Cheap, Tanky, DPSy: Summon Raging Spirit [not updated for 1.3+]

If I'm going to play this in hc what's the best way to take the damage nodes?

Is it better to prioritize the skill duration or the minion damage nodes if I wanted to just get all the life nodes first?

I have a 5L staff and am planning on rolling +1all +1fire or +2 fire and using the recommended 5L.
Is it possible for you to break down the skill tree by level, so i know which points to take while leveling.
Finally finished my gear yesterday, was awesome to finally try this build. Even though my spirits were only at lvl 16 (with +4, so basically lvl 20), they still kicked ass :). And thanks to all the precise calculations you guys made, i was able to find the right kind of gear. Only missing about 6% lightning res, and 2% fire res to max all resists, and able to play with only one +30 dex node. This is what i put together:



The crafting was a huge help, especially getting 40% extra mana regen on the staff.

My total stats are now:

Life: 3719 (3198 after clarity reserve)
ES: 3906 (with discipline)
Mana: 1466
Res: fire 74%
cold 75%
lightning 69%
cast speed base: 25%

Felt pretty solid, and will have more life once i can find/pay for a chest with life and high es both.

ONE QUESTION: how do you guys deal with bosses that have undying minions, like jungle valley map, or new graveyard (lvl 70) boss with animated weapons? I am not getting my spirits past those minions, since they swarm to them and cant kill them, or they instantly repop. Other then that, bosses melt like snow :). Thanks again!
Last edited by sroovaart#0373 on Aug 24, 2014, 9:15:02 AM
"
sroovaart wrote:
ONE QUESTION: how do you guys deal with bosses that have undying minions, like jungle valley map, or new graveyard (lvl 70) boss with animated weapons? I am not getting my spirits past those minions, since they swarm to them and cant kill them, or they instantly repop. Other then that, bosses melt like snow :). Thanks again!


This isn't a great answer, but I find that if you move next to the source of the Vaal/Undying Aura and spawn minions, they'll attack it.

This works well with totems, where you can usually maneuver. Not so great with things like the Jungle Valley boss.

All I can recommend is kiting or being very patient with your spell totem. I dual-curse with Temp Chains and Enfeeble to make really nasty packs that might have that aura less of a threat so I can position myself as needed more safely.
Hey, it is possible to try this build with a One Hand weapon and a Shield?

Or you really need to do this with a 2H Staff ?

Btw, the build looks great.
hi i think dying breath is quite good for this build since im using it now
im deciding to 5/6L it as end game(switch to +3 once i find one)
what do u think:)?
I also use the method of getting close to mobs/totems with the Undying trait to kill them.

The shield v. staff question was answered a few pages back.

I believe the consensus is that a +2 fire staff will be superior to Dying Breath.
"
how do you guys deal with bosses that have undying minions, like jungle valley map, or new graveyard (lvl 70) boss with animated weapons?


Your mistake is not using splash in your 5L.

Otherwise grats on the very nice gear. Leveling SRS gem to 20 will make a huge difference.
All my builds /view-thread/1430399

T14 'real' clearspeed challenge /1642265
Last edited by MatrixFactor#3574 on Aug 24, 2014, 1:28:01 PM
"
Pudz wrote:
Hey, it is possible to try this build with a One Hand weapon and a Shield?

Or you really need to do this with a 2H Staff ?

Btw, the build looks great.


There is no point in using weapon/shield besides making it easier to cap res. You don't gain much survivability and lose a lot of DPS.
All my builds /view-thread/1430399

T14 'real' clearspeed challenge /1642265
"
mmk1995 wrote:
hi i think dying breath is quite good for this build since im using it now
im deciding to 5/6L it as end game(switch to +3 once i find one)
what do u think:)?


Dying breath is worse than +2 fire. Added section to FAQ.

Added section about basic staff crafting.
All my builds /view-thread/1430399

T14 'real' clearspeed challenge /1642265
Last edited by MatrixFactor#3574 on Aug 24, 2014, 1:44:04 PM

Report Forum Post

Report Account:

Report Type

Additional Info