Mathil's Voltaxic Crit LA/Blast Rain - Cruise control the entire game. Uber Atziri Viable 2.2 ready
Im looking to buy a voltaxic and i wondering if i should care more about the lightning damage or the atack speed roll. Sadly i dont have a stack of ex to buy a perfect roll one.
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can anyone give feedback on the ascendandy classes? I was gonna go with deadeye.
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" Just get jewels with resist and drop one damage ring for resist like I did. You have TWO 6 links... you don't need more damage. I have 4.2k life 28k blast rain 43k LArrow without any buffs other than Wraath and Herald of thunder aura. Now a question for you (or anyone)... how the hell do you get dual 6 links? I can't understand how people make so much currency to get dual 6L while I spend every season with only 5 links. The times I tried 6 link... never happened. IGN: LessBow
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I managed to get my hands on a 25% blast rain damage Rat's Nest. My DPS has gone up about 2.5k, a rough 4.5% increase
Take it for what it is. Something nice to have, definitely not before min-maxing out the rest of the gear tho! Bye! |
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Hey folks. I'll hit 90 soon first time ever. I'm currently running tier 9-13 maps. Could any of you experienced players(Looking at you Damier xD) take a fast look on my gear+skill tree and recommend me some changes? My budget is 8~ ex, but i'd like to got cheapest upgrades possible. My current DPS with both auras+max frenzy stacks is 55~k LA 25~k BR. Also, should I focus on 75% resists, or around 65~ is enough? Cuz for example my belt dps is pretty low, but it's really hard to upgrade this on PSC if I want to keep all resists on 75%.
Thanks alot for help and sorry for my English, i'm not a native speaker https://www.pathofexile.com/passive-skill-tree/AAAABAICAABeAdEFLQYjCC4NjQ-rE9oVQxa_GYoZjiF2I9Mj9iSLJP0mlSoLKjguUzB8Mfo2PTnUPs9DMUkTSn1LV0z_TZJOKlFHVUtaGluvXfJfsGHiYqxlTWyMbWxvJ2-eb_JwUnTtdct3B3sUfXV_K4MJhMWGzocTh3aJ04ngjDaNfY1-jb-PYJAKkx-XBppqm7WcpJ2qoJ-hIqGkokCjiqfUr-uxAbVIt7a74702vea-p8EzwzPDOsSiykrPXtNv037UI9aK2sHh2-Of5ljnVOm96mLtg-4O73rwu_Gz9Pj8xf66_sj_3g==?accountName=slickloveyou&characterName=Mlynaar |
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" I only have 27k LA (with Wrath+HoT) and 29k BR... Should I drop Chain for ICS even if I don't have the LA enchant on helm? And what about that quiver? Rarity: Rare Rift Spike Spike-Point Arrow Quiver -------- Requirements: Level: 57 -------- Item Level: 72 -------- Adds an additional Arrow -------- 33% increased Elemental Damage with Weapons 35% increased Global Critical Strike Chance +43 to maximum Life +44% to Fire Resistance 0.33% of Physical Attack Damage Leeched as Mana +24% to Global Critical Strike Multiplier -------- Corrupted Last edited by dguay#0846 on Mar 29, 2016, 5:10:35 PM
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Does someone know if poisons damage applied by LA or blast rain (bow skills) does also get affected by projectile damage? since bow skills do not have the projectile tag but are implicitly affected by projectile increases and decreases.
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" I was wondering the same thing. Anyone? Thanks |
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" I think that's because those skills work differently. Herald of Ice: "If you shatter an enemy, they explode and deal AoE cold damage to enemies near them." Herald of Thunder: "If you kill a shocked enemy, lightning bolts will strike enemies around you for a short duration." Since this build's main defense is evasion, having lots of things standing next to you for HoT is rather undesirable. That's why Herald of Ice is chosen. On a personal note, I prefer HoI myself because with this build's high crit chance, you shatter so many things that have nasty on-death effects (e.g. Porcupines) |
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" Amulet first. No Crit Chance or Crit Multi is tough. Amulet and Quiver are the biggest DPS slots. Max out your resists. It's really important to keep those at the cap. Keep in mind that you can get that last little bit via jewels as well. Biggest thing to focus on is your ammy right now. " It does. Via the Wiki: " " Yep, HoI is nice for mapping because you generally will do enough damage to shatter enemies. Meaning no barbs from the porcupines, no monsters resurrecting, no corpse explosions, etc. Less overall damage, but stronger for defense/utility. |
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