Labyrinth,the worst content ever made in POE?
" Thank you for voicing your feedback to GGG on the labyrinth. I've added you to the list. You're number 677 on the list. This is the list of people that have voiced an opinion that the labyrinth needs to be improved or made optional. I'm hoping it is resolved somehow by GGG in the release coming up early next year. As the list grows longer our voices grow stronger. Over 280 threads discussing labyrinth problems with over 670 posters in support Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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Add me to the list, Poe was my favorite game until labyrinth was launched. I want to kill monsters not play super mario. I quit the game and wont be playing again until labyrinth is removed.
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life build + vaal pact == hate incarnate.
nothing more to add. |
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Lab just made sense after they announce the Xbox console.
I was like "ahhh, that's the reason." |
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" Or perhaps the backlash encouraged them to move forward on the console port faster than they would have otherwise. ;) "See? We planned this all along!" You're right, though, navigating traps is going to be a lot more fun with a gamepad. Wash your hands, Exile!
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More fun? IMO, less loathsome :D
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" Well, the traps aren't the worst thing about the Labyrinth. They just add insult to injury, because navigating around them with a less precise control scheme (point-and-click + blind-predictive/or/laggy-lockstep) pisses off a lot of players. Offline and with a gamepad would actually be kind of fun, imo. Wash your hands, Exile!
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You don't need to convince me, sir!
It very well might be okay as a console platformer experience. Like isometric Pitfall! with a graphics upgrade |
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"Labyrinth,the worst content ever made in POE?"
YES |
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" Maybe, but that's like saying is getting $1,000 worse than getting $2,000. Sure but it's still pretty good. |
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