PoE 1 PC servers are restarting in:
.
They should be back up in approximately .
PoE 1 Xbox servers are restarting in:
.
They should be back up in approximately .
PoE 1 Sony servers are restarting in:
.
They should be back up in approximately .

What's coming in 0.9.4?

I like this a lot. Leveling in computer games is fun.
And leveling manually is even more fun. Doing that click and knowing after that you are more powerful is strangely satisfying (at least to me :D).
Tnx for this change.

I just hope you will have a great system in place that will make sure we don't skip on leveling gems that we do want to level. Slightly glowing gems while in inventory screens that are waiting to be levels should be a must (even when you are not mouse overing the item they are socketed into).

When will we see trading with other players and party search/filter being available? I think these things are extremely important. I was really hyped for .3 but got bored rather quickly because i have a hard time finding people to play with and i cant do any trading (which is sometimes more fun than finding the items themselves).
still nothing for duels ?
"
Chris wrote:

- Gems won't level automatically, you need to click a button to level them.

I agree that a solution to the problem should be investigated.


"
FaceLicker wrote:

[...] I can already see issues with people not realizing their gem needs to be leveled. People could potentially go several levels until suddenly they're not nearly as effective and its because they forgot about their gem and/or had no idea that it was time to lvl it up.

Will there still be notifications letting us know the gem is able to hit the next level? Even with notification, I'm sure there's going to be plenty of people not knowing what to do and crying about it. [...]

I can already imagine the whine and complaints.


"
Vandro wrote:
If I have a level 15 gem but want it to function as a level 6 gem I can set it to level 6. But it will earns exp as a level 15 gem and go to level 16 and so on, while being locked as a level 6 gem.

I am afraid that this function would make people lvl their gems to highest lvl and then just move these around between char's so once you have high ones there is no need for getting new ones unless you want to sell.


Suggestion:
About the UI notification:
I think you could make a notification show on UI by default and optional to remove it. But either way make it show when ever the stone levels up.
Perhaps you could make some very noticeable effect in your inventory around the gem's that needs to be clicked to lvl up ?


Users devided in nationalities: www.pathofexile.com/forum/view-thread/11469
9.4 next week 9.5 first week of December, loving it!
I am confused. Why not let people choose what level to use instead of gem waiting to you to let it level.
Would raised minions finally traveled with us through the areas?
"
Pope wrote:
I am afraid that this function would make people lvl their gems to highest lvl and then just move these around between char's so once you have high ones there is no need for getting new ones unless you want to sell.


What's wrong with that? It's completely OK imo and if you don't want players to use them as you described, level 1+ gems should not be shared between characters. It's that simple.
He who fights with monsters
might take care lest he thereby
become a monster.
"
permaximum wrote:
"
Pope wrote:
I am afraid that this function would make people lvl their gems to highest lvl and then just move these around between char's so once you have high ones there is no need for getting new ones unless you want to sell.


What's wrong with that? It's completely OK imo and if you don't want players to use them as you described, level 1+ gems should not be shared between characters. It's that simple.


That could be a solution yeah, dont know if i like it but sure :)
Users devided in nationalities: www.pathofexile.com/forum/view-thread/11469
To all those thinking high level gems should be able to work as lower level gems.

Like someone already mentioned, having high level gems act as lower level gems would make gems so abundant that it would kill any value they had. With no current way to burn gems (I.E. Combining multiple to make a new random one, or using them as currency) they will likely be very abundant already.

Imagine the game has been live for a year, people have been collecting gems over the year and only need 1 of each for all their toons, maybe 2-3 supports. Basically any gem without quality would be total trash.

Although on another note, being able to combine 3 gems into a random gem would really cut down on the abundance and people would actually pick up all their gems.

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