[2.2 Video Guide] Beginner's Build: Dual Flame Totem, Blood Magic Chieftain [Atziri & HC/SC Viable]

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so what about the dagger The Consuming Dark wich convert the rest of our fire dmg to chaos and make our chaos dmg poison would that work or we would lose all our ignite and stuff


Consuming dagger works very well, and there is little to do: just take the dagger, then replace Fire Penetration by Void Manipulation (which are equivalent from a DPS point of view), then Flammability by another curse (if you are using it), and you are good to go. The only thing a little bit annoying is that FP and Void Manip. are not the same color, so you can not switch like that for free. And it’s rather expensive on Infernal Mantle, since it’s red and green.

Nothing else changes. All your damage mods to Fire still apply, since it’s a conversion. However, you are talking of ignite, which of course won’t work any longer. Ignite is not really a strong point of this build normally, but if you have invested in it, then maybe the switch won’t be that good for you.
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LordAdagio wrote:
I don't know if you are aware that "Add X Fire damage" applies only to Attacks. For spells, you need "Add X Fire damage to spells".

Even with that, I would have said that all 3 wands should have been significantly better than an Apeps. It depends also on your gear/tree mods, and on your gems. For example, if you have less cast speed than normal from tree, or if you don't have Faster Casting, then the +30% from Apeps adds much more. Same for the flat Add Chaos if you have Void Manipulation. You should switch to the standard gems when you equip the wands. Can you post your FT setup?

Also, your Apeps has very good rolls, for sure.



Dammit I didn't notice that. . . Derp. Here's my FT setup
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Hey,

Was just wondering why the gem added chaos was replace by controlled destruction.


Thanks
@ExNephilim: the standard is rather Faster Projectiles instead of Added Chaos. If you had it, then that would be a little bit in favor of the wands, because the %increased Fire Damage on them does not apply to flat chaos.

Personally, I would never trade Faster Projectile for any other support, finding the range invaluable. Maybe it's a question of playstyle, but consider also Fire Penetration. Normally it's a hidden +40% modifier for fire damage. With infernal mantle, +30% since we convert 1/4 to chaos. But it doesn't scale flat chaos at all. So keep this in mind, both when you compare Added chaos to Faster Proj, and Apeps to the wand. Try computing your real DPS by multiplying by 1,4 the portion of damage that is Fire.

@GregHorn: because it's way better! Controlled destruction is worth 44% more damage at level 20, it's enormous. Also because the 2.1 nerf to cast speed has weakened by 20% any source of added flat, from gems or from gear.
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LordAdagio wrote:
@ExNephilim: the standard is rather Faster Projectiles instead of Added Chaos. If you had it, then that would be a little bit in favor of the wands, because the %increased Fire Damage on them does not apply to flat chaos.

Personally, I would never trade Faster Projectile for any other support, finding the range invaluable. Maybe it's a question of playstyle, but consider also Fire Penetration. Normally it's a hidden +40% modifier for fire damage. With infernal mantle, +30% since we convert 1/4 to chaos. But it doesn't scale flat chaos at all. So keep this in mind, both when you compare Added chaos to Faster Proj, and Apeps to the wand. Try computing your real DPS by multiplying by 1,4 the portion of damage that is Fire.


I replaced Added Chaos Damage(lvl17) with a Faster Projectiles gem(lvl19) and it lowered my DPS..Does it have to be corrupted?
Faster Projectiles adds 500 DPS to FT and added chaos adds 1.6k DPS
Last edited by ExNephilim1#6305 on Jan 15, 2016, 9:32:07 AM
Thank you for this guide. I am a returning player, last time on was over 2 years ago and it seemed my CI pure summoner build wasn't going to work that well anymore from research, so I wanted to try this.

Problem is, I'm in standard and I have died already with this build like 3 times. I have 4900 life/750 shield, level 87 witch. My tooltip shows 12.7k DPS and I'm transferring 100% of my fire damage to chaos. Can someone please explain what I am doing wrong? I was just one-shot by some yellow monster inside a level 5 map (old map level 5, not sure if they're different now) I used to just breeze through way higher maps than this with my summoner and in no danger. Any advice appreciated, here's what I purchased since yesterday to try and make the build:


Last edited by statx805#2170 on Jan 16, 2016, 3:01:15 PM
@stax805: You have litteraly no resistance from gear, that's all. Maybe when you were playing it was less important? But today it's essential to be capped at +75% everywhere (except chaos).

The rest seems good, apart from the missing skills - but I suppose you are working on it, plus Enduring cry doesn't work any longer with CWDT since 2.0 (or even before maybe). And finally I think Controlled destruction would be a little bit better than Faster Casting. But anyway the 1st thing to do is to 5L the mantle, of course.

@ExNephilim: DPS is not everything. Faster Proj is naturally piercing, so by equipping it you will be able to wipe packs way quicker. Think to it in term of AOE, at level 20 it's 69% increased AOE. On the other hand and to answer your question, level 19, 20 or 21, it will change very little.

That beeing said, your number are strange. Personally Faster Proj is worth 11% of my DPS (=2k), and added chaos 16% (at level 17). End even then, I have taken the chaos nodes on the top left.

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LordAdagio wrote:


@ExNephilim: DPS is not everything. Faster Proj is naturally piercing, so by equipping it you will be able to wipe packs way quicker. Think to it in term of AOE, at level 20 it's 69% increased AOE. On the other hand and to answer your question, level 19, 20 or 21, it will change very little.

That beeing said, your number are strange. Personally Faster Proj is worth 11% of my DPS (=2k), and added chaos 16% (at level 17). End even then, I have taken the chaos nodes on the top left.




Flame Totem with only Fire Pen, Faster Casting, And Controlled Destruction does 13,846. With Added Chaos is does 15,554, and with Faster Projectiles it does 14,402.
Anyways so increased projectile speed increases the range/aoe? It seems like it now that I look at it. So technically it is doing more damage since it's hitting more monsters?
Last edited by ExNephilim1#6305 on Jan 17, 2016, 10:16:31 PM
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Anyways so increased projectile speed increases the range/aoe? It seems like it now that I look at it. So technically it is doing more damage since it's hitting more people?


Absolutely. Except against single target, of course. In POE, projectiles have a fixed duration, for all skills. So even though the name of the modifier is a little bit misleading, Faster Projectiles increases the range.

Now, going with more DPS is an option. It's not good for survivability, because you and your totems are more exposed. But if you prefer a more tanky playstyle, why not.
One more question, which of these wands is better for me?

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