Speedy Puncture + Pierce Split Arrow / Reflect Safe or Glass Cannon / Level 100 & Uber Atziri Farmer
Yeah, just the leech rate, so Vaal pact would cancel out both the quality on Life Leech as well as the bonus from Cherrubim's. I suppose having a potential total of 50% increased Leech Rate isn't terrible, but that'd still cap you at 30% of your max life/second. Non-instant leech really does rely on having a large pool to work with. Whereas instant leech is just a case of yolo stacking all of the leech.
|
|
The setup for 4-links and beyond stay the same in the 1.02?
We still go for the power charges? Thanks. |
|
Yep same links, and still using power charge on crit.
|
|
Vaal Pact is so far away. What would you sacrifice for it?
| |
I played this build in 1 month and I liked it so much i will play it again, but also trying new tornado skill
Will you update before tomorrow 1.2 hits as most patch notes are written now also? Thank you for your awesome guide |
|
I am very surprised to look at the sample 1.2 tree and see that you didn't take the Entropy cluster above Blood Drinker and Mind Drinker. Does increased Damage over Time not affect puncture?
|
|
" It would increase the dot. Other nodes are better for the potential to double dip on damage. For example, increased phys damage would increase the initial hit of puncture, which would increase the dot damage. The dot damage is then further increased by the increased physical damage. Last edited by Azeoqt#3168 on Aug 19, 2014, 9:36:42 PM
|
|
Shadow build tree:
https://poebuilder.com/character/AAAAAgYAsNii2cgUaoz1b2HiJpUWv4w2VUsfQQMetUgGI3BSKgvz6myMnao2PW1sYqzo1ud06xTPerIZMgGbJnpTYesi6nGhtQixMI9PBbXC7CpbQzZ59lLs1CONv_rrXkWS81FH_94k_edUpuB_AjKU2caVBcqpXWia8QiJMHyNfSP2TZLWin8rd9d29znUMfqgn1b6wdiooqr4BfmhpOHb_sin1Bn-GwHcFcSi_rq749N-fXXvegqb5wp46_zFSn2Hdmeg3Q2QCluvwTOGziF2LOklP6vS2o2hIvT4okAB0a_rAF4Zju2DCC4= So with Shadow, instead of going Profane Chemistry for the 15% increased life / flask life recovery on the far left of the tree, you get get the start of the Shadow tree, which is 57% more phys damage...or 37% more phys damage and 15% attack speed. Which is more valuable? The 37%/15%AS seems so efficient, but I really don't want to be too squishy. Which do you guys think is better? Ranger for the extra few hundred health? Is the dps increase on shadow worth it? Last edited by Dravox#4643 on Aug 19, 2014, 11:08:04 PM
|
|
" you go to the start of the ranger tree anyway? how is this any different? |
|
" I think you should start as templar. |
|