Remember the CB plan. The game developed in the opposite direction

"
anubite wrote:
Hilbert, games are products (or services, in the case of MMOs) that need to turn a profit. They are also hugely expensive to develop. This means, people with bucks make the rules on how games get made.

And people with bucks are usually too old to understand what makes a game good or not.


that my friend is the EXACT proof on how wrong it is.

ever heard of command and conquer? developed by westwood? the real founder of RTS genre. it had the best years BEFORE EA decided to buy the whole studio. after that the fans got more and more disappointed of their games and you know why? because EA just wanted money and did not care about the heritage they got as they bought westwood studios. EA just hit it into the wall... on purpose... for money... sad but true.

ever heard of winamp? one of the best oldschool programms for music? it had the potential to grow as big as itunes but the buyer of winamp namely AOL decided to let it rot in the stash and now its itunes who grew that big and winamp is almost forgotten.

ever heard of the prime time of metin 2? yes that MMO no one wants to really play anymore. i remember the time where you had to buy playtime cards... yes that was fair it was rewarding the community was nice. now? just an image of passed days. full of kiddys who dont know any manners just with parents who give their children too much money. so much fun!

get it? people with money dont care about what they destroy their only care is money money and more money. these people should NEVER have any right to tell the devs how their own game should be even if they have money to support it because they will just hit it into the wall with their decicions which are made of money only like the examples i addressed above. and what is left after that? a destroyed programm which had great potential but got denied from people with money. really? think about it!
Last edited by AluCarD1911#2135 on Jan 9, 2014, 7:52:54 PM
"
AluCarD1911 wrote:
[...]westwood? the real founder of RTS genre.[...]


Dude, westwood were genius of gaming imo. They made Nox, an arpg as well. Sadly only half a year before D2, so it lacked commercial success.

Nox, while originally lacking re-playability in it's PvM/Story mode (which was later somewhat fixed by adding Nox Quest update), has to this day one of the most intense and enjoyable PvP systems/gameplay, with many modes. To top it off, the PvP was made with Quake in mind, thus is very fast-paced.

For what it's worth, Nox is being played to this day for it's PvP alone, like D2 is for it's ladder system and build variety and Nox also has a lot of unique and great mechanics.

I once messaged GGG, suggesting to look up Nox and the way its PvP and "endless dungeon" end-game worked, because I thought they might find some things they could use to improve PoE, while I got an answer that they would, outside of descend (which is more D1 influenced imo) I did not noticed anything taken off or influenced by Nox.

Warning to not watch for those who are easily offended by stuff on the Internet.


example of PvP: http://www.youtube.com/watch?v=eKy6MHFhtpU
For many who haven't played it, it seems like chaos, as most people today seem used to PvP being like that of mainstream MMO's or LoL/DotA, but I personally always found player skill intense and demanding PvP more to my tastes.
Last edited by Gravis#5886 on Jan 9, 2014, 7:47:11 PM
"
Hilbert wrote:
You are a fanboy through and through.


And you're a troll and a hater (and you have probably a really tiny penis and an ugly mother). What's the point in labeling me like that? Sheesh, stop being so goddammed antagonistic. It's pissing me off.

Whether I'm a "fanboy" or not is irrelevant when discussing issues with this game.
My Keystone Ideas: http://www.pathofexile.com/forum/view-thread/744282
Last edited by anubite#0701 on Jan 9, 2014, 7:48:28 PM
"
anubite wrote:
"
Hilbert wrote:
You are a fanboy through and through.


And you're a troll and a hater (and you have probably a really tiny penis and an ugly mother). What's the point in labeling me like that? Sheesh, stop being so goddammed antagonistic. It's pissing me off.

Whether I'm a "fanboy" or not is irrelevant when discussing issues with this game.



It kinda is when you can't even be remotely objective about it. You pretty much cannot say anything negative about Path of Exile, even when you are completely proven wrong.
Last edited by allbusiness#6050 on Jan 9, 2014, 11:47:18 PM
"
What's the point in labeling me like that? It's pissing me off.

No all your posts defend the game no matter how bad the mechanics are.
You are blind to critical points and say "it's good"
You sound like the CoD Fanboy claiming the successor release is an innovation in Gamedesign and Gameplay.

And it's you who uses insults.

Fanboy isn't an insult.


You on the other hand use ad hominem reactions:
He hasn't got my opinion he must be trolling.

If you are looking for trolls then look at General Discussion. Threads that only aim to result in antagonism/derailing Threads.
Trollthreads are threads like "Weiners of Statues" calling is Sexism when statues like that are common in art.
Those trolls don't know that other games had far more explicit weiners such as baals minions in D2.
http://classic.battle.net/diablo2exp/monsters/act5-minion.shtml
It's even erected. And D2 was released at a time Internettrolling were usenet claims somebody coming from the future or DVD format trolls. "OMG D2 must get an AO rating now, sadistic demons with erected penises"


And if somebody states opinion on stuff he hates he isn't a hater.
Saying mechanics are creative but poorly executed isn't hate.
You on the other hand make it sound like the mechanics are a flawless revolution of gameplay.

And then you start with obvious insults. IMO they should be left here instead of getting removed like always so other users can link to your behaviour if somebody isn't your opinion and in some years when you grow older you will feel shame for such postings.

"
It kinda is when you can't even be remotely objective about it. You pretty much cannot say anything negative about Path of Exile, even when you are completely proven wrong.

Opinions are never objective.
Only data is objective.

But you are right a fanboy can't find a single negative point on a game and will defend everything.

Objective is the trend that the playerbase of PoE is constantly decreasing. And it's decreasing on a pace games with a short lifetime do.



"
that my friend is the EXACT proof on how wrong it is.

ever heard of command and conquer? developed by westwood? the real founder of RTS genre. it had the best years BEFORE EA decided to buy the whole studio. after that the fans got more and more disappointed of their games and you know why? because EA just wanted money and did not care about the heritage they got as they bought westwood studios. EA just hit it into the wall... on purpose... for money... sad but true.

Pretty much the same as Diablo 3. They hoped the Tiberian story and the Red Alert story would sell itself.
Then they wanted a F2P modell which was entirely pay2win so the F2P Game got canceled.


I wouldn't say that C&C is the first RTS game but rather the first who attempted to add differences.
Such as GDI having stronger but more expensive units and Nod having weaker but more dynamic units for certain uses.(Flamethrower)

There were other RTS games but they all factions had the same units or the same power on units.
I remember KKND was so lazy there was only 1 unit which had more power but less movement.(It had at last the possibility to rebalance all units which was quiet innovative)

But it's a sad trend how the quality of the games suffer because companies want to cash out quiet fast.

For example Mafia 2 having a great story but due to a deadline it never got finished, a lot of atmosphere got lost(the atmosphere after the introduction was just epic with all the details but due the deadline the devs couldn't add more details to other missions), several (side) missions got removed or moved to DLC ripoffs like Jimmy being Vito with a different head.
Even the storywriter signed a petition that 2kgames should release the game how it was intended.
Even worse are games that combine formats physical disc and F2PP2W models such selling a game that is impossible to complete without buying DLCs(luckily they are on the disk so you can activate them yourself with some knowledge).
And that makes reviewer sites even more hilarious that they played 1/3rd-1/2 of the game at best and give it a good rating when the game is impossible to complete at 2/3rd without certain DLC weapon.
Hi

Malice
"
If you miss the movespeed of phase run, try smoke mine. Reasonably fast to cast, 20% movespeed bonus.


That's funny, thought I was the only one that thought smoke mine was attempting to fill phase runs shoes, sucks that it doesn't stack and needs LOS:(

Robert_Paulson
"
GGG devs play MtG with 4 copies of these cards in their decks. I know this because they have told me so themselves. This is why PoE "balance" is a fucking joke.


You deserve my black lotus for that analogy.

Raics
"
You know, I did mention a DotA mod for PoE as it was kind of funny, but now that I've been thinking a bit about it, it might not be that bad.


That would be amazing even though I never play DOtA, it would definitely add more depth to it.

cheers
Conan: Crush your enemies. See them driven before you. Hear the lamentations of their women.
Never dance with the Devil because a dance with the Devil could last you forever...
-I thought what I'd do was,I'd Pretend I was one of those deaf mutes-
Nullus Anxietas:)
"
Gravis wrote:
"
AluCarD1911 wrote:
[...]westwood? the real founder of RTS genre.[...]


Dude, westwood were genius of gaming imo. They made Nox, an arpg as well. Sadly only half a year before D2, so it lacked commercial success.

Nox, while originally lacking re-playability in it's PvM/Story mode (which was later somewhat fixed by adding Nox Quest update), has to this day one of the most intense and enjoyable PvP systems/gameplay, with many modes. To top it off, the PvP was made with Quake in mind, thus is very fast-paced.

For what it's worth, Nox is being played to this day for it's PvP alone, like D2 is for it's ladder system and build variety and Nox also has a lot of unique and great mechanics.

I once messaged GGG, suggesting to look up Nox and the way its PvP and "endless dungeon" end-game worked, because I thought they might find some things they could use to improve PoE, while I got an answer that they would, outside of descend (which is more D1 influenced imo) I did not noticed anything taken off or influenced by Nox.

Warning to not watch for those who are easily offended by stuff on the Internet.


example of PvP: http://www.youtube.com/watch?v=eKy6MHFhtpU
For many who haven't played it, it seems like chaos, as most people today seem used to PvP being like that of mainstream MMO's or LoL/DotA, but I personally always found player skill intense and demanding PvP more to my tastes.


And to know why is this more fun than it looks you just have to try playing Nox, the controls are, let's say... unique for the genre :)
And that quake comparison is pretty much spot-on.

I was talking about the game some time ago, it was a discussion about devs falsely advertising the gameplay of PoE as skill-driven. Also about low skill threshold in modern RPGs and does it absolutely have to be that way.

"
Yes, the whole genre isn't that skill-based although that's not a question of inability, it's the way genre developed. There existed skill-oriented rpgs, a good example is Nox, you had three characters with a vastly different playstyle and it was very skill-oriented. So, how did Nox manage it?

- No advantages
All characters you make were virtually the same, you had a choice what part of their arsenal you would use but that's about it, in the case of warrior it was more of a weapon choice than anything else.

- Paper equipment
Weapons and armor would break - fast - so don't get attached to something because you are usually in no position to get it repaired. NPCs are tho only way to do it but for most of the game you don't have an npc handy so you'd just toss it away and use something else that dropped. That forced you to save good gear for tough encounters and use common gear on mook keeping the challenge up.

- Limited resources
Potions are expensive, ammo for ranged weapons is limited, mana regen is painfully slow unless standing near mana crystals which replenish quite slow themselves. So make every spell/bolt count because it may spell victory or defeat. Equipment deterioration was mentioned already.

So, what all that accomplished is you had to improve, you'd get your ass kicked a lot of times but there was no other choice but to try again, maybe harpooning that mage that took half of your warrior's health with a single well-aimed fireball last time or just trying a different spell with your mages... or just manage hit that troll with your crossbow this time, it takes two seconds to reload it after all.

The funny thing is this game was called an arpg back then and it probably wouldn't be now. The genre went different places, mindless skill spamming, loot grubbing, currency hoarding... and not because most people like to play like that, it's because the game doesn't allow anything else. And it's all good business, we don't quit playing the game when the content has nothing more to offer, we quit when we're so sick of it we can't stand another minute of it. It evolved from, well, maybe not a classy french restaurant but certainly a cozy neighborhood pasta shop into a mcdonalds.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
Last edited by raics#7540 on Jan 10, 2014, 2:38:11 AM
"
Hilbert wrote:


But you are right a fanboy can't find a single negative point on a game and will defend everything.

Objective is the trend that the playerbase of PoE is constantly decreasing. And it's decreasing on a pace games with a short lifetime do.





I was referring to the 'me being a fanboy has nothing to do with discussing the game.' You (not you, but Anubite) can't objectively discuss a game when you are a fanboy, because you will defend it to the ends of the earth.


I mean, this is a guy who seriously thinks Path of Exile is the best game of 2013, when in reality lots of games came out in 2013 that are far superior to Path of Exile. It's impossible to hold a real objective conversation with Anubite about Path of Exile and what can improve about the game (which is still alot) simply because he dismisses the comment and calls you 'non hardcore' for not liking the game, lmao.


"
Robert_Paulson wrote:
"
Freesland2 wrote:
In many of the patches after that, they have shown how terrible at balancing they are

If you are familiar with the card game Magic the Gathering (just Magic or MtG to those that play), there are many formats, much like the various leagues in PoE. There are cards in MtG that are like legacy items in Standard. Cards that are illegal in almost every format, and in the formats they are allowed in, you may run only one copy, not 4 like you can with other cards in other formats.

GGG devs play MtG with 4 copies of these cards in their decks. I know this because they have told me so themselves. This is why PoE "balance" is a fucking joke.

(for those that know MtG, GGG devs run 4 stripmines in a deck. OP as fuck, and every MtG community I know of would shun such players in an instant)




Looooooooooooooooool.


Stripmine/Wasteland together....... dem land destruction decks. Land destruction decks in general though can be counterplayed against to some degree, are seriously boring as fuck. Makes the game totally unfun.
Last edited by allbusiness#6050 on Jan 10, 2014, 7:43:39 AM
"
allbusiness wrote:


But you are right a fanboy can't find a single negative point on a game and will defend everything.



I've made plenty of criticisms about this game -- plenty. You can ask Qarl, I send them to him a lot of the time. You can look at my post history, I'm not a gibbering fanboy; I just can't stand trolls like you who apparently hate everything about this game but continue to post here anyway. What are you, some agent to market D3 here or something equally irrelevant? Criticism is not equivalent to spewing shit with your posts, calling people names, or making otherwise hyperbolic claims about game balance decisions. I've never seen you give concrete feedback about this game - I endeavor to pepper my posts with personal experience, links to gear and characters I've found and made, as well as the opinions of other respected players -- because that's what good feedback is, it's providing your point of view with your own factual concrete experiences with this game.

Your postings are often full of nonsensical allegory that blithely ignores all of the thinking that has gone into the current state of the game - you're like a child flinging his shit at people, because you don't know how to intelligently express your opinion. This whole is an example of it -- Hillbert is the worst offender of this behavior, thinking the chaos or alchemy recipes would actually make this game better? Hah! Hah! You'd have to be joking - if they were put back in the game, in a week's time, he would be whining about how P2W this game is; those recipes ONLY rewarded people who bought two thousand stash tabs and stacked IIR.

I do make criticism. I'm not a "fanboy"; I just do it in a way which is at least in an attempt to be respectful. I'm not going to call people names when I tell them things about their game aren't working.

"

I mean, this is a guy who seriously thinks Path of Exile is the best game of 2013, when in reality lots of games came out in 2013 that are far superior to Path of Exile.


http://en.wikipedia.org/wiki/2013_in_video_gaming

Pick something from this list that beats Path of Exile. A single fucking game. I dare you.
My Keystone Ideas: http://www.pathofexile.com/forum/view-thread/744282
Last edited by anubite#0701 on Jan 10, 2014, 8:04:18 AM
"
anubite wrote:


Pick something from this list that beats Path of Exile. A single fucking game. I dare you.


DotA2, by leaps and bounds

In terms of balance, replayability, depth, mechanics

Oh, and you can play it without desyncing.

And thats just one game ;)

PS: you would come off less of a fanboy if you didn't just automatically believe everything GGG says
Last edited by deteego#6606 on Jan 10, 2014, 8:02:27 AM

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