Mathil's Voltaxic Crit LA/Blast Rain - Cruise control the entire game. Uber Atziri Viable 2.2 ready

Hey folks. I'll hit 90 soon first time ever. I'm currently running tier 9-13 maps. Could any of you experienced players(Looking at you Damier xD) take a fast look on my gear+skill tree and recommend me some changes? My budget is 8~ ex, but i'd like to got cheapest upgrades possible. My current DPS with both auras+max frenzy stacks is 55~k LA 25~k BR. Also, should I focus on 75% resists, or around 65~ is enough? Cuz for example my belt dps is pretty low, but it's really hard to upgrade this on PSC if I want to keep all resists on 75%.

Thanks alot for help and sorry for my English, i'm not a native speaker

https://www.pathofexile.com/passive-skill-tree/AAAABAICAABeAdEFLQYjCC4NjQ-rE9oVQxa_GYoZjiF2I9Mj9iSLJP0mlSoLKjguUzB8Mfo2PTnUPs9DMUkTSn1LV0z_TZJOKlFHVUtaGluvXfJfsGHiYqxlTWyMbWxvJ2-eb_JwUnTtdct3B3sUfXV_K4MJhMWGzocTh3aJ04ngjDaNfY1-jb-PYJAKkx-XBppqm7WcpJ2qoJ-hIqGkokCjiqfUr-uxAbVIt7a74702vea-p8EzwzPDOsSiykrPXtNv037UI9aK2sHh2-Of5ljnVOm96mLtg-4O73rwu_Gz9Pj8xf66_sj_3g==?accountName=slickloveyou&characterName=Mlynaar
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Schn1tt3r wrote:
"
dguay wrote:


Not sure what to change or upgrade next... I only have 3.5k hp with 50-60 resists. I'm at level 83 right now.

Any advice?


Just get jewels with resist and drop one damage ring for resist like I did.



You have TWO 6 links... you don't need more damage. I have 4.2k life 28k blast rain 43k LArrow without any buffs other than Wraath and Herald of thunder aura.

Now a question for you (or anyone)... how the hell do you get dual 6 links? I can't understand how people make so much currency to get dual 6L while I spend every season with only 5 links. The times I tried 6 link... never happened.


I only have 27k LA (with Wrath+HoT) and 29k BR...

Should I drop Chain for ICS even if I don't have the LA enchant on helm? And what about that quiver?


Rarity: Rare
Rift Spike
Spike-Point Arrow Quiver
--------
Requirements:
Level: 57
--------
Item Level: 72
--------
Adds an additional Arrow
--------
33% increased Elemental Damage with Weapons
35% increased Global Critical Strike Chance
+43 to maximum Life
+44% to Fire Resistance
0.33% of Physical Attack Damage Leeched as Mana
+24% to Global Critical Strike Multiplier
--------
Corrupted
Last edited by dguay on Mar 29, 2016, 5:10:35 PM
Does someone know if poisons damage applied by LA or blast rain (bow skills) does also get affected by projectile damage? since bow skills do not have the projectile tag but are implicitly affected by projectile increases and decreases.
"
Schn1tt3r wrote:
I really don't see how using Herald of Ice is better than Thunder on clearing maps. Lightning deals more damage, and since all packs die 1 shot, curses aren't even being applied (no power charges gained) when I use herald of Ice... am I not seeing something here?


I was wondering the same thing.

Anyone?

Thanks
"
Gorrath wrote:
"
Schn1tt3r wrote:
I really don't see how using Herald of Ice is better than Thunder on clearing maps. Lightning deals more damage, and since all packs die 1 shot, curses aren't even being applied (no power charges gained) when I use herald of Ice... am I not seeing something here?


I was wondering the same thing.

Anyone?

Thanks


I think that's because those skills work differently.

Herald of Ice: "If you shatter an enemy, they explode and deal AoE cold damage to enemies near them."

Herald of Thunder: "If you kill a shocked enemy, lightning bolts will strike enemies around you for a short duration."

Since this build's main defense is evasion, having lots of things standing next to you for HoT is rather undesirable. That's why Herald of Ice is chosen. On a personal note, I prefer HoI myself because with this build's high crit chance, you shatter so many things that have nasty on-death effects (e.g. Porcupines)
"
slickloveyou wrote:
Hey folks. I'll hit 90 soon first time ever. I'm currently running tier 9-13 maps. Could any of you experienced players(Looking at you Damier xD) take a fast look on my gear+skill tree and recommend me some changes? My budget is 8~ ex, but i'd like to got cheapest upgrades possible. My current DPS with both auras+max frenzy stacks is 55~k LA 25~k BR. Also, should I focus on 75% resists, or around 65~ is enough? Cuz for example my belt dps is pretty low, but it's really hard to upgrade this on PSC if I want to keep all resists on 75%.

Thanks alot for help and sorry for my English, i'm not a native speaker

https://www.pathofexile.com/passive-skill-tree/AAAABAICAABeAdEFLQYjCC4NjQ-rE9oVQxa_GYoZjiF2I9Mj9iSLJP0mlSoLKjguUzB8Mfo2PTnUPs9DMUkTSn1LV0z_TZJOKlFHVUtaGluvXfJfsGHiYqxlTWyMbWxvJ2-eb_JwUnTtdct3B3sUfXV_K4MJhMWGzocTh3aJ04ngjDaNfY1-jb-PYJAKkx-XBppqm7WcpJ2qoJ-hIqGkokCjiqfUr-uxAbVIt7a74702vea-p8EzwzPDOsSiykrPXtNv037UI9aK2sHh2-Of5ljnVOm96mLtg-4O73rwu_Gz9Pj8xf66_sj_3g==?accountName=slickloveyou&characterName=Mlynaar


Amulet first. No Crit Chance or Crit Multi is tough. Amulet and Quiver are the biggest DPS slots.

Max out your resists. It's really important to keep those at the cap. Keep in mind that you can get that last little bit via jewels as well.

Biggest thing to focus on is your ammy right now.

"
Ferox28 wrote:
Does someone know if poisons damage applied by LA or blast rain (bow skills) does also get affected by projectile damage? since bow skills do not have the projectile tag but are implicitly affected by projectile increases and decreases.


It does.

Via the Wiki:

"
Furthermore, Poison "inherits" the damage type of the skill applying it. Stats affecting that skill's damage type will affect the poison damage as well. The following damage type stats also affect poison damage:

Projectile Damage if applied by a Projectile skill
Area Damage if applied by an Area skill

For example, if Poison is linked to a projectile skill that deals 1000 damage, then Poison deals 100 damage per second. If projectile damage is increased by 10%, then the projectile skill deals 1100 damage and the poison deals (110 * 1.1) = 121 damage per second. In this way, the poison damage "double dips" from changes in these stats.


"
Anders91 wrote:
Spoiler
"
Gorrath wrote:
"
Schn1tt3r wrote:
I really don't see how using Herald of Ice is better than Thunder on clearing maps. Lightning deals more damage, and since all packs die 1 shot, curses aren't even being applied (no power charges gained) when I use herald of Ice... am I not seeing something here?


I was wondering the same thing.

Anyone?

Thanks


I think that's because those skills work differently.

Herald of Ice: "If you shatter an enemy, they explode and deal AoE cold damage to enemies near them."

Herald of Thunder: "If you kill a shocked enemy, lightning bolts will strike enemies around you for a short duration."

Since this build's main defense is evasion, having lots of things standing next to you for HoT is rather undesirable. That's why Herald of Ice is chosen. On a personal note, I prefer HoI myself because with this build's high crit chance, you shatter so many things that have nasty on-death effects (e.g. Porcupines)


Yep, HoI is nice for mapping because you generally will do enough damage to shatter enemies. Meaning no barbs from the porcupines, no monsters resurrecting, no corpse explosions, etc. Less overall damage, but stronger for defense/utility.
Managed to kill Atziri for the first time ever with this build on level 80. It was my 3rd character overall. After IB Marauder and Crit Arc, I chose this build for getting a kill.

My Gear:

Spoiler
From MOST to LEAST important, how would you rate Quality on the gems? I am slowly upgrading my ~15% gems to 20, would like some feedback on which to add quality next.
IGN: LessBow
"
Schn1tt3r wrote:
From MOST to LEAST important, how would you rate Quality on the gems? I am slowly upgrading my ~15% gems to 20, would like some feedback on which to add quality next.


Effects of 1% quality:
1) Added Lightning Damage: 0.5% Lightning damage (global)
1) Weapon Elemental Damage: 0.5% Elemental damage (global)
1) Void Manipulation: 0.5% Chaos damage (global)
2) Concentrated Effect: 0.5% AoE damage (Blast Rain only)
3) Greater Multiple Projectiles: 0.5% Attack speed (global)

Irrelevant or quality of life upgrades:
Blast Rain (0.5% AoE), Lightning Arrow (0.5% chance to shock), Poison (0.5% duration), Chain (0.5% projectile speed)
Hey,
Why curse on hit instead of cast on crit? Then I can slap blood rage in there, too, and play extra lazy.
Also, what gems do you recommend quality on first/most importantly?
http://i.imgur.com/kyhjZoN.png

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