[1.2] KuteKitteh’s Tanky Arcer, 20k+ Effective DPS, Atziri/HC-viable. Poor-man’s BM Arc included

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Phate666 wrote:
Which gems should i convert from LVL 20 to LVL 1 Q20 ?
Currently I don't have the currency to buy 20 GCP for every gem.
These ones look pretty obvious:
Spoiler

Curse on hit (lvl 10 Q20 = lvl 20)
Elemental weakness (lvl 12 Q20 = lvl 20)
Reduced Duration (lvl 10 Q20 = lvl 20)
Lightning Penetration (lvl 10 Q20 = lvl 20)
Faster Casting (lvl 10 Q20 = lvl 20)
Spell echo

I am unsure about these:
Spoiler

Life leech
mana leech
Lightning Warp
Arctic Armor


I really 20% quality on AA for the extra 7% move speed, with that + lvl 20 Haste aura you can reach 40% movement speed. Life Leech is nice also if you are linking one to Arc.

Last edited by RandallPOE on Sep 14, 2014, 9:15:11 AM
"
Phate666 wrote:
Spoiler
Which gems should i convert from LVL 20 to LVL 1 Q20 ?
Currently I don't have the currency to buy 20 GCP for every gem.
These ones look pretty obvious:
Spoiler

Curse on hit (lvl 10 Q20 = lvl 20)
Elemental weakness (lvl 12 Q20 = lvl 20)
Reduced Duration (lvl 10 Q20 = lvl 20)
Lightning Penetration (lvl 10 Q20 = lvl 20)
Faster Casting (lvl 10 Q20 = lvl 20)
Spell echo

I am unsure about these:
Spoiler

Life leech
mana leech
Lightning Warp
Arctic Armor
The ones in bold are must-q. lpen doesn't scale well from q (a 20/0 lpen is equal to a 17/20 to 19/20 lpen, depending on the situation.)

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Daiena wrote:
Spoiler
The build works,respecced into this few days ago,been going solid so far except for one case where i had a nasty dual weavers at Jungle Valley map with volatile rares,i did die 3 times on that occasion.

But considering that my arc is still low lvl and not max quality (lvl19q7 or sth) and the rest of the suggested gems that i chose to use are not maxed out either,for what it's worth right now it's going smooth.

The OP tho did inject a bit too much trust into this build,it's not exactly indestructible,yes at lower level maps (before 72++) almost every possible variation you can roll will be doable half asleep,but after that it can get nasty,you will have mobs and bosses that do so much physical damage that you have to either run or stand still,nuke,and pray that the sucker doesn't get through your block more than once per 2 swings.

Also caution for others: Don't think you can just pick one sort of gear with your generic flasks and roll with it,the build is amazing because it supports different gear sets for different situations without gimping you to the ground. So if you want to roll all there is at high-end levels get used to the idea that you might need few extra leveled gems and specific flasks.

Another problem for me - the build is deceiving,sometimes when i rush a 75+ map i forget that its not 66 and end up almost dieing because for some reason i feel that it's a good idea to jump in middle of 100s of mobs :D

All of the above is good tho,it's not a complicated build,so it's decent for a beginner,but for someone who knows his way around there are quite few things that can be tinkered with and adjusted for one's own needs.

Total currency spent on the build: Around 15/20 exalts,was it worth it? 100% yes,it's a very viable top tier end game build that has a lot of places to move around.
I did throw in the cons that it wasn't invincible. It certainly is much tankier than most other setups, but even I'm wary about Courtyards in vulnerability maps.
[2.2] KuteKitteh's CI EA Regen Tank - Durable w/10k ES, instant clear, EZ-Atziri, affordable!: /1625757
Hey Kitteh,

I have a leveled Shadow lying around with a reset passive tree, so I tried to make it work with your build.

Spoiler
https://poebuilder.com/character/AAAAAgYARXyXl_v1tDjlGYw2E56kkX4zXfJVS2HiJpUWvw5IEZZ_xsHzoqPbC4IeFLBMLREPfq_djNlf4BKNGayYg9tVxjpYHwIEB6cI2CQ2xfnogsco-uvuuJO18jWS2L3-Crc-QYefyw48OlI26FiveA2pbsEEeWgLYV8_oLTzBryf7w4nL-OfGmydruNqNukkqhZvUWBPfYBWfuL60qmVXyrr5Cdh5wsG6fO-U1JFnZrgecAaVWSjBjnu2dwdhO9hIV4TrK_nkcOGBS1gS3rvdO2FMnTxIWBAoA==


It also gives you the option of going into the Written in Blood nodes near Shadow for more mana/hp, or down through the Witch starting area for more damage.

Do you think this can work as well or better?
"
raycray wrote:
Hey Kitteh,

I have a leveled Shadow lying around with a reset passive tree, so I tried to make it work with your build.

Spoiler
https://poebuilder.com/character/AAAAAgYARXyXl_v1tDjlGYw2E56kkX4zXfJVS2HiJpUWvw5IEZZ_xsHzoqPbC4IeFLBMLREPfq_djNlf4BKNGayYg9tVxjpYHwIEB6cI2CQ2xfnogsco-uvuuJO18jWS2L3-Crc-QYefyw48OlI26FiveA2pbsEEeWgLYV8_oLTzBryf7w4nL-OfGmydruNqNukkqhZvUWBPfYBWfuL60qmVXyrr5Cdh5wsG6fO-U1JFnZrgecAaVWSjBjnu2dwdhO9hIV4TrK_nkcOGBS1gS3rvdO2FMnTxIWBAoA==


It also gives you the option of going into the Written in Blood nodes near Shadow for more mana/hp, or down through the Witch starting area for more damage.

Do you think this can work as well or better?
I've given a lot of thought into a shadow start and I just don't think that it's as advantageous as the witch start. The witch start gives that initial 40% mana regen, which scales insanely well into end-game. No other start can work as well as the witch start.

Shadow start is kinda meh, even a Templar start would beat it. The extra stretch wastes too many points.
[2.2] KuteKitteh's CI EA Regen Tank - Durable w/10k ES, instant clear, EZ-Atziri, affordable!: /1625757
"
KuteKitteh wrote:
"
raycray wrote:
Hey Kitteh,

Spoiler
I have a leveled Shadow lying around with a reset passive tree, so I tried to make it work with your build.

Spoiler
https://poebuilder.com/character/AAAAAgYARXyXl_v1tDjlGYw2E56kkX4zXfJVS2HiJpUWvw5IEZZ_xsHzoqPbC4IeFLBMLREPfq_djNlf4BKNGayYg9tVxjpYHwIEB6cI2CQ2xfnogsco-uvuuJO18jWS2L3-Crc-QYefyw48OlI26FiveA2pbsEEeWgLYV8_oLTzBryf7w4nL-OfGmydruNqNukkqhZvUWBPfYBWfuL60qmVXyrr5Cdh5wsG6fO-U1JFnZrgecAaVWSjBjnu2dwdhO9hIV4TrK_nkcOGBS1gS3rvdO2FMnTxIWBAoA==


It also gives you the option of going into the Written in Blood nodes near Shadow for more mana/hp, or down through the Witch starting area for more damage.

Do you think this can work as well or better?
Spoiler


I've given a lot of thought into a shadow start and I just don't think that it's as advantageous as the witch start. The witch start gives that initial 40% mana regen, which scales insanely well into end-game. No other start can work as well as the witch start.

Shadow start is kinda meh, even a Templar start would beat it. The extra stretch wastes too many points.


But all you have to do is get a little extra mana regen % on gear and it's the same. If you compare the stats of your witch build and my shadow build, it pretty much trades the 40% mana regen for a ~80% more spell damage.

I've also looked into the Templar tree, and it gets 60% mana regen, 1% hp regen, and 12% all resist for a lot less damage.

The main point I'm trying to make is that it's a lot harder to get more damage late game (because damage isn't as flexible on gear overall) than it is to reach a comfortable amount of hp/mana/regen. Of course this is speculation because I would rather not waste my free passive reset, so I'm trying to figure things out.

If the build in endgame maps is actually too squishy toward physical or doesn't need too much more damage, then I could reconsider and just level another Witch.
Last edited by raycray on Sep 14, 2014, 1:14:55 PM
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raycray wrote:
But all you have to do is get a little extra mana regen % on gear and it's the same. If you compare the stats of your witch build and my shadow build, it pretty much trades the 40% mana regen for a ~80% more spell damage.

I've also looked into the Templar tree, and it gets 60% mana regen, 1% hp regen, and 12% all resist for a lot less damage.

The main point I'm trying to make is that it's a lot harder to get more damage late game (because damage isn't as flexible on gear overall) than it is to reach a comfortable amount of hp/mana/regen. Of course this is speculation because I would rather not waste my free passive reset, so I'm trying to figure things out.

If the build in endgame maps is actually too squishy toward physical or doesn't need too much more damage, then I could reconsider and just level another Witch.
People have enough trouble running a level 20 AA comfortably. With amazing mana regen rings and some great ES items, you can expect to get 300 mana/s by the end of the build using the witch tree. Given that AA takes up 230/s, that's barely enough to leave a comfortable margin for MoM.

If you have super insane rings (e.g. 65-69% on both) as well as over 3-3.5k mana, feel free to try the shadow tree.
[2.2] KuteKitteh's CI EA Regen Tank - Durable w/10k ES, instant clear, EZ-Atziri, affordable!: /1625757
Last edited by KuteKitteh on Sep 14, 2014, 1:18:22 PM
Has anyone tested EE with the herald of ice on our arc ? what resistances end up going down after for example one arc hit ?
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Rizzophrenic wrote:
Has anyone tested EE with the herald of ice on our arc ? what resistances end up going down after for example one arc hit ?
If you hit with two elements, the mob gains +25% resist to both elements. You don't want EE.
[2.2] KuteKitteh's CI EA Regen Tank - Durable w/10k ES, instant clear, EZ-Atziri, affordable!: /1625757
"
Rizzophrenic wrote:
Has anyone tested EE with the herald of ice on our arc ? what resistances end up going down after for example one arc hit ?


On the other hand if you run a flame totem EE is actually really good, as you both tend to deal higher damage at least some of the time, just keep the totem up.
D1 - PvM D2 - PvM/PvP D3 - MvM (Money vs Monster)
Hey,

this build rocks. I hit the 75 now and equipt my doryanis. Still need more life.
But its fun and really smooth to play.

But nonetheless I would like to get some inputs on my gear, if its smart or not:

Jewellery:
Spoiler


Armour needs lots of improvement:
Spoiler


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