1.1.0 Incinerate Atziri Farmer

@krilox

You've done very well getting gear together for the build, with some small improvements you should be able to farm Atziri without problems. 20 regrets for the 4th End charge is a pain if you haven't got it.

Life/ES is what you might want to aim for, even with a Tabula you have done a good job getting those difficult ES pieces. Life on your belt/chest will help a lot too. Running a high level AA is the most important factor though if you have no lightning coil, it is pretty much mandatory to have a level 18+ AA with Inner Force if you are going to live through physical hits - even then it is sketchy since there is relatively zero armour to mitigate anymore damage. I might add a section about Cloak of Flame as an alternative to Lightning Coil since it is such a ridiculous investment but it makes the build so much stronger. Insanely stronger.

By the looks of it you are on the right track, enjoy yourself and it is always nice to see people are taking an interest in the build. I never expected people to like it, I was just sharing my experience and developing the build using the thread as a project I can work on, best of luck man.
IGN: SlightRedeye
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Last edited by SlightRedeye#1935 on Aug 11, 2014, 4:30:18 PM
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SlightRedeye wrote:
@krilox

You've done very well getting gear together for the build, with some small improvements you should be able to farm Atziri without problems. 20 regrets for the 4th End charge is a pain if you haven't got it.


Life/ES is what you might want to aim for, even with a Tabula you have done a good job getting those difficult ES pieces. Life on your belt/chest will help a lot too. Running a high level AA is the most important factor though if you have no lightning coil, it is pretty much mandatory to have a level 18+ AA with Inner Force if you are going to live through physical hits - even then it is sketchy since there is relatively zero armour to mitigate anymore damage. I might add a section about Cloak of Flame as an alternative to Lightning Coil since it is such a ridiculous investment but it makes the build so much stronger. Insanely stronger.

By the looks of it you are on the right track, enjoy yourself and it is always nice to see people are taking an interest in the build. I never expected people to like it, I was just sharing my experience and developing the build using the thread as a project I can work on, best of luck man.



Thanks for the replies mate! Yeah i'll have to wait a bit with the 20 regrets :/

Aye, my AA is lvl 10ish sadly.. BUT started out a few hours ago, so i'll tweak that, I'm just worried about the regen, I'm having issues as it is to maintain Incinerate =/

Aye LC is my favourite chest (HC player :P) - although as you mentioned earlier as well, i'll save the pain of getting 4 offcolors for the real league :P

Cloak of flame sounds fun, but wouldnt LC be the safer choice, given bigger mitigation and high hp/armor/eva?

I'm mostly building my own builds, but when I saw this one, I knew I had to try it. HC viability, tanky, atziri-able and a RF potential, you've done a great job :)

Cheers again!
THAT UPDATE THOUGH
IGN: SlightRedeye
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you think the update nerfed the "atziriability" of this build ? especially with the max res nodes almost gone ?
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Sweet_Dreamz wrote:
you think the update nerfed the "atziriability" of this build ? especially with the max res nodes almost gone ?


No, in the sense that you can still achieve 100% resistances with a flask which makes Atziri runs much safer. However, there are some other problems that the update causes for the build. Getting enough block seems like it is going to be such a huge investment for the build that it is debatable whether it is going to be worth it.

If you take the block nodes you end up with an abysmally low life pool, 3.5k-ish with 120%. If you drop regen nodes, of which there are only six or so devoted to pure regen, you lose RF which is the only way we scale damage. Without it we have 0 damage nodes and we will literally be dealing base incinerate damage + a scepter. Not good.

It is going to be tricky to figure out but I'm leaning towards giving up on block, stacking life and relying on +max% resistances with flasks to carry the build. This makes a Stone of Lazhwar useless and causes a 1% drop in resistances which hurts since corrupting rare amulets is a nightmare. I feel like Atziri capability is still there, just face tanking and more flask usage. Uber Atziri is going to be a tall order without spellblock since double Vaal will destroy us with ball lightnings unless flasked. Time will tell.

Path of CI looks like it could be a possibility since it is so damn efficient on the tree, LL RF might even be a good call here.
IGN: SlightRedeye
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Last edited by SlightRedeye#1935 on Aug 14, 2014, 2:33:07 PM
New 1.2.0 update explanation
IGN: SlightRedeye
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What are you using to determine that block is getting nerfed like that?
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icepick001 wrote:
What are you using to determine that block is getting nerfed like that?


The translated Garena 1.2.0 patch notes had a section about lowering the implicit block on shields in order to make capping block chance more difficult. After seeing the changes in the server that just got released it seems it isn't true. Looks like I'm going to have to change that part about my explanation since it was written before the Taiwan server launch.

Either way, ES is in a much better spot than life so I think that it may have more potential for a build with exceptional gear. The blocking thing is good news too since you don't have to be as point heavy into it, which makes the build a lot easier to achieve.

Sorry for any confusion, I'm updating it now. :)
IGN: SlightRedeye
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Hey, long time lurker here, I have been following your guide with attention for a while as Incinerate has always been one of my favorite spells and your spec just felt 'right' and quite powerful.

I'm really interested now that you plan to make it a CI build, I do however have a few noobish questions since I'm relatively new to the game and have never tried a CI build before:

1) What formula do you use to calculate end game 16k ES?

Using the numbers mentioned in your OP ("With average-to-good gear consisting of a 450ES shield, 700ES chest, 380ES helmet"), this is what I estimate:

[450 * 2.1 + 700 + 380 + 318 (level 20 Discipline) * 1.8] * (3.88 + 0.8) (passives and ~400 Intelligence bonus) * 1.15 (Infused Shield) ~= 14k.

What am I missing? Does the rest just come from your gloves and boots or am I using the wrong formula?

2) Would it be viable to spec out of Athleticism, the 5 bottom nodes of the ES wheel and Path of the Savant to spec into the Shadow ES cluster?

You lose +4% spell damage but gain 4% ES, 20% mana regen, 8% all resistances.
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgMA37DfioIQ6QIHpUuuAuMbJUmy2VssnG0ZEVA1uacrHU8tH0yzRX4EBw5cHwJq-jbF2CSLeqcIAW8VUI9GuJOdruL3HRTr7ucLhEj60ij63rBca2aeFy9XyYLH877DbXFNZOeG0Q18-egMfZrPVdYksOq6EH9DY4CktAzGnrcxkydGcVj1HNyDCeGIncR_xm-eHarBxSepykosv-wYwzqGro_6cLubtRXX8NXQ0NkTGYpWY0lRlS5HBi9vLYP7CQce2-eXBvbaX2rEohqPEZYOSF3ytvcrChEv62OZmg==


3) How do you achieve "97% resistances with no Saffell's Frame"? +7% from a level 20 PoF/PoL, +13% from a flask, that's 95% total with a flask on. What am I missing?

4) At what level and/or amount of ES would you recommend switching to CI? Could you post a rough leveling tree pre-CI switch?

5) Lastly, would this work starting as a Scion or is a Witch definitely the better choice?

Sorry, this ended up longer than I thought it would be. Appreciate any insight you can provide.
Can you post a video with the CI build after the patch? Since you don't have 75 spell block anymore I imagine atziri being a lot more difficult. Even with a huge ES buffer I can see you taking more damage than you can leech back with incinerate; I even had this issue sometimes with the previous build.

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