So Vaal orbs Unsocket and unlink a 6L..
it always has the effect of you not being able to use another vaal orb on that item or any other orb on that item for that matter.
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They are as common as chaos orbs. By level 54, o found 4 of them. And I saw at least 5+ drop for my teammates.
That's common. |
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I think they sound like BS. So they always have a downside (Can't modify) and they usually have another one.
There is no gain that is substantial compared to the possibility of unsocketing and unlinking and re-rolling the item. I knew from the beginning the chances would be bad and the orb would fail to impress. That is the GGG Way. I said to my friend last week I'd be using them exclusively on junk rares, junk uniques, and skills. I still stand by that. Team Won
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Therapists that help gamble addictives to recover should recommend their patients Path of Las Vegas, so the gamble adictives will not lose real money anymore (except they start using RMT)
but will have something to replace their hopeless addiction. The gamble addictives will just lose life time and in game currency in Path of Vegas. |
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" It isn't hard to argue that VO can be seen as an alternative to scour/alch or chaos on interesting low/mid level gear that could use some more "OOMPF". I consider your approach to be in line with what the developers had intended. |
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" "common...." And you know the chances aren't equal. The chance of ruining your item is much higher than getting a good roll so in fact you must use eternal orbs on an non unique and then use it. This orb is total garbage dedicated for Standard league as item destroyer and excuse for the eternal orb. |
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" common yes. substantial gain? no substantial risk? NO try obscene risk. making a few sockets white , adding a 3% mod or making the base quality go up a tiny bit is not even close to the same level as "this orb will fuck your 6l unique items and then you can't use orbs on the worthless carcass that remains" not on the same planet , galaxy or universe NOT even close. " that argument goes out the window since you cant mod the item afterwards and where as those other orbs do a dedicated job the vaal orb does literally everything with no consistency where as the other orbs promote smart crafting the vaal orb does the exact opposite and promotes blind gambling. Last edited by Saltychipmunk#1430 on Mar 6, 2014, 10:56:56 AM
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" I'm with you, man. My hope is that when everyone stops laughing at the misfortune of others who roll bad items, they'll realize this is just another broken system dependent on bad RNG. With some luck it'll bite GGG in the ass in terms of numbers of players, so that they start re-evaluating how to create a game that actually respects its playerbase. I don't even understand why they're so dependent on RNG. RNG on F2P games is meant to cause people to spend money on the cash shop, but you can still achieve things. Over here, it's just antagonizing the playerbase for the sake of antagonizing them. |
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Spoiler
You seem really butthurt about the new orbs. Are you one of those players that "risked everything" only to have RNGesus reject your sacrifice at the altar?
I know you are intelligent enough to understand that using a relatively common orb on a piece of "meh" leveling gear, which you don't have anything "invested" in otherwise, that could provide a decent boost in effectiveness, is not so much "blind gambling" as it is "taking a chance on something that was never sure to begin with." Think of them as an Exalt that you can legitimately use on items that you aren't going to use in end-game. I see them as a bone we have been thrown to improve the chances of getting quality, usable, low and mid-game gear. The only people that should ever think about using these orbs on high end gear are the ones that can afford to lose the gear if things go south. IMO, those players seeking to make high end gear even more godly by use of VO that get wrecked are products of their own Hubris. |
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I don't necessarily disagree with the Orb being designed for lower level, less valuable gear. I don't even care if the fail rate is kind of high. My issue is that GGG are terrible at managing expectations.
For weeks now, they have been posting teasers, constantly, of all the great effects of the Vaal Orb. I don't think anyone expected it to work all the time, and GGG even stated it wouldn't, but they seriously downplayed the side effects in order to build hype for a new "common" orb and the possibilities of crafting. I can't blame GGG for showing off new features, but I always feel like they are... misleading. I didn't get pumped for the orb because I know GGG better than that. But I can sympathize with people who, after weeks of teasers, are doing nothing but crapping on their gear with these orbs and feeling frustrated. Even one "teaser" where they showed off the Orb completely decimated a piece of gear would've helped, I think. I think it would've been neat for them to do so, showing us what sacrifice would really mean in the new expansion. But they are more interested in the hype train and sweeping the negatives under the mat. That said, I haven't used the Vaal Orb yet so I can't really comment on how good it is or isn't. I can tell you I made 10 Chaos Orbs just trading away two of them, so I think I'll keep doing that lol. Team Won Last edited by ggnorekthx#0419 on Mar 6, 2014, 11:46:33 AM
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