GGG - Stop using double standards

GGG, Stop using double standards.

You told us "If we change value on item, this item stay legacy. If we change mechanic of item, this changes apply to all items".

http://www.pathofexile.com/forum/view-thread/789062/page/7
"
Rhys wrote:
"So legacy items only happen when we make numerical changes to min/max values of mods, or if we add/remove entire mods from a unique. We do not create legacy items when we change what mods do (this is fairly rare, though)."


So what we see now?
"
"Atziri's Acuity: The modifier that makes leech apply instantly on critical strikes now has it apply instantly at 60% effectiveness. Existing versions of this item are affected by this change."

- This is VALUE changes from 100% leech efficiency to 60% - but you change the TEXT, so TEXT = mechanic?! The mod does the SAME (instaleech) but just LESS (by changing value or adding a reduction mod, whatever). Crown of Eyes had its mod changed indeed, because it applied MORE modifiers before and then it didnt. Acuity does not change what mod does, just effectiveness.

"
"Lightning Coil: Damage conversion has been reduced from 40% to 30%."

- This is VALUE change, i hope you do the LEGACY version right?
Not to mention DOUBLE LEGACY BS like raibowstrides and upcoming BoR...

http://www.pathofexile.com/forum/view-thread/789062/page/7
"
Rhys wrote:
"This also means that we do not have legacy items of skill gems or currency, because they do not have mods. "

- Oh, but you DO - ITEM QUANTITY GEM!

GGG, the legacy mechanic and double standards should go to oblivion. Make an announcement and retroactively update ALL items to present state (you can grant maximum rolls though to compensate). The legacy stuff distorts PoE gameplay and even ruins it at some points. I can afford losing my legacy shavronnes and soultakers and other shit if GGG decides to play fair.

There is literally NO reasons for legacy status to exist.

P.S. Iam OK with nerfing of MY Acuities, Shavs, Soultakers etc. - these nerfs are DESERVED. I just want same rules for everyone.

P.P.S. The very existence of legacy items is a double standard. When an item is nerfed GGG are kinda saying: "This item is out of balance and should not exist in that state (as it is on any new league) - it distorts balance and gameplay" - but they leave existing copies as is, bringing exactly that distortion of balance they wanted to erode into existence. Removing the imbalance by creating imbalance /facepalm
Aaron Ciccheli, a guy who made millions running Diablo and PoE RMT sites, owns a significant portion of GGG. How's that for a conflict of interest? 7.5% of your supporter pack money goes to this guy.
Last edited by Pibadi#7330 on Dec 12, 2014, 5:32:44 AM
"
"
"Atziri's Acuity: The modifier that makes leech apply instantly on critical strikes now has it apply instantly at 60% effectiveness. Existing versions of this item are affected by this change."

- This is VALUE changes from 100% leech efficiency to 60% - but you change the TEXT, so TEXT = mechanic?! The mod does the SAME (instaleech) but just LESS (by changing value or adding a reduction mod, whatever).

This is different (think CoE).
¯\_(ツ)_/¯
What? The instance leech is a value change. It's 100% chance down to 60%.... lol
"Good thing they nerfed the carto, it wasn't fun to find one in every map." - Haborym
Leech applies instantly on Critical Strike

I don't see a number, do you?
You make my ochinchin go doki doki.

Last edited by GooberM#3961 on Dec 12, 2014, 4:09:26 AM
Stop QQ coz u don't understand.

Acuity leech is obviously mechanic, they can change it anytime.

They can also change the text, like they did with soultaker.

Last edited by CookieVortex#2622 on Dec 12, 2014, 4:10:43 AM
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CookieVortex wrote:
Stop QQ coz u don't understand.

Acuity leech is obviously mechanic, they can change it anytime.

They can also change the text, like they did with soultaker.


wtf?
Regarding Acuity, there was no change of numerical values, a new effectiveness mod has been added so there's no legacy Acuity. With Lightning Coil, there was a change of a numerical value, so there will be legacy lightning coils now. I don't see the double standard.
GGG banning all political discussion shortly after getting acquired by China is a weird coincidence.
"
GooberM wrote:
Leech applies instantly on Critical Strike

I don't see a number, do you?

Yes instantly with 100% effectiveness, now they change the effectiveness to 60% but not make the legacy.
Aaron Ciccheli, a guy who made millions running Diablo and PoE RMT sites, owns a significant portion of GGG. How's that for a conflict of interest? 7.5% of your supporter pack money goes to this guy.
"
Xavderion wrote:
Regarding Acuity, there was no change of numerical values, a new effectiveness mod has been added so there's no legacy Acuity. With Lightning Coil, there was a change of a numerical value, so there will be legacy lightning coils now. I don't see the double standard.


Dude. Do you even know what the word numerical means? It stands for numeral, which is numbers.

Acuity was 100% life leech applied instantly. Then it got reverted down to 60%. That is a 40% difference, that is 0.40 in decimal form my friend, that is a NUMERICAL VALUE difference.

Like holy shit.
"Good thing they nerfed the carto, it wasn't fun to find one in every map." - Haborym
"
Pibadi wrote:

You told us "If we change value on item, this item stay legacy. If we change mechanic of item, this changes apply to all items".

http://www.pathofexile.com/forum/view-thread/789062/page/7
"
Rhys wrote:
"So legacy items only happen when we make numerical changes to min/max values of mods, or if we add/remove entire mods from a unique. We do not create legacy items when we change what mods do (this is fairly rare, though)."


So what we see now?
"
"Atziri's Acuity: The modifier that makes leech apply instantly on critical strikes now has it apply instantly at 60% effectiveness. Existing versions of this item are affected by this change."

- This is VALUE changes from 100% leech efficiency to 60% - but you change the TEXT, so TEXT = mechanic?! The mod does the SAME (instaleech) but just LESS (by changing value or adding a reduction mod, whatever).


Can't see that acuity says 100% leech. It only says instantly, but not how much.
If it's 60% it's still instantly (just like the keystone).

So I guess they'll just change the mechanic. Just like they did with CoE.
"Fixing the endgame was hard - No matter how hard we buffed red maps, people would keep spamming Gorges.
So we turned Gorge into a red map"
Last edited by qwertz#1626 on Dec 12, 2014, 4:16:13 AM

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