So Vaal orbs Unsocket and unlink a 6L..

"
JunKx wrote:
"
SL4Y3R wrote:
The orb is common. The orb offers you SUBSTANTIAL gain for SUBSTANTIAL risk. I just wish they always had an effect. Be it good or bad.


this - i just wish the orbs always had an effect instead of not applying anything.

100% agreed, all orbs should do something for that matter. No orb should ever leave an item unchanged. It's highly underwhelming whenever it happens, and I sincerely doubt it would have any negative repercussions.
Want to Fix the Economy, Bad Loot, Trade and Legacy PvP? pathofexile.com/forum/view-thread/548056
Open Letter to Qarl on Crafting Value pathofexile.com/forum/view-thread/805434
Biggest Problem with Mapping: Inconsistent Risk to Reward pathofexile.com/forum/view-thread/612507
Last edited by Veta321#3815 on Mar 7, 2014, 4:39:00 AM
Substantial gain:
"
Chris wrote:

[li]Fixed a problem that would allow a 0% quality gem to reach 23% quality with one Vaal Orb.[/li]
Selling logs: /view-thread/782113(very high speed)
Rhys epic times : view-thread/780247
i do like the idea behind vaal orbs. i think it is very well thought out by GGG.
they have the following uses:

1) richest players will destroy powerful legacy items in hope of getting even better item. they are the richest they probably can afford losing kaoms or shavronnes, making those items even rarer and thus more expensive for those (not richest - like me) who could never afford losing their one beloved kaoms or shavronnes. so the intention is to wipe some of the most imba items from the server. if you are too greedy/gamble addicted/stupid you pay the consequences. fine by me.
2) potential of upgrading junk or mediocre items for majority of players. that's the primary use of this orb and it's also perfectly fine. that't what i have been doing with those orbs i found/traded.

PoE is a hardcore game by design, and those who understand this, do not expect to acquire the most powerful gear playing casually. the best items should be obtainable only thru investing lot of time into the game, and it's not always guaranteed, since you also need to intelligently design and play your character to reach the very endgame (by means of proper farming/map management/crafting/flipping etc). it is not D3 and hopefully never be. if GGG had the resources Blizzard has, PoE would be the best ARPG ever (better graphics, optimization, limiting desynch impact on gameplay), trumping even Diablo 2, the most successful ARPG so far.
"How come only evil forces were released?" - "Because there are no good forces."
"So, then. You don't believe that there is a God." - "There was a god."
"Well, then. Where is he now?" - "I killed him," said Kane.
"
k4n3 wrote:
i do like the idea behind vaal orbs. i think it is very well thought out by GGG.
they have the following uses:

1) richest players will destroy powerful legacy items in hope of getting even better item. they are the richest they probably can afford losing kaoms or shavronnes, making those items even rarer and thus more expensive for those (not richest - like me) who could never afford losing their one beloved kaoms or shavronnes. so the intention is to wipe some of the most imba items from the server. if you are too greedy/gamble addicted/stupid you pay the consequences. fine by me.
2) potential of upgrading junk or mediocre items for majority of players. that's the primary use of this orb and it's also perfectly fine. that't what i have been doing with those orbs i found/traded.


1) Maybe in the beginning, while we still don't know the odds and potential results, nobody's THAT rich. If that's their intention, I'm afraid it will fizzle... like a Vaal orb.

2) Yes, maybe, but I just can't see myself using it on anything that has sockets, a levelling item (or any item) locked to one color combo is of very questionable useability and even worse tradeability.

Maybe if it didn't touch sockets... maybe.
As usual, GGG has a great idea with an execution woefully unsuited for the game they got at hand.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
Last edited by raics#7540 on Mar 7, 2014, 6:40:12 AM
"
k4n3 wrote:
i do like the idea behind vaal orbs. i think it is very well thought out by GGG.
they have the following uses:

1) richest players will destroy powerful legacy items in hope of getting even better item. they are the richest they probably can afford losing kaoms or shavronnes, making those items even rarer and thus more expensive for those (not richest - like me) who could never afford losing their one beloved kaoms or shavronnes. so the intention is to wipe some of the most imba items from the server. if you are too greedy/gamble addicted/stupid you pay the consequences. fine by me.
2) potential of upgrading junk or mediocre items for majority of players. that's the primary use of this orb and it's also perfectly fine. that't what i have been doing with those orbs i found/traded.

PoE is a hardcore game by design, and those who understand this, do not expect to acquire the most powerful gear playing casually. the best items should be obtainable only thru investing lot of time into the game, and it's not always guaranteed, since you also need to intelligently design and play your character to reach the very endgame (by means of proper farming/map management/crafting/flipping etc). it is not D3 and hopefully never be. if GGG had the resources Blizzard has, PoE would be the best ARPG ever (better graphics, optimization, limiting desynch impact on gameplay), trumping even Diablo 2, the most successful ARPG so far.



Lmao.


The richest players on the servers are pretty much all traders. And by traders, I mean they literally play long enough to get a few stacks of fusings/jewlers, flip them in their favor over and over again, and proceed to buy up what they need. Then they play a little more, flip more shit, etc.


The Vaal Orb is a piece of shit, and it's one of the things that signifies GGG either really doesn't know what they are doing, or that Chris Wilson and friends are simply a bunch of masochists.
"
allbusiness wrote:


The Vaal Orb is a piece of shit, and it's one of the things that signifies GGG either really doesn't know what they are doing, or that Chris Wilson and friends are simply a bunch of masochists.

Elaborate. I want to take you seriously, so please be cogent.
Want to Fix the Economy, Bad Loot, Trade and Legacy PvP? pathofexile.com/forum/view-thread/548056
Open Letter to Qarl on Crafting Value pathofexile.com/forum/view-thread/805434
Biggest Problem with Mapping: Inconsistent Risk to Reward pathofexile.com/forum/view-thread/612507
"
allbusiness wrote:


Lmao.


The richest players on the servers are pretty much all traders. And by traders, I mean they literally play long enough to get a few stacks of fusings/jewlers, flip them in their favor over and over again, and proceed to buy up what they need. Then they play a little more, flip more shit, etc.


The Vaal Orb is a piece of shit, and it's one of the things that signifies GGG either really doesn't know what they are doing, or that Chris Wilson and friends are simply a bunch of masochists.


please read with understanding.

first of all, the richest players are probably flippers, not traders, since almost everyone who does not play a self-found can be considered a trader if they at least traded something a couple of times. and flipping is only one of the ways to reach end-game, you omitted all other ways of making progress in this game.

second, there are a lot of rich players who accumulated wealth by doing high level maps and crafting, some of them, the most dedicated ones, are probably richer than majority of flippers.





"How come only evil forces were released?" - "Because there are no good forces."
"So, then. You don't believe that there is a God." - "There was a god."
"Well, then. Where is he now?" - "I killed him," said Kane.
"
Veta321 wrote:
"
allbusiness wrote:


The Vaal Orb is a piece of shit, and it's one of the things that signifies GGG either really doesn't know what they are doing, or that Chris Wilson and friends are simply a bunch of masochists.

Elaborate. I want to take you seriously, so please be cogent.


There's nothing too profound about it. Other orbs can fuck up your item too, be it mods or sockets, but no orb can fuck up all of it at once and prevent you from fixing it.

With that kind of potential for disaster we shouldn't have 'a chance to get something good', we should have 'a chance to get something bad', in other words - odds and rewards should be much, much better. If anything is, I think drop rate of the orb is fine, at least.

And it stinks of MMO far to much, to be honest, in ARPG when you reroll an item you might get a similarly good one but you get something different every time. The reroll mechanics shit-nothing-woohoo is a typical MMO hook. Not saying there's anything wrong with it being used there, but I don't think it fits ARPG mentality.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
Last edited by raics#7540 on Mar 7, 2014, 8:05:32 AM
Vaal orb in its present state is a total fail and looks more like a mockery. This should be changed substantially.
"
raics wrote:
"
Veta321 wrote:
"
allbusiness wrote:


The Vaal Orb is a piece of shit, and it's one of the things that signifies GGG either really doesn't know what they are doing, or that Chris Wilson and friends are simply a bunch of masochists.

Elaborate. I want to take you seriously, so please be cogent.


There's nothing too profound about it. Other orbs can fuck up your item too, be it mods or sockets, but no orb can fuck up all of it at once and prevent you from fixing it.

With that kind of potential for disaster we shouldn't have 'a chance to get something good', we should have 'a chance to get something bad', in other words - odds and rewards should be much, much better. If anything is, I think drop rate of the orb is fine, at least.

And it stinks of MMO far to much, to be honest, in ARPG when you reroll an item you might get a similarly good one but you get something different every time. The reroll mechanics shit-nothing-woohoo is a typical MMO hook. Not saying there's anything wrong with it being used there, but I don't think it fits ARPG mentality.


I disagree.

The vaal orb might need an improved tooltip "May inflict no or no negative changes", but it's the ultimate gamble, where you don't just risk your currency, but the item itself.

My big question is still: why does everyone think it's a good idea to slap the orb on his best items? It's a not too uncommon orb that results in UNPREDICTABLE, IRREVERSIBLE results.

If you don't have a backup plan and use the orb, you're either too greedy or a fool. You might as well try curing headache with 5 random pills.

Besides: the orb offers several safe and effective uses (strongboxes, gems, mediocre uniques), where the orb can be studied. No-one is forcing you to risk your kaoms or BoR
Please don't PM me ingame with filter/guide questions, post them on the forum, after reading the FAQ.
Last edited by NeverSink#3349 on Mar 7, 2014, 8:27:34 AM

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