Mathil's Voltaxic Crit LA/Blast Rain - Cruise control the entire game. Uber Atziri Viable 2.2 ready

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Macromute wrote:
Does the champion duelist get enough defense/hp to take more than one hit VS Izaro? My Deadeye is an absolute failure VS Izaro as Evasion seems absolutely worthless against him.


Izaro is so slow, evasion fails vs him because some of his attacks are AOE. All you have to do is spam blink and mirror arrow, run in circles and blast rain while running in circle. He will attack copies or if he goes for you, he'll cast where you were standing if you keep circling him.
IGN: LessBow
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Macromute wrote:
Does the champion duelist get enough defense/hp to take more than one hit VS Izaro? My Deadeye is an absolute failure VS Izaro as Evasion seems absolutely worthless against him.


The Izaro fight is more about dodging his abilities than taking them in the face. Being a champion isn't really going to help. You need to feel when to run and when to attack.

Despite being high leveled with good gear, if I stand into one of his mortar barrages I'm gonna die for sure.
Letting him carry over his buffs from the first two trials also makes him very dangerous.

My tactic is simply to run in circles around him until I have an opening to attack (i.e. he's voll slamming the ground and the barrage is on CD), then spam blast rain. He dies from poison in 3-4 seconds.

Bye
Last edited by ThePlash#0157 on Mar 29, 2016, 2:34:02 AM
Guys, anyone using Doryani's belt with lightning dmg? Am using it but don't know is it good?
Any belt with added ele damage seems to have more damage than "Doryani's belt with lightning dmg"
Last edited by knotzthar#3939 on Mar 29, 2016, 5:10:24 AM
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LotionExplosion wrote:
Well, my character does insane DPS now.. Only problem is that at level 90 I've got 4k HP and about 8k evasion, so I need to probably dump some of my DPS nodes into life nodes.

I get 100~ life from my quiver, 45~ from one of my rings, 80~ from my armor, 80~ from my belt, 65~ from my boots, 35~ from my amulet but it still doesn't seem like enough.

Also, this quiver is awesome.



Nioce Quiver !
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knotzthar wrote:
Any belt with added ele damage seems to have more damage than "Doryani's belt with lightning dmg"

Tnx for info.
Hey guys, i currently have a 5L Voltaxic. Is it worth thinking of upgrading to a 6L with a little lower dps for that extra socket for Void Manipulation? for another 10-14 exalt? :S

Here's my stats

Rarity: Unique
Voltaxic Rift
Spine Bow
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Bow
Quality: +20% (augmented)
Physical Damage: 32-96 (augmented)
Elemental Damage: 1-313 (augmented)
Critical Strike Chance: 6.00%
Attacks per Second: 1.53 (augmented)
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Requirements:
Level: 65
Str: 62
Dex: 212
Int: 93
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Sockets: R-G-G-G-B G
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Item Level: 70
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Adds 1-313 Lightning Damage
13% increased Attack Speed
100% of Lightning Damage Converted to Chaos Damage
10% chance to Shock
Your Chaos Damage can Shock
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IGN- Wadski
https://www.youtube.com/watch?v=AbIZA05hQnc

Probably my fastest uber run with this build. I tweaked some parts of the build though
43k BR
36k LA

Voltaxic is pretty solid in this meta
IRL stuff
Im wondering: How do you guys create and maintain frenzy charges? Are you actually attacking with Frenzy skll?

DPS wise im far (faaar) from those numbers in this thread, but just attacking with LA is far quicker to kill trash than frenzy + LA.
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yasutora317 wrote:
Hey guys, i currently have a 5L Voltaxic. Is it worth thinking of upgrading to a 6L with a little lower dps for that extra socket for Void Manipulation? for another 10-14 exalt? :S


A 6L will give you a very impressive damage increase, for either LA or BR. If you have the currency to get a 6L, you can easily add a couple extra Divines to reroll the Voltaxic (assuming it's not corrupted, of course). There are only 2 variable rolls on Voltaxic, so it's theoretically not too difficult to reroll one with good stats.

"
Poerger wrote:
Im wondering: How do you guys create and maintain frenzy charges? Are you actually attacking with Frenzy skll?

DPS wise im far (faaar) from those numbers in this thread, but just attacking with LA is far quicker to kill trash than frenzy + LA.


There are multiple ways to gain charges. Many people use Blood Rage for auto-generation plus the attack speed boost.

I use Frenzy and GMP as a curse-caster. It's easy to build up the first 7 charges, and once you're at max, each time you curse a pack you keep the charge duration refreshed.
Last edited by nEgativezEro89#1596 on Mar 29, 2016, 10:57:54 AM

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