The labyrinth is both boring and frustrating

"
Shovelcut wrote:


Sorry but under the right circumstances the things I mentioned can one or two shot you. They require manual dodging and always have.


But you were never before in a very-narrow space with almost no room to get by (there's no way to avoid damage by running on the ground in the merciless buzzsaw trial, you have to leapslam, whirl blades, LW or blink over them). You've always had ROOM to dodge, which is something the spike logs don't give you.

Add on top of that the shitty mouse pointer pathing we have and you end up with situations where you think you clicked on a clear spot, but the game reads it as somewhere around a corner, so you run back into the trap swath and camp out there.

"
"
Turtledove wrote:
The argument about Act 4 is not the same thing.

It is when you realize it's not new mechanics in the laby aside from the boss fight mechanics. Every mechanic you're complaining about was already in the core game, it's just more relevant now in one short portion of each difficulty. As it should be considering the reward for completing it.
That's a bit disingenuous. You have always had room to dodge EXCEPT IN THE MALACHAI FIGHT. And everyone hates that fight, excepting people with super-excellent understanding of precision mouse cursor placement with respect to how the game wants to read your click. But even then, the malachai fight doesn't really compare. You don't have narrow safe zones with moving traps all around in that fight. The traps sit still and don't do % damage per hit. Also, the boss doesn't throw mortar BS damage onto you from across the room. You can actually get out of tentacle range on malachai.
"


The only difference is that I'm willing to trudge on through the area I don't like, can you say the same? See bottom portion of sig.

I've trudged. What does it say about the lab, that so many people find it a trudge rather than rewarding gameplay in itself?
Quoting Saltychipmunk:
...I look at the new act 5 boss where you have to hide behind the statues to survive the bullet hell and all I can think is... how the fuck are zombies going to survive that?

They don't know what hiding is... they don't know what dodging is... they are morons.
"
Turtledove wrote:


The labyrinth is both boring and frustrating https://www.pathofexile.com/forum/view-thread/1600374

Labyrinth,the worst content ever made in POE? https://www.pathofexile.com/forum/view-thread/1602474

SET FREE ASCENDANCY POINTS (remove AC from lab) https://www.pathofexile.com/forum/view-thread/1609216

[Poll] It's been a month now, how much do you like the labyrinth/acendancy class/enchantments? https://www.pathofexile.com/forum/view-thread/1639251

Labyrinth sucks https://www.pathofexile.com/forum/view-thread/1599400

Labrynth = not fun https://www.pathofexile.com/forum/view-thread/1599118

Labyrinth an all difficulties? absolute horror, who has time for this? https://www.pathofexile.com/forum/view-thread/1654766

Lab is boring https://www.pathofexile.com/forum/view-thread/1654094

Labyrinth makes me want to stop playing. https://www.pathofexile.com/forum/view-thread/1652039

The Labyrinth Reduced *My* Retention https://www.pathofexile.com/forum/view-thread/1648622

Labyrinth has killed any motivation to make new characters for me. https://www.pathofexile.com/forum/view-thread/1650687

Ascendancy points can be rewarded out of Labyrinth. Lab is forced just to have a build https://www.pathofexile.com/forum/view-thread/1647982

Quitting PoE after years due to Labyrinth System https://www.pathofexile.com/forum/view-thread/1607115

My wallet will talk https://www.pathofexile.com/forum/view-thread/1642689

Im done https://www.pathofexile.com/forum/view-thread/1640022

Let's Talk Compromise https://www.pathofexile.com/forum/view-thread/1639840

Quick fix for the labyrinth: Orb of Enchantment https://www.pathofexile.com/forum/view-thread/1626083

Labyrinth killed the game for me https://www.pathofexile.com/forum/view-thread/1637861

Ready to say goodbye to an old friend. https://www.pathofexile.com/forum/view-thread/1635252

Just When The Game Had Roped Me Back In, I Think I’m Done Again https://www.pathofexile.com/forum/view-thread/1631143

Labyrinth is trash https://www.pathofexile.com/forum/view-thread/1625607

The Labyrinth as a returning player. https://www.pathofexile.com/forum/view-thread/1626681

I never want to play the labyrinth ever again. https://www.pathofexile.com/forum/view-thread/1619098

After thousen of hours and dollars, i now feel like quiting https://www.pathofexile.com/forum/view-thread/1623311

The lab was the final nail https://www.pathofexile.com/forum/view-thread/1621003

Does anyone actually enjoy Labyrinth? https://www.pathofexile.com/forum/view-thread/1602524

Petition to get GGG to add Nascar-Style Racing to PoE https://www.pathofexile.com/forum/view-thread/1612436

The Labyrinth can imprison you? Are you serious??? https://www.pathofexile.com/forum/view-thread/1609752

Labyrinth = Worst addon ever https://www.pathofexile.com/forum/view-thread/1609842

No one can seriously believe that Act 4 had nearly as many threads as above, and I'm sure that I missed many more.


Fucking golden. Mr.Turtledove keep dunking m8.
Inundated with cockroaches, I am

https://www.pathofexile.com/forum/view-thread/1609216 - labyrinth rework ideas/suggestions
"
Shovelcut wrote:
"
Corrivati wrote:

The issue with traps, at least for some people, is that it is a different game play that feels like a different game. A different genre of game that some people do not enjoy or do not want to experience when they are playing an ARPG.


I don't get it, to me it's no different than dodging a charging rhoa or an exiles flameblast. I don't see how it's different than pre-existing gameplay, we're already manually dodging shit...

Let me explain.

It's much different. Cause all those attack you mentioned you can negate with your stats, ressistance, eva, armor - everything works. Not against traps. My lvl 60 ES build died to normal Lab traps in two hits.

This is RPG ... stats, gear and build SHOULD make a difference.

Sorry but under the right circumstances the things I mentioned can one or two shot you. They require manual dodging and always have.


Nah. The circumstances u mention are bad gear, lack of charges and not enough recieved damage negation. Stuff like that does no harm to me ... I've played HC for years here.

And even if it wasn't wasn't based on stats, it would have to be "certain circumstances". That's not a good argument.
Last edited by Corrivati#6570 on May 10, 2016, 4:05:59 PM
"
Regulator wrote:
"
Turtledove wrote:

wall of links


Fucking golden. Mr.Turtledove keep dunking m8.


I can do that too...

Linking a bunch of shit doesn't make your points (nor mine) valid. I'm sure you'll just circle back to calling it prince of persia though. Speaking of which, mind linking me where GGG said it's like prince of persia? Only thing I can find is a 3rd party review saying as much.

"
joachimbond wrote:
But you were never before in a very-narrow space with almost no room to get by (there's no way to avoid damage by running on the ground in the merciless buzzsaw trial, you have to leapslam, whirl blades, LW or blink over them).

The size of the space doesn't change the manual dodging mechanic. And you can do them fine with no movement skills.

"
joachimbond wrote:
That's a bit disingenuous.

Not at all. Manual dodging has always been a thing, again...the size of the room doesn't change the mechanic. It just means you have to get better at it or suffer.

"
joachimbond wrote:
I've trudged. What does it say about the lab, that so many people find it a trudge rather than rewarding gameplay in itself?


Says nothing of the laby, says more that you just don't enjoy the content the same way I trudge through act 4...

"
Corrivati wrote:

Nah. The circumstances u mention are bad gear, lack of charges and not enough recieved damage negation. Stuff like that does no harm to me ... I've played HC for years here.


It doesn't make it any less deadly. Nor does everyone play a tanky hc viable well equipped build.

Final Edit: For the record, I'm not trying to convince anyone that they should enjoy something that they clearly don't. I'm only countering the "it's a different genre/new mechanics" argument. Either grow a pair and get through the required content, don't play it and keep bitching or move on to another game. It's simple really.
Just a lowly standard player. May RNGesus be with you.
Last edited by Shovelcut#3450 on May 10, 2016, 4:17:35 PM
"
Turtledove wrote:
To me it's similar to a food. I don't like okra. Telling me that it's a vegetable and that I like other vegetables and so I should like okra, isn't going to work or that if I practice eating okra then I'll learn to like it isn't going to work. It tastes different and I don't like the taste.


... and that is perfectly fine. I don't like act 4. Same thing. You can tell me that it is similar to acts 1-3, but I still will dislike it. And disliking some of the game content is absolutely and perfectly fine.

Whether it is fine to demand that it be changed to your liking is a very different question. And yes, removing Ascendancy points from the lab would be a pretty fundamental (and sad) change. I personally won't demand act 4 to be changed.
Remove Horticrafting station storage limit.
"
Shovelcut wrote:

Final Edit: For the record, I'm not trying to convince anyone that they should enjoy something that they clearly don't. I'm only countering the "it's a different genre/new mechanics" argument. Either grow a pair and get through the required content, don't play it and keep bitching or move on to another game. It's simple really.


Oh thanks for clarifying, let me hear what you say about those then :

"The Labyrinth is assembled as if it were a Roguelike game, Wilson said. According to Wilson, each Labyrinth run should take about 45 minutes to an hour"

"Path of Exile's free new Ascendancy expansion looks roguelike-like"

"The Labyrinth leans heavily on the new traps, with complicated patterns that remind me as much of Prince of Persia: Sands of Time"

"The labyrinth is a marathon of horrors, as players will need to set aside an average of 45-60 minutes to complete it. This will be one of the first additions that will introduce roguelike elements to Path of Exile"

Source : Path of Exile: Ascendancy (News Coverage)

After you sowehow find a way to dismiss those news articles (there were far more like those btw) from people who are paid to do this job find a way to counter the next (timestambs for you not to get lost) :

Sorry to Break your Bubble #1
2:50:00 - Lava Floor
3:34:00 - Puzzle to progress
3:58:35 - Spike Trap
3:58:50 - Another Trap


Sorry to Break your Bubble #2
10:23 - Timed Cranks
15:44 - Timed Cranks + Spike Traps
25:03 - Using Leap Slam to pass over Spike Traps

Bonus BubbleBreaking

If you did indeed take your time to check eveyrthing i so kindly showed you, call your national hospital number and tell them to ready a room for a third degree burn injury.

EDIT: After the treatment you can join the cause and help us FREE THE AC here
Inundated with cockroaches, I am

https://www.pathofexile.com/forum/view-thread/1609216 - labyrinth rework ideas/suggestions
Last edited by Regulator#4587 on May 10, 2016, 4:38:36 PM
"
joachimbond wrote:
But you were never before in a very-narrow space with almost no room to get by (there's no way to avoid damage by running on the ground in the merciless buzzsaw trial, you have to leapslam, whirl blades, LW or blink over them).


Huh? I didn't actually pay attention to it, but I know pretty much for sure that I didn't even bother getting a movement skill until I was level 80 or so. I did Merciless labyrinth at level 67 with that specific character. So it must be somehow possible... I did not even notice any specific difficulty. What is the problem?
Remove Horticrafting station storage limit.
"
Regulator wrote:

Oh thanks for clarifying, let me hear what you say about those then :

"The Labyrinth is assembled as if it were a Roguelike game, Wilson said. According to Wilson, each Labyrinth run should take about 45 minutes to an hour"

"Path of Exile's free new Ascendancy expansion looks roguelike-like"

"The Labyrinth leans heavily on the new traps, with complicated patterns that remind me as much of Prince of Persia: Sands of Time"

"The labyrinth is a marathon of horrors, as players will need to set aside an average of 45-60 minutes to complete it. This will be one of the first additions that will introduce roguelike elements to Path of Exile"

Source : Path of Exile: Ascendancy (News Coverage)

PoE has always had a roguelike aspect to it (especially if you play HC), it's what drew me to this game. The laby is just stepping it up a notch.

"
Regulator wrote:
After you sowehow find a way to dismiss those news articles (there were far more like those btw) from people who are paid to do this job find a way to counter the next (timestambs for you not to get lost) :

Sorry to Break your Bubble #1
2:50:00 - Lava Floor
3:34:00 - Puzzle to progress
3:58:35 - Spike Trap
3:58:50 - Another Trap


Sorry to Break your Bubble #2
10:23 - Timed Cranks
15:44 - Timed Cranks + Spike Traps
25:03 - Using Leap Slam to pass over Spike Traps

Bonus BubbleBreaking

If you did indeed take your time to check eveyrthing i so kindly showed you, call your national hospital number and tell them to ready a room for a third degree burn injury.

EDIT: After the treatment you can join the cause and help us FREE THE AC here

Those videos aren't going to change my mind nor do they qualify me for your "burn". You're not going to talk me into wanting the ascendancy points moved out of the laby, they are right were they should be. Something that powerful to a build should not be easy to get nor free.

"
SaiyanZ wrote:
Act 4 Merciless is optional.

But norm and cruel a4 aren't. In fact, act 4 is much less optional than ascendancy points are.
Just a lowly standard player. May RNGesus be with you.
Last edited by Shovelcut#3450 on May 10, 2016, 5:06:31 PM
"
Shovelcut wrote:
"
Regulator wrote:
"
Turtledove wrote:

wall of links


Fucking golden. Mr.Turtledove keep dunking m8.


I can do that too...

Linking a bunch of shit doesn't make your points (nor mine) valid. I'm sure you'll just circle back to calling it prince of persia though. Speaking of which, mind linking me where GGG said it's like prince of persia? Only thing I can find is a 3rd party review saying as much.

...

Final Edit: For the record, I'm not trying to convince anyone that they should enjoy something that they clearly don't. I'm only countering the "it's a different genre/new mechanics" argument. Either grow a pair and get through the required content, don't play it and keep bitching or move on to another game. It's simple really.


I looked at the links in your spoiler. Below is a copy of each link with the title of the thread added. I then followed it up with my thought of the OP. I only read the OP in each thread.

Just did Malachi in Merciless https://www.pathofexile.com/forum/view-thread/1345191
OP is not really about Act 4

Anyone else agree that Merciless Malachai sucks? https://www.pathofexile.com/forum/view-thread/1488090
OP is not really about Act 4

act 4 Mala final boss...nerf the damage wow https://www.pathofexile.com/forum/view-thread/1310893
OP is not really about Act 4

Post patch feedback and suggesition : Remove malachai from HC servers. or from game. https://www.pathofexile.com/forum/view-thread/1321184
OP is not really about Act 4

Malachai and 0 FPS: or How I Learned to Stop Worrying and Buy Kills https://www.pathofexile.com/forum/view-thread/1314231
OP is not really about Act 4

Thoughts from a game dev in the industry ...https://www.pathofexile.com/forum/view-thread/1620760
OP is not really about Act 4

A4 Piety, overtuned? + the burning man https://www.pathofexile.com/forum/view-thread/1309217
OP is not really about Act 4

Act 4 Normal Sucks and Is Way Too Hard https://www.pathofexile.com/forum/view-thread/1308727
I would consider this OP about Act 4

A4Merciless. https://www.pathofexile.com/forum/view-thread/1383977
I would consider this OP about Act 4

(Cruel) Malachi Feedback + Video https://www.pathofexile.com/forum/view-thread/1316302
This OP is praising GGG after they nerfed Malachai.

Was this patch supposed to be fun? https://www.pathofexile.com/forum/view-thread/1335240
OP is not really about Act 4

Malachi reward? https://www.pathofexile.com/forum/view-thread/1346634
OP is not really about Act 4

This patch is garbage for summoners https://www.pathofexile.com/forum/view-thread/1348583
OP is not really about Act 4

Malachai Fight is Doable https://www.pathofexile.com/forum/view-thread/1313828
OP is not really about Act 4

ACT4 seems too linear...https://www.pathofexile.com/forum/view-thread/1350218
I would consider this OP about Act 4

So, in your sample there was three threads where the the OP was complaining about Act 4. To be fair, if you wanted to make a comparison with my list, we would need to subtract two threads where the OP is not complaining about Labyrinth. That would be these two threads.

[Poll] It's been a month now, how much do you like the labyrinth/acendancy class/enchantments? https://www.pathofexile.com/forum/view-thread/1639251

Let's Talk Compromise https://www.pathofexile.com/forum/view-thread/1639840

Let's see 3 in your list where the OP is complaining about Act 4 and 27 in my list where the OP is complaining about Labyrinth. That's pretty close to the ratio that I was expecting. What I think is most interesting is just reading through all the thread titles in both lists, especially the Labyrinth list. It should seem pretty clear after that, I think.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
I wonder if you don't have better things to do with your time. Here is a hint though: Labyrinth is here to stay. I would be willing to bet 100 US-Dollars on that.
Remove Horticrafting station storage limit.

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