[1.2.0] How to Smash Heads.Guide for a CI Facebreaker Witch with Infernal blow2

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KorgothBG wrote:
Well the % melee physical damage pretty much add nothing to your dps so it's a complete waste of passive skill points. Going from the left side of the witch start is practicly 2 skill points wasted. Master of the arena has low to no noticable effect in this build. Get the aura effectivness nodes not the less mana reserved once... trust me you won't be able to run a third aura.. and you really don't need one. So yea .. pretty much that's it


Thanks! :)

Is there a reason why Melee Physical Damage does not add much here? As in that it does not really add up / get caluclated because we have no Weapon attached?
Last edited by thelegendaryof#3412 on Dec 29, 2013, 12:31:21 AM
Well think of the % physical damage like this :
You have let's say 800% more unnarmed physical damage from your gloves, the extra physical will roughly increase that with let's say 10% more in the end the difference won't be noticable.
"I'm going to show you pain you never knew existed, you're going to see a whole new spectrum of pain!!!!! Like a RAINBOW!"
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KorgothBG wrote:
Actualy the ES is kind of low... if you have chaos to waste you can try to make it better.. but in the end it's not that bad and you can save up for better gear in general.

With Discipline I have ~3000 ES, Circlet and Shield give a good bunch, it's OK for now. I also have good resists, depending on the shield I use even maxed ones, however, the mobs in the Catacombs still can perma-freeze me, not that great if your life depends on constant melee damage to heal yourself. They killed me through perma freeze, even with anti freeze flask, pretty mean these guys. ^^" Even worse than Void Bearers from the Docks, but these hurt you hard even with 75% fire resist, especialy elite versions with extra damage are a pain in the ass because they tend to attack you from some distance.
I'm really happy that I decided to add this build with Lightning Warp, it can save life and even fix desync! :)
Last edited by Fusion_Power#0294 on Dec 29, 2013, 7:33:10 AM
1 anti-freeze flask is not enough! I use 3!
"I'm going to show you pain you never knew existed, you're going to see a whole new spectrum of pain!!!!! Like a RAINBOW!"
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KorgothBG wrote:
1 anti-freeze flask is not enough! I use 3!

Cheater! :D
I have on flask always equipped but for Catacombs and for Library/Archives it is actualy a good idea to use more + Sapphire Flask. Somehow these Mobs can even freeze you with 85+ max cold resists, they must crit like crazy.
my desync issues don't make it better, freeze and chill are imho the worst enemies with this build (since chaos damage is no more), pretty mean stuff if you suddenly enter a room where one dozend Cold Skelletons fire 3x projectiles each towards you. I hate GGG for this stuff. ^^"
I .. really don't know :D
Never died due to being frozen.. not mention that i rarely get frozen even in 77-78 maps ..so... yea... no idea :D
But having more than 1 anti-freeze flask is a good idea.. you know... just in case ;)

P.S. don't forget to carry 1 anti-bleeding flask ;)
"I'm going to show you pain you never knew existed, you're going to see a whole new spectrum of pain!!!!! Like a RAINBOW!"
Last edited by KorgothBG#4084 on Dec 29, 2013, 3:45:41 PM
So far I am not in areas where bleeding can be a problem (I don't run maps with this chara yet, also skipped Dominus on merc) but it's always a good idea to cover up every possible status effect with your flasks. :)

Hello, guess this is personal preference, but I like to use bloodrage lvl5 with the lvl1 CWDT. Just get a one with quality (ie. enough life leech) and its autocasted pretty much always on.
IGN: Bunku || Timezone GMT +2 (EU)
Last edited by Bunku#7844 on Dec 29, 2013, 9:40:05 PM
Well yea some people prefer to use lvl 5 blood rage with CwDT ... but in my case it's not a good idea. Having more life leech is essential vs reflect, and sometimes it takes some time before i can actualy take damage and the trigger activates.
"I'm going to show you pain you never knew existed, you're going to see a whole new spectrum of pain!!!!! Like a RAINBOW!"
Not immortal, just unkillable my normal mobs.

OP with his/her current gear does not have capped Resists (77 fire/light). Screenshot is either in cruel/normal or someone else is providing purity of elements. OR OP has points into more resist nodes that aren't in the provided passive tree.

The hardest thing to gear for with facebreakers is resists. OP's passive tree only gives +24 resist all. This means that most of your resists will have to come from gear. And since you've used up most of your gear slots with uniques, you will have to get resists from your amulet/rings/armor or passive tree. Legacy rainbowstrides is good but not everyone has access to them (dom/nem leagues).

Oh and no cons to Infernal Blow? How about doing -resist/elemental weakness+Elemental Reflect maps. Vaal Pact won't save you from the reflected corpse explosions that are non blockable. You will one shot yourself from killing rares/magic packs in maps with these mods.
Last edited by EmAitch#3475 on Dec 30, 2013, 11:38:02 AM

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