Removed by Support] This thread has basically 1\2 the views of: https://www.pathofexile.com/forum/view-thread/1302066 Eternal Thread, less then 1\3 the views of 2.3 patch notes. The whole purpose of this thread is to repeat the same shit over and over again until GGG does what you want, it hasn't worked yet and when it doesn't work this fall you all can hopefully just give it a rest. Instead of working on a few good ideas, OP decides its best to list anything that is different then what we currently have. Here is an idea to add to your OP, you have to add it because you list all other ideas. What if they give you AC points for killing malachai, but instead of killing him once, you have to kill him 100 times on each difficulty and for the last 2 points you have to do double boss core map 25 times. Great idea, right? https://youtu.be/T9kygXtkh10?t=285 FeelsBadMan Remove MF from POE, make juiced map the new MF. Last edited by Melissa_GGG#0000 on Aug 2, 2016, 6:33:46 PM
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" Question is, are you ok? [Removed by Support] It is feedback thread and such is provided by many here. It contains some suggestion for GGG IF lab rework is being considered and not demands for GGG to do what "we" want. Unfortunately some people will stop playing if nothing is done but it's all for the better, right? Personally I will be ok-ish with the lab in current form if they decide to leave it as it is but I would welcome a change as I don't enjoy traps much and this sort of gameplay simply bores me to no end. I thought OP listed exactly that, a few good ideas that GGG could work with if they wanted to. Great idea btw, this one is a winner for sure. I AM MAD ZAP!ZAP!ZAP! ME SOOO WIZZARD! Last edited by Melissa_GGG#0000 on Aug 2, 2016, 5:51:08 PM
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" Actually, the thing you linked is from a year ago, this thread is active for only 5 months now, and is one of the most popular threads out there. Hehehe. In fact, this is probably the most popular thread in this section of the forum, making it so much a bigger deal, as it is in feedback part of the forum. Yes, even that idea is better than the shitty lab. Thats how bad the whole lab crap is. Also nice that you are still here, with helping us in bumping this thread, and reminding GGG that this problem needs to be fixed. Keep it up. Last edited by miljan#1261 on Aug 2, 2016, 4:52:08 PM
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" 5 months and no significant changes to the lab. Coupled with Chris' statement that they are ok with some people not liking some of their content, and his belief that lab haters are a minority. The future of the lab has already been spelled out. Whether some people accept it or not is their problem. Perhaps it will change. It will be determined by how much of a financial hit they have taken in the last 5 months. It isn't really bad though, or changes would have already been made. Last edited by Xtorma#4606 on Aug 2, 2016, 5:21:01 PM
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