Labyrinth,the worst content ever made in POE?

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HeWhoAnswersTheCall wrote:
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And1111 wrote:
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Telzen wrote:
There are those of us who like it, not everyone hates it.


Perhaps there is,but 99% of ppl who i talked to about this think that labyrinth is bad design,all veteran players.


March 2012 veteran.

Love the Labyrinth intensely.

Hope that skews your percentage a tad. :)


May 2012 here and I am in the same boat as you I Love the Labyrinth!
lol this right here is part of why I love GGG the counter troll http://www.pathofexile.com/forum/view-thread/532639/page/2
I don't know why people who "love the rinth" are arguing here. If GGG removes Ascendancy points from rinth, it doesn't have any effect on your gaming experience right? It just makes the game better for those of us who don't want to be forced to run through it to get those points.
[s]only mindless sheep think labyrinth is OK to have in PoE.[/s]
okay nevermind labyrinth, fix dx9 blackscreen instead...
I am unbelievably livid at the labyrinth. I'm level 54, trying to do the labyrinth on playthrough 1, which is ostensibly level 33. I have been killed by damage floors that I wasn't standing on (lava floors seem to extend a bit outside of where they actually are on screen, so even if you're on the stairs you aren't safe). I can one-shot pretty much anything in the labyrinth, and barring lag or bad luck, I can take on Izaro without difficulty. What has killed me more than anything else has been the endless gd meat grinder of traps. Over the past three days I have probably spent fifteen hours trying to complete this dungeon, but I can't because my level 54 character is too fragile to survive the traps in a dungeon that is supposedly 21 levels lower than her. There is no fun in this. It is simply infuriating.
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mynameisonlyforthegods wrote:
I don't know why people who "love the rinth" are arguing here. If GGG removes Ascendancy points from rinth, it doesn't have any effect on your gaming experience right? It just makes the game better for those of us who don't want to be forced to run through it to get those points.


But it's fun to fight through the lab to ascend.
Getting them just for leveling or beating story bosses you have to fight anyway would cheapen their existence for me.
So yeah, it has an effect...
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Antaiseito wrote:
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mynameisonlyforthegods wrote:
I don't know why people who "love the rinth" are arguing here. If GGG removes Ascendancy points from rinth, it doesn't have any effect on your gaming experience right? It just makes the game better for those of us who don't want to be forced to run through it to get those points.


But it's fun to fight through the lab to ascend.
Getting them just for leveling or beating story bosses you have to fight anyway would cheapen their existence for me.
So yeah, it has an effect...


It might be fun for you, but for me it's just an endless, frustrating grind. My character is a high damage ranged build with relatively low toughness that works best in a party. Having to solo a dungeon where the traps or the boss can kill me within seconds, even when I'm massively higher level than the dungeon is not enjoyable by any stretch of the imagination.
the only thing that annoys me in lab is izaro voice.
it's ok overall, but when you do like 15-20 runs, it is getting SOOO ANNOYING
and there is nothing you can do about it. or is there?
No rest for the wicked
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mynameisonlyforthegods wrote:
I don't know why people who "love the rinth" are arguing here. If GGG removes Ascendancy points from rinth, it doesn't have any effect on your gaming experience right? It just makes the game better for those of us who don't want to be forced to run through it to get those points.


let's add "/give_lvl_100_mirror_and_t20_map" command so people who dont enjoy game could get highest lvl...

I just completed lab without any problem on merc with lvl 74 char. Traps are easy to skip when you use movement skills. ANd it did not took more than clearing 3-4 endgame maps.
Players who can't beat lab should say:
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How I make my character better

instead of
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Change game, I and my character are perfect!

"Is there such a thing as an absolute, timeless enemy? There is no such thing, and never has been. And the reason
is that our enemies are human beings like us. They can only be our enemies in relative terms."
Last edited by kamil1210#5432 on Mar 18, 2016, 5:21:27 AM
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mezmery wrote:
the only thing that annoys me in lab is izaro voice.
it's ok overall, but when you do like 15-20 runs, it is getting SOOO ANNOYING
and there is nothing you can do about it. or is there?


you can disable voices via sound options. there is a slider for voices ambient etc. just disable it.
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sidtherat wrote:
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mezmery wrote:
the only thing that annoys me in lab is izaro voice.
it's ok overall, but when you do like 15-20 runs, it is getting SOOO ANNOYING
and there is nothing you can do about it. or is there?


you can disable voices via sound options. there is a slider for voices ambient etc. just disable it.

it wont affect other sounds like filter announces or monster sounds?
ty, will do.
No rest for the wicked
Last edited by mezmery#2042 on Mar 18, 2016, 5:58:35 AM
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mezmery wrote:
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sidtherat wrote:
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mezmery wrote:
the only thing that annoys me in lab is izaro voice.
it's ok overall, but when you do like 15-20 runs, it is getting SOOO ANNOYING
and there is nothing you can do about it. or is there?


you can disable voices via sound options. there is a slider for voices ambient etc. just disable it.

it wont affect other sounds like filter announces or monster sounds?
ty, will do.



No, it doesn't so just disable it
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