What's coming in 0.9.4?

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tpapp157 wrote:
"
carnagex wrote:
Will we be able to sell in this one? :)

No. Selling to vendors is scheduled for 0.9.5. Soon.


Thanks
When 0.9.4 comming out?
Mirror of Kalandra?
They haven't said anything about deviating from their schedule so a safe assumption would be sometime this week.
i would like to see a mini map ..the big map is blocking my view in tight places like dungeons... so i have to turn on and off the map all the time..

no transparent effect is not helping ..
"
Phalanx wrote:
i would like to see a mini map ..the big map is blocking my view in tight places like dungeons... so i have to turn on and off the map all the time..

no transparent effect is not helping ..


Map transparency is in the UI options.
Got beta key on 15/11/2011, thanks dave01
It's still not a bad suggestion, Diablo 2 had the option of the full screen map like PoE has or a much reduced in size minimap style, but with much the same graphical look and transparency, just smaller and more off to a corner.
Gems not leveling automatically is a great idea. How about something that will reset a gem's level to level 1, or lower a gem's level by one? Maybe a special item or something?

Either way, great stuff. Great stuff!!
너부터... 없애버리겠다!
A bit bummed no real pvp yet :D but still sounds good thanks for the update fellas keep up the strong work!

"No army can stop an idea whose time has come"-Victor Hugo
Last edited by Hardcoregmr#3096 on Nov 29, 2011, 4:36:41 PM
Instead of a button you have to hit to level gems manually, how about a button on a gem that stops it from gaining XP.

This would still require some management and not constantly slow the game down by requiring us to stop and level our new gems every time it goes BING!

If ya'll still want gems to be manually leveled, how about a new UI element, a leveling screen. So that when the new level button appears on the bottom of the UI hitting it instead of taking us directly to the passive skill UI element takes us to a new screen that lists each item we need to level up. For example it could say:

1 Skill Point (click here)
2 gems
Cold Snap lvl 3 (click here)
Ice Nova lvl 2 (click here)

EDIT:

I think that clicking the level up button should make it go away until the something new is put on the new level up screen. That way it does not stay around forever if we decide not to level up a gem.

Edit, Edit:

I guess that this would also require a new gem level up screen so that we could see what the gem is currently at and what leveling it up would make the new requirements so we can make an informed choice. But I buy you guys already thought of that.
Last edited by smogzinn#0393 on Nov 29, 2011, 4:47:36 PM
On the gems. When they stop and "wait" for you to click them to level up, do they still keep accumulating experience anyhow? or does the gems xp freeze?

I can imagine the annoyance if the gem xp freezes every time it hits a level cap with people CONSTANTLY checking their gear to make sure nothing leveled so they're not wasting potential gem xp growth...
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Joined: September 28, 2011
Beta-Key: November 29, 2011
(Big Thanks to Literature)

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