1.1.0 Incinerate Atziri Farmer

Do you think the new CI build will be Uber capable? Sounds like its going to be a little more expensive than the old build.
"
ChaosDamage19 wrote:
Do you think the new CI build will be Uber capable? Sounds like its going to be a little more expensive than the old build.


Right now we have to wait and see, I have to make sure I can farm Atziri effectively before attempting Uber. Not having 75% spellblock really hurts the ability to kill Uber, Saffell's gets around 30% - 40% spellblock depending on Rainbowstride/ (Legacy) Saffell's rolls.

Resists shouldn't make much of a difference, our ES pool helps a lot and we have 100% with flask up. The Uber double Vaal fight is the main issue if Uber was to be tried. Lightning Balls will wreck us without flask up meaning the build needs more development to safely down Uber. Maybe more block nodes in the future or a Lazhwar amulet + Rainbowstride + Saffell's combo will scale enough spellblock to make it capable. For now, who knows. :)
IGN: SlightRedeye
(GMT + 0:00)
Last edited by SlightRedeye#1935 on Aug 18, 2014, 2:58:48 AM
Awesome, I look forward seeing the build progress further. Nice build btw, This has been the first build that I was able to afford and effectively farm Atziri with. I have spent about 7ex on gear with a few pieces being self found and killed Atziri about 7-8 times so far. Just trying to farm her as much as possible before having to start over with new gear/passives. Either way I look forward to seeing what you come up with :)
What's the point of getting Spiritual Guardian on the tree? Saffell's frame is barely any ES anyway and you're spending 4 points for 4% block. Also, I think Potency of Will might be worth it to grab even though it is a bit far out, having longer IC just makes the trio so much easier
"
hatoblue wrote:
What's the point of getting Spiritual Guardian on the tree? Saffell's frame is barely any ES anyway and you're spending 4 points for 4% block. Also, I think Potency of Will might be worth it to grab even though it is a bit far out, having longer IC just makes the trio so much easier


You use an ES shield when you are not killing Atziri.

Potency is skill effect, Immortal Call is a buff. Doesn't work.
IGN: SlightRedeye
(GMT + 0:00)
Last edited by SlightRedeye#1935 on Aug 18, 2014, 7:08:59 PM
"
SlightRedeye wrote:
"
hatoblue wrote:
What's the point of getting Spiritual Guardian on the tree? Saffell's frame is barely any ES anyway and you're spending 4 points for 4% block. Also, I think Potency of Will might be worth it to grab even though it is a bit far out, having longer IC just makes the trio so much easier


You use an ES shield when you are not killing Atziri.

Potency is skill effect, Immortal Call is a buff. Doesn't work.


It should work no? Increased duration is 'x% increased Skill Effect Duration' literally the same wording.
poe builder skill tree plz.
Domine Non Es Dignus
I like the play style of this build.. seen the videos

1. atziri
2. no desync
3. No too much running around
4. Easy to refresh immortal call duration ... ( would make it even better if we picked some endurance charges early game.)
5. with LL gem it makes it more safe.

Would like to try it out in a new league to farm atziri.

Domine Non Es Dignus
"
hatoblue wrote:
"
SlightRedeye wrote:
"
hatoblue wrote:
What's the point of getting Spiritual Guardian on the tree? Saffell's frame is barely any ES anyway and you're spending 4 points for 4% block. Also, I think Potency of Will might be worth it to grab even though it is a bit far out, having longer IC just makes the trio so much easier


You use an ES shield when you are not killing Atziri.

Potency is skill effect, Immortal Call is a buff. Doesn't work.


It should work no? Increased duration is 'x% increased Skill Effect Duration' literally the same wording.


Honestly, I would rather test them once the patch comes out later on if that is the case. I'm leaning towards the idea that the gem works differently to the passive trees nodes but we have to wait and see. Before the 1.2.0 patch the skill effect nodes existed under the Scion starting area and were not considered the same as buff duration. I'll test them and change the tree if that is the case then.
IGN: SlightRedeye
(GMT + 0:00)
Last edited by SlightRedeye#1935 on Aug 19, 2014, 5:39:46 AM
IGN: SlightRedeye
(GMT + 0:00)
Last edited by SlightRedeye#1935 on Aug 19, 2014, 5:53:00 AM

Report Forum Post

Report Account:

Report Type

Additional Info