I still think map drops are fine - boost drops and good players can do 79++ all day long
" In my experience in temp. leagues 77s are sustainable, 78s are already not (most of those I ran didn't drop even a +0 map, -1 at best, but I haven't run hundreds of them). I'd say that in Std with a head start, 78s can be sustainable, but 79 are not, because they are designed not to be. Unless by "sustainable" you mean "I'm selling off all my stuff, so that I can buy 79s & 80s". When night falls She cloaks the world In impenetrable darkness Last edited by morbo#1824 on Aug 17, 2015, 3:13:23 AM
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" You got sloppy lately. Your recent posts were getting on the obvious side you are just stirring up waters by controversy. I got the clue when you adjusted the title of the thread but still left there later part, which was clearly used to stir the waters. Anyway, I cant wait for development manifesto or patch notes detailing those expected changes. I'm parking my Marauder for few days to level up 3rd character for challenge. Ill be back to mapping when 2.02 hits, and secretly hope it will bring lots of goodies with it. |
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" Yea, I agree with that. 78 might be sustainable with using Vall orbs and using fragments from time to time. Maybe adding Onslaught instead of Vaal orb on maps with good packsize. But it's not worth it at all. I will rather run 76-77 than dumping all my currency income into "sustaining" maps with one level above. Regarding to the fact that 79+ maps are not designed to be sustainable - its quite a shame considering I can easily run them. Last edited by Diphal#5777 on Aug 17, 2015, 4:23:56 AM
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" Yea i agree, i never said 79+ were maintainable, devs did, but i think they may be stretching it a little, or looking at those very few that use upwards 40+ chaos in value per map. However, i did meet one who said he ran 80+ most of the time then every 5-6 maps dropped into 79's for a bit. He was using Zana Ambush primarily. I think ambush may be underestimated. It is after all 12 magic packs and 12 regular packs + boxes with a small chance of carto. I will do a big test on these droprates later, but waiting for their changes before using more maps, and running maps like my volcanos which i have a lot of atm. I am also a bit burned out, going to play some other games for a while. " Most people said what they wanted to said, it was discussed, now it is reduced to mostly the same 2-7 guys trying to get at me, which is what ill have to entertain myself with then. Thread is pretty much over as far as quality goes, i tried to leave this one for dead last 20 pages of posts. I do have some more suggestions about maps cooking which will be written in another thread, if i will make it at all. I'm split, because it needs to be soon if it is to have any impact in the next patch, but i really don't feel like poe right now. I am the light of the morning and the shadow on the wall, I am nothing and I am all. Last edited by Crackmonster#7709 on Aug 17, 2015, 4:27:55 AM
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" I believe that Carto Boxes can't spawn in 80+ maps. Quote from official 2.0 patch notes: " But ye, I agree that Ambush is great mod. |
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Ah, i didn't know that. Interesting, and also good.
I am the light of the morning and the shadow on the wall, I am nothing and I am all.
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Just throwing in my 2 cents. I finally got an 80 to drop, with a couple 79s to boot.
I had to jump-start my map pool with multiple 76s and 75s, because the map drops were stopping dead at 74. Furthermore, I had a net LOSS of: -a stack of chaos -3 stacks of chisels -a stack of alcs -a stack of vaal orbs So yes, the drops were bad, and yes the drop buff is welcome. [2.2] KuteKitteh's CI EA Regen Tank - Durable w/10k ES, instant clear, EZ-Atziri, affordable!: /1625757
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