What builds are actually better off not starting from the Scion?

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kasub wrote:
I have been one of those people strongly against the notion that scions are "OP". You have however convinced me of their superior flexibility which I do appreciate. Thanks for putting the effort into posting all those trees.

I don't think their HP nodes need to nerfed since that's just harming all classes. Opening up the middle area some more and buffing the start of shadow/witch would greatly aide game balance.



You're welcome! Well, I personally wouldn't want to go down the route of a nerf as well, which was why I proposed joining up the nodes as per my previous post:

http://www.pathofexile.com/forum/view-thread/770018

There seems to be two schools of thought though.

Some people would rather the nodes be joined up as per above post whereas others would prefer it not to happen because it would promote class homogeneity. They would rather the scion get nerfed instead.

I don't have any power over any future skill tree modifications, but it seems to me that I the latter is more likely to happen.
Build of the Week 14
The first Righteous Fire/Non-Shavronne's/Shavronne's HC
Shameless self-proclaimed theory-crafting extraordinaire and forum crusader
lightning strike... scion sucks for this.. u need a good ol duelist for this.. to much wasted nodes on the scion.. leveld up a scion.. tried to make another LS build and it sucked
Last edited by krassi3000#2469 on Jan 28, 2014, 8:48:03 PM
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krassi3000 wrote:
lightning strike... scion sucks for this.. u need a good ol duelist for this.. to much wasted nodes on the scion.. leveld up a scion.. tried to make another LS build and it sucked


Well, the duelist doesn't really suffer that much of a disadvantage when it's so close to the circle of life to begin with. Curious to see what your duelist tree is like however
Build of the Week 14
The first Righteous Fire/Non-Shavronne's/Shavronne's HC
Shameless self-proclaimed theory-crafting extraordinaire and forum crusader
Low life Elemental hit

http://www.pathofexile.com/passive-skill-tree/AAAAAgMABAcHYwx9DkgQexB_ES8RUBGWFy8ZihnXGo8c3B0UHaofAiSwKwotHy9vNsU74T9zRnFHBkyzUDBQQlXWVi1XK18qX2pjQ2TnZk9tGW-ecFJwu3DVc1N4unjOf8aApIFJgwmG0Yhri3qMC4w2j0aTJ5mam7Wfe6IuoqOnCKcrrH-yOLQMtMW297iTuXy71r46wFHAVMEAwfPC7MM6xp7KStMb2CTZE9sC2xrbXtxX3uXhiOL344Tmgetj6-TssPLh9Uv22vrS-wk=
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YoTengoUnLCD wrote:
Low life Elemental hit

http://www.pathofexile.com/passive-skill-tree/AAAAAgMABAcHYwx9DkgQexB_ES8RUBGWFy8ZihnXGo8c3B0UHaofAiSwKwotHy9vNsU74T9zRnFHBkyzUDBQQlXWVi1XK18qX2pjQ2TnZk9tGW-ecFJwu3DVc1N4unjOf8aApIFJgwmG0Yhri3qMC4w2j0aTJ5mam7Wfe6IuoqOnCKcrrH-yOLQMtMW297iTuXy71r46wFHAVMEAwfPC7MM6xp7KStMb2CTZE9sC2xrbXtxX3uXhiOL344Tmgetj6-TssPLh9Uv22vrS-wk=


Here you go:



Much much higher DPS with similar defenses. Once again, notice all the delicious nodes within reach as you level. The potential with scion far outshines your witch version.
Build of the Week 14
The first Righteous Fire/Non-Shavronne's/Shavronne's HC
Shameless self-proclaimed theory-crafting extraordinaire and forum crusader
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Invalesco wrote:
...the duelist doesn't really suffer that much of a disadvantage when it's so close to the circle of life to begin with.

The "Circle of Life" between the Scion and Duelist areas is overrated. Of its 10 Increased Max Life nodes, only one is +12%, the rest are only +8%. Better skill-point efficiency can be gained by cherry-picking Duelist, Marauder, and Templar clusters that offer +10% and higher Life nodes.

The following 101-point Marauder build features +3 Endurance Charges, +36% Endurance Charge duration, +33% Chance to Block with Shields, +92% Fire Resist, +95% Lightning Resist, +12% Chaos Resist and 228% Increased Max Life. Starting as Scion or investing more than 3 points in the Circle of Life would only degrade its other defensive attributes:

Last edited by RogueMage#7621 on Jan 29, 2014, 5:24:21 PM
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RogueMage wrote:
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Invalesco wrote:
...the duelist doesn't really suffer that much of a disadvantage when it's so close to the circle of life to begin with.

The "Circle of Life" between the Scion and Duelist areas is overrated. Of its 10 Increased Max Life nodes, only one is +12%, the rest are only +8%. Better skill-point efficiency can be gained by cherry-picking Duelist, Marauder, and Templar clusters that offer +10% and higher Life nodes.

The following 101-point Marauder build features +3 Endurance Charges, +36% Endurance Charge duration, +34% Chance to Block with Shields, +92% Fire Resist, +95% Lightning Resist, and 222% Increased Max Life. Starting and Scion or investing more than 3 points in the Circle of Life would only degrade its other defensive attributes:



1. 222% increased max life is considered extremely low for any HC melee build

2. Also, some players actually do want to grab dps nodes instead of just block

3. resist passives are not that great when you can max out resists from just gear alone

4. keeping in mind point no. 3, 13 points from your example to get 38% incr. life and 1.9 life regen at the mara area isn't more point-effective than 10 points to get 56% increased life, 2% incr. life regen and even 12% incr. physical damage from the circle of life and the 2 1% life regen nodes in templar + duelist area.
Build of the Week 14
The first Righteous Fire/Non-Shavronne's/Shavronne's HC
Shameless self-proclaimed theory-crafting extraordinaire and forum crusader
"
Invalesco wrote:
1. 222% increased max life is considered extremely low for any HC melee build

2. Also, some players actually do want to grab dps nodes instead of just block

3. resist passives are not that great when you can max out resists from just gear alone

4. keeping in mind point no. 3, 13 points from your example to get 38% incr. life and 1.9 life regen at the mara area isn't more point-effective than 10 points to get 56% increased life, 2% incr. life regen and even 12% incr. physical damage from the circle of life and the 2 1% life regen nodes in templar + duelist area.

These are all valid points, especially for a HC build. But to get to the Circle of Life from the Scion start (to grab the Scion's block nodes), you have to take either the +18% Resist cluster or the +6% Melee Damage cluster. I play SC, prefer max Block Chance over additional Life, and my personal preference is to take the 30% Reduced Enemy Critical Strike cluster in the Marauder start. And if I needed less Lightning resist, I could also take the two 1% Life Regen nodes in the Templar and Duelist areas, as you suggest, for a total of 5.4% Life Regen.
Last edited by RogueMage#7621 on Jan 29, 2014, 6:09:40 PM
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RogueMage wrote:
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Invalesco wrote:
1. 222% increased max life is considered extremely low for any HC melee build

2. Also, some players actually do want to grab dps nodes instead of just block

3. resist passives are not that great when you can max out resists from just gear alone

4. keeping in mind point no. 3, 13 points from your example to get 38% incr. life and 1.9 life regen at the mara area isn't more point-effective than 10 points to get 56% increased life, 2% incr. life regen and even 12% incr. physical damage from the circle of life and the 2 1% life regen nodes in templar + duelist area.

These are all valid points, especially for a HC build. But to get to the Circle of Life from the Scion start, you have to take either the +18% Resist cluster or the +6% Melee Damage cluster. I play SC, prefer max Block Chance over additional Life, and my personal preference is to take the 30% Reduced Enemy Critical Strike cluster in the Marauder start. And if I needed less Lightning resist, I could also take the two 1% Life Regen nodes in the Templar and Duelist areas, as you suggest, for a total of 5.4% Life Regen.


Ya, but weren't we talking about the duelist?

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Invalesco wrote:
...the duelist doesn't really suffer that much of a disadvantage when it's so close to the circle of life to begin with.
[/quote]

I have already acknowledged that the only classes that don't suffer are duelists, maras and non-caster templars because they all have easy access to the circle of life anyway.

Build of the Week 14
The first Righteous Fire/Non-Shavronne's/Shavronne's HC
Shameless self-proclaimed theory-crafting extraordinaire and forum crusader
"
Invalesco wrote:
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RogueMage wrote:
...to get to the Circle of Life from the Scion start, you have to take either the +18% Resist cluster or the +6% Melee Damage cluster. I play SC, prefer max Block Chance over additional Life, and my personal preference is to take the 30% Reduced Enemy Critical Strike cluster in the Marauder start. And if I needed less Lightning resist, I could also take the two 1% Life Regen nodes in the Templar and Duelist areas, as you suggest, for a total of 5.4% Life Regen.

Ya, but weren't we talking about the duelist?

No problem, if I wanted some Increased Melee Damage and a bit less Life or Reists, I could start at the Duelist and grab an extra 27% Melee Physical Damage. But the Marauder has plenty of increased melee damage at its lower start node as well.

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