[0.10.0] Eldritch Battery Ethereal Knives Shadow [Videos Included]




I am 67 by the way...and my EK does 2.9k dps.

Weapons/links:

Build:

http://www.pathofexile.com/passive-skill-tree/AAAAAgYAB2MI9Ax9EH8RLREvEZYWvxbzHNweGh6UJjwmlSepKlssnC0fLUcvnTvhQZZEq1BCUzVVS1WuVi1XK1ptXfJh4m0ZbWxte3BScNVzU3i6eQN8g35Zf8aCEIIeh9uIQot6jDaOvo-mksGTJ5mam7Wdo597oi6io6crrD-sf7VItve4k8BUwfPDOsaezfrSGdVP1tHcV9533uXfsOL35oHrY_F28h3z6vyr_5M=
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Crazily wrote:
Dump chain and add faster projectiles.

Get a shield that has 2 +spell damage % modifiers.


Thanks for the tips and gear examples to go off of.
So to increase the dmg of my EK i want to get spell dmg or +cold/fire/light?
This is my gear:



What should I swap out? I feel like I'm kinda getting killed too fast
My build so far

(some gems I just have because I level them atm)

edit: i have 4 respec points in case I should respec some parts
Last edited by jooozek#2541 on Feb 11, 2013, 8:40:54 PM
The passive tree for the guide is bad IMO but it's great information on EK. Thanks
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jooozek wrote:
This is my gear:



What should I swap out? I feel like I'm kinda getting killed too fast
My build so far

(some gems I just have because I level them atm)

edit: i have 4 respec points in case I should respec some parts


It doesn't look like you've got any of the survivability spells set and where's your bear trap? Get a Frost Wall + Incr. Duration, Summon Skeletons + Spell Totem, and Temporal Chains. These three spells will save you a lot of damage in the long run. Skeltons gives flicker/blink/heavy hitting mobs focus the skeletons rather than you, leaving you to DPS in relative safety. Frost Wall puts a physical barrier between you and incoming damage, it's ghreat for stopping shield charges/rhoa charges and most projectiles. Temporal Chains slows enemies down allowing you to EK, move position, and EK again (rinse and repeat) until everything is dead.

How much HP do you have? If you have 2500 it's time to spec into EB. Also get that Divine Toughness node. Everything in your passives seems fine.

Your rings should have +spell damage/+cast speed/+spell critical. It's good to have chaos resist gear, but for the most part it seems you're sacrificing damage to resists.
Last edited by BEWBTUBE#1374 on Feb 12, 2013, 7:56:57 AM
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shroomdizzle wrote:
So to increase the dmg of my EK i want to get spell dmg or +cold/fire/light?


+spell damage
+spell critical strike multiplier/chance
+cast speed
+strength (if linked with iron will)
"
BEWBTUBE wrote:
-snip-


I've got only 1800 health currently and 600 es. Gems got messed up because I've changed my setup since that post, here is my current setup:



I've got Spell Totem/Summon Skeletons in my stash so gonna put them on my shield. About Frost Wall, my projectiles can pierce through it? Also, yeah, was thinking about getting temporal chains since it seems like it's pretty much needed for maps.

Thanks for advices.

EDIT: oh yeah, I didn't go for spell damage on my rings/amulet because I already have loads on my shield and dagger (148% in fact), I'll try for cast speed/critical chance.

EDIT2: forgot to mention about divine toughness, I was about to get it on next level.
Last edited by jooozek#2541 on Feb 12, 2013, 8:16:25 AM


I'm level 28 and my dmg is really bad, i cant go alone why?
What can i change?
People once believed that when someone dies, a crow carries their soul to the land of the dead. But sometimes, something so bad happens that a terrible sadness is carried with it and the soul can't rest. Then sometimes, just sometimes, the crow can bring that soul back to put the wrong things right.
Last edited by Crowi#0549 on Feb 12, 2013, 9:22:38 AM
How likely would you say it is to roll 3 green 2 red sockets on a pure armor chest?
I have started to look for a 5L, but I am kinda going back and forth between pure armor (would be best for the build) and armor/evasion (should make rolling 3 green 2 red WAY easier).

Edit: I actually found
but I guess it is quite hard to roll 3 green 2 red on that?
Last edited by Haggisahh#1309 on Feb 12, 2013, 10:15:55 AM

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