Legacy items
" It is a valid comparison. Players may have gained benefits (dual sporker pmus freeze pulse ring a bell?) of leveling and item finding that current players don't have access too. Many of the good legacyy items were in fact obtained by high map dual sporking that is not as easy or as viable as it was with the old skill tree. PoE Origins - Piety's story http://www.pathofexile.com/forum/view-thread/2081910
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" The obtaining of the uniques in the first place took some effort. Otherwise everyone and their doge would have a Kaom's Heart. PoE Origins - Piety's story http://www.pathofexile.com/forum/view-thread/2081910
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" Just to drop a logic bomb onto this, you say that its not fair that you lost out on 10 exalts right there. Lets say that the same situation occured, but they did this whole retroactive server down for a week backdate changes no legacy thing. Now we have you being happy, you sould them for a ficticious 5 exalt, which is 4 more exalt than they are worth now. The person who bought them feels ripped off, he just paid 5 exalt and instantly they were nerfed. Thats not fair. There is someone unhappy on either side of the fense either way, so this is a pointless argument. People always complain about how they sold stocks on the stockmarket right before they shot up, or they bought and it crashed. And others say omg, I purchased a share and then it quadrupled in price. This is all besides the point though. There are further complications with the idea of retro changing. People say just reroll the mod to the new amounts, lets take two examples that are moral quandries First is koams: Current 1k HP, new 500Hp+firemod If they rerolled the mods, everyone with a legacy koam would have just 500HP, no firemod, without something that is way more complex than just changing numbers. Should we be doing this backdating completely breaking their item so its worse than everyone elses ever Second is a fictitious facebreakers: Say the mod was rolled 700-1000, (instead of the 800-1000), and you happened to have an item with a roll of 799. Now they reroll all of the stats. for the legacy items. Would we be rerolling this persons facebreaker that was worth nothing, and is now worth the most the item could be, or would we keep it as is so someone with a roll of 801 loses out because their item was only slightly better than the new threshold Last edited by Real_Wolf#6784 on Feb 10, 2014, 5:26:45 PM
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" One of the way, which was here even before the legacy price skyrocketing, so... Not sure why everybody thinks people have to do RMT if they have 100+ exalts. |
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100 exalts it not impossible for a legitimate player but over 800 with no trade history is a little suspicious.
IGN: Arlianth
Check out my LA build: 1782214 |
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" Sure, you may have traded for those Exalts with perfectly legitimate items. But where do you suppose those hundreds of Exalts actually came from? |
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" So what should I do about that? What can I do? |
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" Didn't you read the post by Rhys. Its mainly (like 90%) due to technical reasons. In order to remove legacy items, GGG would have to shutdown the game for an extended period of time and write a script for every item as a migration The issue with legacy items has always been technical, not design |
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" Still not the same thing at all so I have no idea how its a "valid" comparison. There's a major difference between continuing to use OP legacy gear versus having used old passives or gems that now no one can use. Standard Forever
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" It is like comparing cats and dogs - though they seem different, both are mammals, both are pets etc. It is valid because: A) In both cases the person with the legacy (Item or skill tree) gains a significant advantage B) Newer players cannot obtain this advantage C) The advantage of both continues past the time of change. In the case of the skill tree, this is because 1) character gained extra levels (life, skill gem leveling etc) that a new player would not gain as easily. 2) the player who took advantage of the pre-skill tree nerf sporker very likely has a stash of very nice items they quickly and easily acquired. These items continue to make the game easier as well as giving the players additional wealth. So - in fact - the legacy skill tree player probably has an even greater advantage than the player who just has a couple legacy items. Though the legacy skill tree (sporker build or some such) can actually be a bigger advantage, you don' see players worrying about it because they cannot see it. Out of sight, out of jealous mind. PoE Origins - Piety's story http://www.pathofexile.com/forum/view-thread/2081910
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