Remember the CB plan. The game developed in the opposite direction
" It would be foolish of anyone to believe this (see bold) |
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" so all of the people who defend every decicion GGG made (many threads are FULL of that) must be wrong? every post of them shows that the inner meaning of what they say is "hardcore" so whats the problem here? how can there be casuals? i remember my posting about the EXP loss and how many obvious "fanboys" were pissed off because they wanted to convince me i cant play ;D but im not a casual player. so what do you think if there were casuals? if the game is meant for casual playing why are there so many fanboys protecting decicions who are TRULY meant for "hardcore" players? just a list: remove exp penalty (because its too hardcore for casuals they will never get the 10% back in merciless when they ever reach lv80+) remove gearchecks (too hardcore because a casual will NEVER spend that much time to grind just to pass a gearcheck) rebalance the market systeem (due to a casual will NEVER farm 10-20+ EX how should they afford any of the nice uniques out there?) ........... i know many more. i already know what the answer is: "thats all okay" <--- NOT FOR CASUALS !! thats proof of the "hardcore" meaning. so PoE = "Hardcore" Game for "Hardcore" players and now: whats the problem for "hardcore" players when they lose some of their currency because they havent played for a few days/weeks or so? Last edited by AluCarD1911#2135 on Jan 10, 2014, 3:08:15 PM
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" Stop trolling, plz. "FullyBlownDaddy"-FullBlownDaddy™
"FillBlownDaddy"-GGG "FullBlownMommy"-Casual_Ascent |
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" Except that for things like desync, basically the entire game engine would have to be recoded. You then go around insulting other games, even more embarrassingly, you go arguing about such games even though you have no real knowledge or experience about (@Moosifier, you did this in the desync thread as well) Like I said, both of you would be seen less of a fanboy if you didn't actually argue about topics you have no clue about, such as desync " You are passing off your opinions as fact. This game cannot be called best game of 2013 objectively, because of issues like desync. The last game that had the amount of technical issues like it did (DemiGod) died a slow death I may be driving theoretically driving best "car" in the world (a bughatti), but if it randomly changes gears as it likes, there is no way in hell I would call it overall best car of its year " That is rubbish, he could have just hid the topics that were relevant (such as melee), and if that was the case, an announcement would have been made. Its also blatantly obvious to see if the topic is outdated simply by looking at the post date. Is he now assuming that everyone is a retarded. We don't go deleting historical records because they don't apply anymore Which is actually precisely the problem, we have no clue as to why it was hidden. That is just being deceptive, and it isn't in anyones interest. This is what I am talking about when I am saying that people defend Chris just because he is Chris, without even looking at his argument or what he is saying. What he says about desync is also completely deceptive Last edited by deteego#6606 on Jan 10, 2014, 5:06:38 PM
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" DotA 2 has been critically reviewed multiple times and has Path of Exile beat in terms of number of awards and scores by critics. Hands down a better game objectively because it accomplishes it's goals of gameplay and actually works (unlike Path of Exile). Bioshock Infinite, sure easy, but well executed gameplay and well put together story and atmosphere. It is a complete game unlike Path of Exile which literally has no story. Grand Theft Auto V, which is a better multiplayer action RPG than Path of Exile is. That's saying alot considering that's not even the goals of GTA V, and that's with lots of massive issues early on with the multiplayer servers. XCOM Enemey Unknown, which is a refreshing change because it's a fairly challenging game that also refreshes some old mechanics from the original XCOM. Not quite as good as the original, but certainly better than Path of Exile from an objective point of view. Wrath of the White Witch, again another solid JRPG experience that is well executed, doesn't reinvent the wheel but it certainly does everything very well. Super Mario 3D World, always well executed, well designed, fun gameplay, but still challenging. Spelunky, indie game, great gameplay, challenging, etc. Skulls of the Shogun, ios turn based game that is fun as hell Rayman Legends, excellent platformer, excellent artwork, etc. Do again please call every single one of these excellent games garbage, because you will find that these games critically scored higher than Path of Exile overall. Again, you're biased as fuck because when you got absolutely dumpstered by both Deetgo and me in the other thread about desync you just ran away and disappeared. Do explain again how 50 ms = .5 seconds of lag. You simply refuse to admit you are wrong when you clearly are (like you tried to say movement/hit detection is server side in CS when it clearly is not), and that's the #1 sign of a fanboy. Last edited by allbusiness#6050 on Jan 10, 2014, 6:05:12 PM
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Tried Dota, something about the UI and controls put me off. I could see why others liked it though
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" Apparently a lot of people that played Diablo like games find DotA controls/UI offputting. So much so, that LoL by default had a "diablo mode" so people could get into the game Problem is, in the long run it ends up being greatly counter-beneficial, as you need to get used to navigating around the minimap to actually be any decent in the game, and the diablo style controls really suck in this regard The controls and UI can seem counter intuitive for such people, but you get used to them, and in the long run they are much better Last edited by deteego#6606 on Jan 10, 2014, 7:24:54 PM
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Oh I definitely believe that. Just from playing primarily FPS and RPGs I just couldn't get the hang of it lol
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