Remember the CB plan. The game developed in the opposite direction

"
AluCarD1911 wrote:
"
Josephoenix wrote:
"
Hilbert wrote:
He will lose rare related currency after some time.
The time interval is something that has to be taked care of.

The currency will be that common that the loss is irrelevant it should be used a craft currency not as trade currency.


There's nothing about this idea that should be considered a "solution".
All this does is cause discontent and hurts the casuals.

-1000

next.


as mentioned many times before... PoE is designed as "hardcore" game (by some fanboys answers) so there are no casuals. "hardcore" content only for hardcore players am i right ? so whats the problem ?


It would be foolish of anyone to believe this (see bold)
"
Josephoenix wrote:
"
AluCarD1911 wrote:

as mentioned many times before... PoE is designed as "hardcore" game (by some fanboys answers) so there are no casuals. "hardcore" content only for hardcore players am i right ? so whats the problem ?


It would be foolish of anyone to believe this (see bold)


so all of the people who defend every decicion GGG made (many threads are FULL of that) must be wrong? every post of them shows that the inner meaning of what they say is "hardcore" so whats the problem here? how can there be casuals? i remember my posting about the EXP loss and how many obvious "fanboys" were pissed off because they wanted to convince me i cant play ;D but im not a casual player. so what do you think if there were casuals? if the game is meant for casual playing why are there so many fanboys protecting decicions who are TRULY meant for "hardcore" players?

just a list:

remove exp penalty (because its too hardcore for casuals they will never get the 10% back in merciless when they ever reach lv80+)

remove gearchecks (too hardcore because a casual will NEVER spend that much time to grind just to pass a gearcheck)

rebalance the market systeem (due to a casual will NEVER farm 10-20+ EX how should they afford any of the nice uniques out there?)

........... i know many more.

i already know what the answer is: "thats all okay" <--- NOT FOR CASUALS !!

thats proof of the "hardcore" meaning. so PoE = "Hardcore" Game for "Hardcore" players

and now: whats the problem for "hardcore" players when they lose some of their currency because they havent played for a few days/weeks or so?
Last edited by AluCarD1911#2135 on Jan 10, 2014, 3:08:15 PM
"
Jiero wrote:
"
evilcloud5 wrote:
This is incredible. Mods please close and ban appropriate posters for circle jerk.




You know what.... while I might be able to care less about what they are talking about and find some issues with some of the points they try to bring up....

You choose to search an internet forum per your own freewill to find this thread for the sole purpose of posting that and you have posted it in several other threads and that is an annoyance of mine.


Your are not the thought police who get to decide what we are allow to think
You do not get to decide what is allowed to be discussed or posted
You do not have the authority to order the mods around


Stop trolling, plz.
"FullyBlownDaddy"-FullBlownDaddy™
"FillBlownDaddy"-GGG
"FullBlownMommy"-Casual_Ascent
"
anubite wrote:

I disagree with the hyperbolic negativity some people on this forum are displaying. PoE's systems have good intentions and can be improved to meet their established design goals. There is no reason to drastically change the game, just iterate and improve what is and is not working. Iterations can still be massive in scope - maps were an iteration of the maelstrom of chaos - but they don't have to be.


Except that for things like desync, basically the entire game engine would have to be recoded.

You then go around insulting other games, even more embarrassingly, you go arguing about such games even though you have no real knowledge or experience about (@Moosifier, you did this in the desync thread as well)

Like I said, both of you would be seen less of a fanboy if you didn't actually argue about topics you have no clue about, such as desync

"
anubite wrote:

If you found "Uncharted 4: awkward AI" and "No Gameplay: The Game" more enthralling than PoE, then you clearly have different standards than me. I haven't looked at AO, but it was branded almost universally by critics as medicore, especially in comparison to the last two games.

The issue is first and foremost the fact I find PoE to be the best game of 2013. This statement shouldn't be any surprise from someone who's been playing the game since 2011. The fact you find my opinion contentious is hypocritical of your above statement; you're no better than me by pretending like your opinion somehow overrides mine.


You are passing off your opinions as fact. This game cannot be called best game of 2013 objectively, because of issues like desync. The last game that had the amount of technical issues like it did (DemiGod) died a slow death

I may be driving theoretically driving best "car" in the world (a bughatti), but if it randomly changes gears as it likes, there is no way in hell I would call it overall best car of its year

"
Moosifer wrote:
Have you thought that Chris hid the manifesto because it's outdated and many of the topics have been completed? For example one was on how weak melee was at the time yet now everyone is complaining melee is OP. Do you think a new player would have any idea of what the hell Chris was talking about in that thread? Shit, people respond to 2 year old threads with today's context all the time.


That is rubbish, he could have just hid the topics that were relevant (such as melee), and if that was the case, an announcement would have been made. Its also blatantly obvious to see if the topic is outdated simply by looking at the post date. Is he now assuming that everyone is a retarded.

We don't go deleting historical records because they don't apply anymore

Which is actually precisely the problem, we have no clue as to why it was hidden. That is just being deceptive, and it isn't in anyones interest.

This is what I am talking about when I am saying that people defend Chris just because he is Chris, without even looking at his argument or what he is saying. What he says about desync is also completely deceptive
Last edited by deteego#6606 on Jan 10, 2014, 5:06:38 PM
"
anubite wrote:




"

I mean, this is a guy who seriously thinks Path of Exile is the best game of 2013, when in reality lots of games came out in 2013 that are far superior to Path of Exile.


http://en.wikipedia.org/wiki/2013_in_video_gaming

Pick something from this list that beats Path of Exile. A single fucking game. I dare you.



DotA 2 has been critically reviewed multiple times and has Path of Exile beat in terms of number of awards and scores by critics. Hands down a better game objectively because it accomplishes it's goals of gameplay and actually works (unlike Path of Exile).

Bioshock Infinite, sure easy, but well executed gameplay and well put together story and atmosphere. It is a complete game unlike Path of Exile which literally has no story.

Grand Theft Auto V, which is a better multiplayer action RPG than Path of Exile is. That's saying alot considering that's not even the goals of GTA V, and that's with lots of massive issues early on with the multiplayer servers.

XCOM Enemey Unknown, which is a refreshing change because it's a fairly challenging game that also refreshes some old mechanics from the original XCOM. Not quite as good as the original, but certainly better than Path of Exile from an objective point of view.

Wrath of the White Witch, again another solid JRPG experience that is well executed, doesn't reinvent the wheel but it certainly does everything very well.

Super Mario 3D World, always well executed, well designed, fun gameplay, but still challenging.

Spelunky, indie game, great gameplay, challenging, etc.

Skulls of the Shogun, ios turn based game that is fun as hell

Rayman Legends, excellent platformer, excellent artwork, etc.



Do again please call every single one of these excellent games garbage, because you will find that these games critically scored higher than Path of Exile overall.



Again, you're biased as fuck because when you got absolutely dumpstered by both Deetgo and me in the other thread about desync you just ran away and disappeared. Do explain again how 50 ms = .5 seconds of lag. You simply refuse to admit you are wrong when you clearly are (like you tried to say movement/hit detection is server side in CS when it clearly is not), and that's the #1 sign of a fanboy.
Last edited by allbusiness#6050 on Jan 10, 2014, 6:05:12 PM
Tried Dota, something about the UI and controls put me off. I could see why others liked it though
"
SL4Y3R wrote:
Tried Dota, something about the UI and controls put me off. I could see why others liked it though


Apparently a lot of people that played Diablo like games find DotA controls/UI offputting. So much so, that LoL by default had a "diablo mode" so people could get into the game

Problem is, in the long run it ends up being greatly counter-beneficial, as you need to get used to navigating around the minimap to actually be any decent in the game, and the diablo style controls really suck in this regard

The controls and UI can seem counter intuitive for such people, but you get used to them, and in the long run they are much better
Last edited by deteego#6606 on Jan 10, 2014, 7:24:54 PM
Oh I definitely believe that. Just from playing primarily FPS and RPGs I just couldn't get the hang of it lol

Report Forum Post

Report Account:

Report Type

Additional Info