PC servers are restarting in: .
They should be back up in approximately .Sony servers are restarting in: .
They should be back up in approximately .Xbox servers are restarting in: .
They should be back up in approximately .A potential change I'm keen to hear your thoughts on
and for the record.
anyone who says this mechanic is so complex and ridiculously confusing. without even trying it. or spending 5 minutes learning it. good riddance, this game is not for you. this will not be the last change, and certainly not the most complex component to the game. "omg 2 different blue mana's. so confuse. I cry." do what you want to the girl, but leave me alone.
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"My point was if you close the gap like that and make mana viable then why run EB? You could just take acrobatics and run evade and not bother with all that es gear or do the same with armor etc. | |
I'm hesitent to shout for this change, but I think somsone did posit a very interesting solution. Allow EB to spend your ES only when your mana is depleted. Rather than converting your ES to your mana and having your mana be your backup reserver, have your ES be the backup.
This would allow you to reserve your mana, or run MoM as you would normally, and when you take a hit and go OOM, you can continue casting from your ES while your mana pool recovers. I can see this being useful for some off-flavour templar melee builds, but I haven't thought about it a huge amount yet. It's an alternative. Basically I'm just spitballing until I get access to the beta or a full set of patch notes for act 4. This has huge connotations... (good thing I wasn't planning on running any EB characters at the start of the league... >.>) "If you’re incompetent, you can’t know you’re incompetent. […] the skills you need to produce a right answer are exactly the skills you need to recognize what a right answer is." ~David Dunning
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" +1 people cry without trying. Trading still sucks
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" Uhm this combo is utilized on casters. Now what aura's do casters actually utilize? - Reflect resistance aura - double heralds most likely now (this might provoke a choice to drop to a single herald = good change) - clarity (might get a re-balance of initial mana reservation) I tried it on melee and it works up to 75 maps 100% difficulty, then it drops dead because of spike damage and depleted buffer is wasted investment and makes you vulnerable when you most need the defenses. Investing in more life and defenses based around that pool are far more effective on a melee. Peace, -Boem- Freedom is not worth having if it does not include the freedom to make mistakes
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"Investing in more life and defenses based around that pool are far more effective on a melee."
This is just as true for ranged/casters. Sure, it's less often that you take damage, but you still get surrounded and have to tank sometimes. And when that happens and MoM dies, you're dead. Acro, meanwhile, keeps working. And for EK, you also use Hatred and Haste instead of one of the Heralds. If you base your defenses around only surviving Spike Damage, you will end up dead at some point. [3.22] 💀The Grim Reaper💀 - Hexblast Poison Mines Assassin https://www.pathofexile.com/forum/view-thread/3347191 [3.22] ❄️⚡CantripN's Hadoken! - Lightning Conduit / Crackling Lance / Arc Permafreeze⚡❄️ www.pathofexile.com/forum/view-thread/3229590 Last edited by CantripN on Apr 18, 2015, 2:48:12 PM
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" Isn't that a good thing? The choice as caster to say: "I want to use EV and Acro as defence and get SOME mana nodes to cover my needs for casting." "I want to go Armor Life based caster and therefore take SOME mana reduction cost nodes so I can invest more heavily into armor" "I want to run EB/MOM so I can handle several small to medium hits with the possibility of a 2nd resource if a big hit depletes my manashield." I don't see anything bad in this change... http://www.pathofexile.com/forum/view-thread/1158669 Cyclone MARA Beginners and Advanced Guide. Last edited by Vincendra on Apr 18, 2015, 2:48:14 PM
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Will Zealot's Oath still work?
What about Blood Magic + EB? Last edited by SunnanåGnomen on Apr 18, 2015, 2:52:21 PM
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" Also, why was this thread not started in the appropriate forum section? Specifically the Passive Skill Tree/Keystone Feedback forum. What is the point of that forum if not for discussing topics like this? Computer specifications:
Windows 10 Pro x64 | AMD Ryzen 5800X3D | ASUS Crosshair VIII Hero (WiFi) Motherboard | 16GB 3600MHz RAM | MSI Geforce 1070Ti Gamer | Corsair AX 760watt PSU | Samsung 860 Pro 512GB SSD & WD Black FZEX HDD |
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" Then your simply playing ranged/caster bad. There is absolutely no need for those play-styles to ever get hit in this game. Unlike melee which has to do it. Another thing to note is that the top tree has mana regen and base intelligence. Melee has none of those, you can get roughly 60% mana increase total (reducing overal hp investment etc for very little return) and this %increase increases a base mana pool of maybe 300/400.(no intelligence bonus to mana etc etc) and 40% mana regeneration on a pathetic 20 mana regeneration base. you don't even have the basic intelligence to run a clarity higher then lvl 12. (i dropped clarity eventually since it took more mana from my total pool for an increase of +16 mana regen per sec Trololol) Do i need to continue to proof my point? EB/MoM/AA is a pure caster/ranged heaven defense that allows extremely effective EHP pools when combined with kiting. You know kiting, the thing your obviously not that good at if your getting surrounded with a non melee character. '-.- Don't underestimate movement speed as a defense for ranged characters would be my advice to you. I made a ranger with 120% and i was doing 120% 78 maps with 3800 hp without any danger. Just because of positioning and ranged superiority. Peace, -Boem- " Yes, zealoths oath will regenerate your ES pool, which you can then utilize for mana. Blood magic + eb will either do nothing or will work with MoM depending on how GGG words the effect. (if implemented at all) Freedom is not worth having if it does not include the freedom to make mistakes
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