1.3 The Community's Molten Strike, Face Melting Build!! 1h+shield and 2h variants available
Hey, i'm level 67 with 2787 health and it just seems like i've hit a massive wall, it's getting difficult to kill things and i'm dieing way too fast to keep up with.
Here is my current gear, i'm certain it's a bit on the weak side, my tooltip dps with hatred on is only 3800, i'm working my way up to shock chance in the passive tree and have a fairly similar path to the op, ignoring block nodes and taking more health because i'm 2h, I have taken AoF because it seems cool and upped my damage and survivability when I took it. What should I be looking for to upgrade my gear since i'm fairly poor, but working on it, and is there anything obvious i've missed? |
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more hp!!! stack hp on everything :)
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" .... do you have static blows yet? If not then use a different helm until you do. One with life. You have zero chance to shock (chance to ignite does Not convert to chance to shock) so three dragons does absolutely nothing without static blows (Unless you are crit which I can tell you are not) You need life on them gloves. You can do a better amulet (again with life). That 2% mana leech isn't needed since you run blood magic and won't work with avatar of fire on. So, I'd replace the helm (until you get static blows), the gloves and the amulet first. Next would be the belt. Higher life rustic sash. I'm guessing you keep it on for the 24% (blessed orbs help) and mostly the WED. The boots have life so you can keep for now but you'll likely want some with more resists (I'm guessing that's why you use the gloves you use). Make sure you resists are capped. Pacific (GMT -8) Time
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" Just to add to this solid advice, may I suggest removing Avatar of Fire until you get a 6L with a fire penetration gem? I noticed my tooltip DPS lowered a bit, but my actual killing speed and survivability increased a great degree. Just my two cents :) |
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If you have Doryani's Catalyst and Doryani's Invitation you can run AoF on a 5L - otherwise as plaguis said run AoF on 6L only.
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I picked these up today for most of my currency, farming piety and havn't gotten a better neck or gloves, still keeping an eye out for cheap replacements. I'm using the sword for the ignite chance until I find a better axe. Thanks for the help guys! |
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" molten strike scales off of physical damage so I don't think that sword will do much of anything with molten strike. Do you use three dragons helm? If so then chance to ignite means nothing (unless you are Not avatar of fire And run hatred). Pacific (GMT -8) Time
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And this is how Amplify modifies the damage when Point Blank is taken.
I find it better/faster against midrangers (like voidbearer) and large groups (ambush is full of them). The interesting part comes when we deal with melee bosses. The +8% area damage works as mini concentrated effect boost from radius range 5 to 12.5 giving more damage. That is good against bosses. The tough part is that since projectiles get to cover more area, the posibilities to hit close enemies are a bit smaller. Personal experience? I find Amplify to be a fair plus for some players' game style. Bigger hell area for monsters to get burned to death and even more hell close to you. Give it a try if you feel like. |
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Where do you get all the lightning resistance from ?
i dont know how to be alble to use lightning coil without spending way to much passive points ? |
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Amplify revised!
I got it a bit wrong there about Point Blank. Forgot to degrade its damage. So here are how things really work. With Amplify, you get 12% more area, and 8% more damage. In my experience, it is far better/faster against monster packs and I'd recommend it for fast levelling your build. Fights against midrangers like voidbearers got easier and packs of rangers can be cleared faster. In theory, wider area might mean a bit less 'close to you' damage and I was expecting harder boss fights. But in practice, I found that Amplify had no issues against bosses. ...Not to mention that wider area also meant more chances to hit fast exiles :P |
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