I still think map drops are fine - boost drops and good players can do 79++ all day long

Grepman thinks he's hardcore for running 68 lvl zones with his 95 lvl character.

And somehow, he's scared that the game would change and people that like to play challenging content and progress would also enjoy the game.


Honestly I don't know how to describe that behavior...
"
Char1983 wrote:
"
khemintiri wrote:
I myself think that the New system is working good , i did only run more or less blue/regaled maps in 1.3 and now i feel i have to push my character more.

[...]

I dont think its alot harder to sustain maps around lvl 75-76 , but i havent made the push for 77 yet but i will soon enough.


So in summary,

- you have to work harder, run harder, yellow maps
- you think that sustaining maps around 75-76 is not harder than before even though you could sustain them by running them blue before
- you have not yet tried to push for 77s, so you are currently 6-7 levels lower than the maximum map level (would have been lvl 71-72 maps before)


I honestly do not know what to say to this.


1 : yes i run yellow maps instead of blue and i dont have an issue with that , you yourself just want to run blue maps all day ?.

2 : i said it wasnt a lot harder i didnt say it's not harder , and i dont have an issue With sustaining maps , if you have maybe the issue is not With the system.

3: no i havent , i have had a lot of work and before that i was on a trip , this weekend i will have 2-3 days of and will though want me to get back to you and tell you how it went ?.

Maximum maplevel is not where it is supposed to be sustained anyways , its up to a Maximum of 78s as stated by GGG , and i dont see an issue with this.

And before you try to belittle me , maybe Your lvl 91 standard character which is the only one you have on display (so im Guessing thats Your pride and joy) , is one Level higher then my Tempest character .

And only for another few days at that so maybe don't throw rocks in a glasshouse huh , i will get to sustain 77-78s in time and play some of the higher maps aswell, i have no rush as there are still several months on the League .



Of course I do not want to run blue maps. I hardly ran any blue maps in 1.3 either.

I also do not care what your or my character level is. I do not compare, I am not very competitive in that respect. I do not rate characters by character level or players by what level their characters are. My point is just: You have not yet tried to sustain lvl 77 maps, so how can you judge how hard it is to sustain them?

If level 78 maps were sustainable as a single player without infinite amounts of currency, I would be fine with that.
Remove Horticrafting station storage limit.
"
Char1983 wrote:
Of course I do not want to run blue maps. I hardly ran any blue maps in 1.3 either.

I also do not care what your or my character level is. I do not compare, I am not very competitive in that respect. I do not rate characters by character level or players by what level their characters are. My point is just: You have not yet tried to sustain lvl 77 maps, so how can you judge how hard it is to sustain them?

If level 78 maps were sustainable as a single player without infinite amounts of currency, I would be fine with that.


My point is that you have no experience either , trying to point out to me whats sustainable or not when you are trying to push for higher maps without building a proper pool.

and i never had any infinite amount of currency , i roll my own maps as a solo player .

And why i havent pushed into 77's yet is because im building a pool , and you still get good exp from 75-76 maps , if i can get a Level in half a day from pushing maps i don't really feel that i need to go higher .

Next time you try to push someone Down With pushing how much experience they have With the subject matter , you might want to have some yourself.

Also , if you had read up anything on the matter , you would know that 75-76 have the same difficulty to be sustained as 77-78 maps , so my experience is quite alright .
Level 78 maps are harder to sustain than level 75 maps for several reasons, including the fact that the boss drop at level 78 has 13 levels of map to choose from while the boss drop at level 75 only has 10 levels to choose from. You do not really believe that level 78 maps are as easily sustained as 75 maps, do you?

Furthermore, you are also aware of the fact that it does not make any difference whatsoever in which order you run your maps, unless you are aiming for the experience?
Remove Horticrafting station storage limit.
"
Char1983 wrote:
Level 78 maps are harder to sustain than level 75 maps for several reasons, including the fact that the boss drop at level 78 has 13 levels of map to choose from while the boss drop at level 75 only has 10 levels to choose from. You do not really believe that level 78 maps are as easily sustained as 75 maps, do you?

Furthermore, you are also aware of the fact that it does not make any difference whatsoever in which order you run your maps, unless you are aiming for the experience?


75-76 / 77-78 , stop trying to change around my numbers to make me look worse , and im quite aware if you run enough 74s you have enough 75-76s to run through a badluck streak and then you push enough 75-76s you get enough 77-78s to be able to run through a badluck streak there aswell .

This is basic mapping 101 , running your highest map over and over will result in you falling down and your morale going low , thats why i can work with the system and you only complain.

If you want to play the highest maps you can manage over and over there is already a game for that , its called diablo 3 , its an arpg aswell and it lets you play the highest rifts you can without any gating.

This game though does not have that , here you have to grind it out , and that has been the intention since the mapping system was introduced , even though it was made easier it was never GGG's intention that people should run the highest level of maps all the time.

Now people did run 77-78's all the time cause of things that made it easier , zana , lockboxes, ghosts and so forth made this a lot easier and instead of making it that much harder to sustain 77-78's (which it seems like most experienced players can sustain).They made a new tier of maps though , to return to the idea of having some maps that are highly sought after.

So ill make the TLDR for you this time.

Go play D3 if you want to run the highest maps 24/7 .

Last edited by khemintiri#3096 on Aug 10, 2015, 10:32:14 PM
There are other reasons why I do not play Diablo3, not really the topic here.

We do agree, though, that if you want to run the highest map on average, the best strategy is to always run your highest map?
Remove Horticrafting station storage limit.
Put the handbags away, guys, you're derailing the thread into a PvP sledging fest.
== Officially Retired 27/02/2019 ==

Massive thanks to GGG for producing such a fun and engaging game, it has taken up faaaaaaar too much of my life over the last 5 years.

Best of luck in the future!
"
nait2k4 wrote:
Put the handbags away, guys, you're derailing the thread into a PvP sledging fest.


he started it :P
Honestly, progressing through the system is a nightmare, the +1 and +2 drops are very rare. If you get enough maps from a certain level, and if you spend a lot of currency on them, you can somewhat sustain the level. However, progressing is nearly impossible.
I was stuck at 71 after running a huge amount of maps, so I bought a bunch of 74 and 75, and now I'm stuck at 75, sustaining them with 4-5 chaos per map. The +1 drops are extremely rare and +2 drops are non-existent, and I run the hardest mods possible with chisel, alch and sometimes a vaal orb.
The problem with properly rolling 75s with 5 chaos per map is that it's not worth it, you can buy the maps themselves for less, and you only do it to get 76 and 77s, and that almost never happens. From the 10-15 75s I've ran, I've gotten only one +1 upgrade and 0 +2, imagine how ridiculous does that sound. And the upgrade was, of course, from a 150 IIQ map with 30% pack size and vaal fragments. I don't want to remember how much did it cost me to roll it, probably significantly more than the cost of the 76 map that it dropped.
If you are an average player, you just can't progress through the system. It gets pointless and boring really fast, it gives you no motivation to login and play. It simply doesn't work.
Last edited by morinius#6954 on Aug 10, 2015, 11:12:42 PM

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