SET FREE THE ASCENDANCY POINTS (or rework the lab) [New ascension methods/lab rework ideas]

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goetzjam wrote:


As I said before I support changes to the lab that actually keep AC points in it. Make you do a choice at the start to navigate more thru traps or more thru a maze like instances that will take you longer then navigating thru the labs. Perhaps require you to get various pieces from the side areas that would have otherwise been skipped by people that actually put themselves thru the challenge and the dangerous aspects of the lab.



No you don't. When me and casul_ascent made a suggestion like that you were "problem this, problem that". So yea. Fuck you goetzjam.
I'm a forum warrior, i was born to post, raised to defend my league. Now my post has been removed, chained and exiled by mods who Ban. Ban is my brother; i do not fear it. I see it in the eyes of men and beasts that i troll. It will take me to play the actual game when i am ready and i am not ready.
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Pyrokar wrote:
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goetzjam wrote:


As I said before I support changes to the lab that actually keep AC points in it. Make you do a choice at the start to navigate more thru traps or more thru a maze like instances that will take you longer then navigating thru the labs. Perhaps require you to get various pieces from the side areas that would have otherwise been skipped by people that actually put themselves thru the challenge and the dangerous aspects of the lab.



No you don't. When me and casul_ascent made a suggestion like that you were "problem this, problem that". So yea. Fuck you goetzjam.


Just because you don't remember correctly doesn't mean I don't.

I did mention concerns, like the drawn up picture made it look like people could just run strait through the zone without having to do anything. Like I said above, it would need to always take longer as it is the safer way to play though the lab and that might be challenging to implement such a change.

But to say I don't support it when I said many of pages ago, that no solution that offers AC outside of the lab is acceptable. That should make you assume that changes inside the lab (other then removing the traps completely) would be alright by me, if done correctly.

No need to curse at me because you can't remember like 20 pages ago.
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
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Pyrokar wrote:
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goetzjam wrote:


As I said before I support changes to the lab that actually keep AC points in it. Make you do a choice at the start to navigate more thru traps or more thru a maze like instances that will take you longer then navigating thru the labs. Perhaps require you to get various pieces from the side areas that would have otherwise been skipped by people that actually put themselves thru the challenge and the dangerous aspects of the lab.



No you don't. When me and casul_ascent made a suggestion like that you were "problem this, problem that". So yea. Fuck you goetzjam.


Exactly. We've already made this exact suggestion. It was shot down by our mighty forum leader obviously before he even read any of it.

His personal agenda is showing.
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Casual_Ascent wrote:
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Pyrokar wrote:
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goetzjam wrote:


As I said before I support changes to the lab that actually keep AC points in it. Make you do a choice at the start to navigate more thru traps or more thru a maze like instances that will take you longer then navigating thru the labs. Perhaps require you to get various pieces from the side areas that would have otherwise been skipped by people that actually put themselves thru the challenge and the dangerous aspects of the lab.



No you don't. When me and casul_ascent made a suggestion like that you were "problem this, problem that". So yea. Fuck you goetzjam.


Exactly. We've already made this exact suggestion. It was shot down by our mighty forum leader obviously before he even read any of it.

His personal agenda is showing.


If you want to say I'm wrong, please link me whatever page you posted the suggestion with the picture on, otherwise you guys are trolling and harassing and spreading lies. Backup your claim with proof or kindly fix your post.
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
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goetzjam wrote:


No need to curse at me because you can't remember like 20 pages ago.


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Or he can answer the question because he is the one that specifically made this statement, again this has nothing to do with you, so kindly mind your own fucking business.


Nice double standards
"Hey goetzjam wrote something. Lets start reading..." hehe (joke)
I skip your posts ofc. Troll somewhere else.




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goetzjam wrote:


If you want to say I'm wrong, please link me whatever page you posted the suggestion with the picture on, otherwise you guys are trolling and harassing and spreading lies. Backup your claim with proof or kindly fix your post.


Stop being lazy and find it all yourself OR pay the 7 Ex fee for me to walk you through it.
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goetzjam wrote:
What is really funny is you are using a statement that Chris made instead of the evidence you can see by looking at the ladder in the leagues. But by all means use a statement instead of data. By all means cling to the statement instead of watching video proof of how to complete the lab. By all means pretend like your view of what he said means anything anyway.


What should the ladder tell us? That people are playing PoE? That people manage to get to lvl 90+ quite fast?

And what about the shitty statement about video proof? Huray, there are people who have no problems with lab, have perfectly fine internet connection and whatsoever. THis does only proof that lab is playable, but it doesn't change anything about the fact, that a big part of the community hates the lab, or it's mechanics and find it boring. I like the classic gameplay and this classic gameplay always made it possible for me to get everything i need for character customization. That's the truth and now GGG decided to gate content behind new gameplay no one asked for in the first place. They did a huge experiment and that's ok, but they failed to develop it in a way that it appeals to almost everyone. That's a fact and no video or no ladder changes anything about that.

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goetzjam wrote:
You are not allowed to say "if chris didn't explicitly say shit" that isn't up to you or me to decide. I believe based on his statement that he made that without knowing that people would create all the resources they did to speed up the time it takes. I think that statement was made more for the start of the league without good gear or properly rolled flask. I KNOW that, that statement was made before a large playerbase started playing the lab. We saw streamers, not even a couple of days into the new content running sub 10 min runs. But keep to your delusion that it should take 45 min to do a fucking lab run. Maybe if you are truly sick like the players in this thread are claiming to be it will take that long.


Ofc I am allowed. I'm not interpreting chris comments, I take them as they are. If he says "Our estimation is that a lab run takes up to 45 minutes" then he said EXACTLY that. YOU are the one intepreting the word "initial" into that and so YOU have to prove that he meant initial. It's so simple and that's how it works in reallife. But I guess in your twisted world others aren't allowed to interprete and if they do, they have to deliver proof. But I guess you dont have to prove anything, because you think you're always right in what you say.

And lets not forget that your "streamers" and "youtubers" are usually pros who play PoE like 12 hours a day and earn money with that. They have to be pro and they have to fiddle around with new content if they dont want to lose viewers. But the mayority of the community (99%+) are non-pros who dont earn their money with that. And an extremely large part of these 99% are people who take their time when doing the lab (like myself). I think the lab is boring and thanks to desync and lags the lab is quite dangerous for me. Speedrunning is almost impossible for me without putting myself into big danger. And this counts for many players. Just because you are one of the few with perfectly stable internet connection and you are one of the few who adore the lab doesn't mean you speak for the mayority. The dozens of threads who are there and satill popping up clearly show that there are enough for want a change (to lab or availability to AC points). For many this has nothing to do that the lab is impossible to do, it's just that it's boring to them.

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goetzjam wrote:
I don't give 2 shits if you, OP or your mother hate the lab. It has been proven in this thread that people have complained without any real attempt at the content, people have resorted to posting on alt accounts, because somehow posting on the main account is too hard, it has been proven in other threads that players don't like various aspects of the lab because they don't have the knowledge to complete the challenge.


Blabla, now how you are just desperate and paranoid. Alt accounts... no real attemt at the content... Lol. There were many good posts and many good suggestions, but tryhard people like you just demand NO change at all. You don't want anything that makes AC points more available (through alternative ways for example) to those who like the classic poe gameplay and/or actually hate the lab because it's boring for them.

And all your talk about "proven". There are many people who do the lab and even the uber lab and still hate it. I also have characters who did merciless lab. That doesn't mean shit. Being able to do content is not equivalent to like that content. I do it because it is necessary for my build. But if I could avoid it or get my points with a more classic approach, I would never touch the lab. And this counts for many people. So it's also proven that there are people who know much about the lab and still hate it.

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goetzjam wrote:
So get off your high horse for one second and realize not everyone that complains about the lab really has given the content a fair chance at all. Freaking Turtle didn't even do the merc lab on his character until I called him out on it. Like really?


And then he did it. So what now? He has proven that he can do it. I also did it. I did all the trials by myself (even the uber trials) and the only thing I havent finished yet is the uber lab. But I still dont like it. It's to risky for me thanks to my unstable connection and I like to spent my time killing mobs and farming items and traps do not help me with that. Traps slow me down and there is no focus on killing mobs in the lab. It's 80% walking through it, dodging traps and then kill Izaro. So you are the one who has to get off his high horse, because you just dont want to understand that some people just dont have fun with that content for certain reasons that were discussed here many times.

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goetzjam wrote:
Again connection issues at this stage, as long as it isn't related to the gateway server is your problem, GGG cannot design the game to meet a shitty ISP, you made this argument before like its only a risk of death in the lab, when similar mechanics can kill you if you experience them outside the lab (bearers\volitile\ect)


Wrong. If you design an online game, you should do it in a way that most people can play. If a large part of your playerbase has connection issues, you should always keep that in mind. Just check the newest Q&Q. Chris clearly said that they try to improve the game even more for people who can't use:

Question: "Is there any development been done to improve Predictive Mode, since Lockstep has been such a great success? As desync is still an big issue for those that can't use Lockstep "Third World countries"."

Chris:"Yes. While we did massively improve Predictive Mode last year with all the work leading up to getting Lockstep in sync, there's always more to do and we have intend to continue to find and fix synchronisation bugs. The core mode itself will continue to work how it does (predicting combat, which can occasionally get out of sync)."

The classic poe content isn't unforgiving like lab, because there are MANY ways to keep your character alive even with desync (stacking defensive stats, curse-auras etc.). The lab on the other side offers traps, which are deadly, because my mentioned methods do not help against traps. Curse, armor, evasion, ES, life (if you dont have life reg) do not help at all.

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goetzjam wrote:
Ultimately if you find the challenge unfun, but want the rewards, you are going to do the fucking lab, even if you bitch about it the whole time. Proving Chris's point correct that even though you may dislike the content and cry about it constantly it is still rewarding to do so.


The content isn't rewarding, it's just annoying and a necessity in order to get the AC points. I always feel like closing the game when I reach lvl 40 and need to do the lab to get the most out of my character. Most of the time I pay a lvl 80+ juggernaut to get through it in 15 mins or less, but that's still super annoying, because it costs quite a fortune to pay norm/cruel/merc (and uber if I ever decide to struggle through it). If you count uber in, you have to pay at least 15c for all labs for just one character. So I have to decide: Boring and dangerous or boring (but fast) and less dangerous (but still deadly).
I found it and I would like an apology from you guys for incorrectly remembering what I said:

https://www.pathofexile.com/forum/view-thread/1609216/page/132


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See this is the sort of idea that I can support, so as long as its implemented correctly. It also seems to be the one that others (that like the lab) wouldn't mind as well.


I did voice concerns and all of that about it, because I want to ensure it isn't just some slapped together measure without depth, I want it to be a "proper" solution, not just the easiest solution for GGG to implement, if they do view it as something they will change.


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Strange. I proposed nearly the same idea earlier in the thread and as a result, was called mentally incompetent by all you lab-lovers.

Anyway, it's good that some of you are at least taking the initiative to evolve past your own noses. Good job. :)

About the trials: They're still goofed, IMO. Use them once in Normal difficulty as a 'tutorial' of sorts for new players, then remove for cruel/merc. They become tedium for the sake of tedium after the first time around.



@casual

See you made that statement after my post, yet I wasn't the one that complained about that suggestion.


So Pyrokar & casual, apologize for your mistake.


https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
Bow, peasants! Our lord hath spoken. Bow in obedience, and submit to his unquestionable will.
Tired of trolls? Ignore them.
https://www.pathofexile.com/forum/view-thread/1473168

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