Ascendancy Enchantments

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Master Crafted implicit mods


What?
Will there be an in-game way to see exactly what the "Decree of" effects do and how they scale ? Basically, as we would for a gem.
I'm so excited! I can't wait until March 4th! :)
So are these going to be better than corrupting items? It sure seems like it. And no risk of bricking your item.

Also, what happens if we corrupt something with one of these enchantments on it. Will the enchantment be overridden?
hyyyyyyyyyyyyyyyyyyyppeeeeeeeeeeeeeeeeeeeee
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Bex_GGG wrote:
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TheGriz738 wrote:
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Will the enchantment stack with a vaal/corruption effect?


this is also what i want to know


You can't add an enchantment to a corrupted item.


Will corrupting an enchanted item erase the enchantment if it adds an effect? (I guess yes)
Opie OP.
These things are re-craftable?
Nice! Great work!
Suggestion: Add a new enchantment based master that has an enchantment crafting bench.
We just got 2 new Tilesets, this would be a great opportunity to get one of them for a HO.
Additionally I would suggest to add a Currency Item that drops at the end of the Labyrinth and that can be used for crafting these enchantments on a bench. Crafting options on the bench would be someting like: "Imbue this Helmet with a strenght based Enchantment (Cost: 3 currency)" or "Imbue this Helmet with a Area Based Enchantment (cost: x Currency). This would on the one hand allow us to save up enchantment rolls untill we get a decent helm worth rolling and would also allow us to farm the Labyrinth for tradeable currency.
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bowle wrote:
what does "recently" mean in terms of seconds??

If you read the text and not just look at the items, there is a sentence right above it that is there just to explain what this means.
Last edited by xebtria on Feb 24, 2016, 3:44:37 AM

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