TSC: Giving away the chance to make a unique and a custom Avatar! *EVENT* *Winners Announced*
time to show the Spectre some much needed love
ECTOPLASM RING ring lv 20 no Implicit Mods cold damage +% = 5-20 spectre has +% more life = 25-45 spectre has 25% more energy shield spectre does 25% more damage limited to being able to only raise one spectre Last edited by banezilla#2919 on Dec 11, 2012, 5:27:48 AM
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Gambler's Debt
Gold Amulet Decreases Critical hit chance by 10-15% (Minimum of 1%) Increases Critical Damage by 400-500% Increases Rarity of items found by 20% 1% chance to cast one random intelligence based skill on critical hit Drunken Sailor's Rope Rustic Sash 200-400 more unarmed physical damage 20% Reduced Cast Speed 10% Increased global Armour and Evasion 31% to all Elemental Resistances 50% movement speed increase when struck for 1 second Retribution Spike Shield Reflects 10-20 physical damage to attacker Reflects 10-20 Fire damage to attacker Reflects 5-10 Cold damage to attacker Reflects 1-30 Lightning damage to attacker Reflects 5-10 Chaos damage to attacker Blood of the First King Hybrid flask 100% Increased amount recovered 20% decreased recovery speed 300% increased charges Consumes all charges on use Immunity to stun during flask effect 17% increased recovery of other flasks 1 second delay before flask takes effect |
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DEATH KNIGHT ARMOR Ornate Ringmail lv47 armor 300 es 75 stat reg. str.80 int.65 added armor and energy shield +% 75-200 added spell damage +% 15-45 spells cost +30% mana +1 to lv fireball skill gem in this item fireball gem is supported by a lv 15 Increased Area of Effect + 10-30 Intelligence + 15-30 fire resistance - 15-30 cold resistance cannot use Iron Reflexes Last edited by banezilla#2919 on Dec 11, 2012, 6:26:50 AM
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Vigilance
Broad Sword (level 15) +40-75% increased physical damage Adds (5-8) to (10-13) physical damage +3-5% increased block chance +10-15% increased armour rating +10-15% increased evasion rating FT: Above all else, live Comments: It's obviously nice early on, and late-game some defense-heavy characters may want to continue carrying it, or use it in an off-hand slot when survivability is a must. Appearance: Short and heavy, like it was made to block attacks rather than actually hurt people. Unstable Fragment Opal Wand (level 62) +90-110% increased spell damage +50-75% spell critical strike damage +100% increased mana costs of skills Cannot leech mana You take 30% more damage from enemy critical hits FT: Who cares if you cannot control it? Just point it in a direction and let the power do the work Comments: Remember that Overpower support gem that got mentioned on the site that one time but hasn't actually entered the game yet? This wand is intended to be kind of like that. The lack of mana leech will have to be circumvented either by infinite potion-drinking or just easing up on other support gems. Maybe Eldritch Battery too. Appearance: Shiny and, well, unstable-looking. Covered in glowing energy crackling bits. Fossil Beak Jasper Axe (level 36) +80-110% increased physical damage Adds (11-15) to (17-23) physical damage +30-40% cold resistance +7-15% lightning resistance +10% increased movement speed +10% increased movement speed from effects FT: The wisdom of the Rhoa spirit is simple - don't stop for anyone Comments: The increased movement speed from effects applies to things like Phase Run, Shield Charge, or flasks of adrenaline - you get an additional 10% movespeed on top of the movespeed provided by those skills, so a flask of adrenaline could give 40% movespeed instead of 30% Appearance: Take Rhoa beak, stick it on a handle. Verizen Weave Jingling Spirit Shield (level 28) +12-20% increased spell damage +20-30% increased lightning damage +20% chance to shock enemies with lightning damage Shock stacks one additional time -20-30% increased lightning resistance +300% increased shock duration on you FT: The villagers would have been fine if they simply took her arm when they had the chance Comments: Extra shock chance and shock stacking. It does also make the wearer much more vulnerable to lightning damage. Maybe you should take it off for Chamber of Sins? Appearance: Really intricate. If you squint, you could maybe see a skeletal hand in all the threads? |
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DaiKatana of the Arcane Protector
2H Sword (the lowest damage >60lvl weapon) +250% increased physical Damage +200 base accuracy +10% increased attack speed Cannot deal elemental damage If an enemy takes more than 2 consecutive hits to kill,(ie 3 or more), that enemy is brought back as though dominating blow lvl 20 was cast on it. (max minions based on characters max minions) Let all the power in the world channel forth my conquered foes. Divine Sight ilevel 30 STR/INT helm no fog of war 20 chance to avoid crit (reverts to normal hit) 100% increased local defenses Converts all armour to energy shield at 50% effectiveness Can only use bludgeoning weapons (ie nothing sharp, knives, claws, swords, axes,bows, etc) The gods bless me with the sight of lords and their divine protection |
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No pictures sorry :( hope this doesn't count my ideas out !!!
* Gluttony * Flask 0/3 charges Fully restores Health and Mana over 1 second. Decreases movement speed by 75% for the duration of the flask Charges only restore on critical hits. * Witches Greed * Armour : Chest 1-6 sockets +1 to all support gems socketed Item Rarity found increased by 45% Item Quantity found increased by 15% +40 to all attributes +75 to all resistances * Wrath of Wraeclast * Weapon : 1 Handed Sword 1.7 Attacks per second 2-3 Sockets +30 Strength +30 Dexterity +10% Attack Speed +50% Accuracy rating When falling under 50% Health the bearer becomes enraged increasing damage by 25%, while reducing Intelligence by 50%. " An enraged exile knows no balance". " Leaping Pride " Armour : Boots 1-4 Sockets +100 Dexterity + 25% Movement Speed + 50% Evasion from projectiles + 50% Damage taken from Melee strikes. " An exile's ego on the outside is larger than life, and sometimes it can cost him his " " Envy of Yarn the Sloth" Armour : Gloves 2-4 Sockets Movement Speed Reduced by 20% Attack Speed Reduced by 10% +50 to all attributes +50 to armor rating +50 to all resistances While at full health damage done is increased by 50% While below 25% Health Item Rarity / quantity is increased by 75% Last edited by Fabio89#0189 on Dec 12, 2012, 10:26:03 AM
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Explanation
the idea is that for each frenzy charge you get you will reserve a portion of yuor health and when you have atleast 23 charges your character is at "Low Life"
and the random targetting whould cause any skill (or default attack) that your character whould perform whould pick a random target that is is range for that action melee attacks whould target a random enemy in melee range ranged attacks whould target a random enemy in range for that attack the drawback of this is that your movement skills: Leap Slam, Shield Charge, Whirling Blades and lightning Warp whould also target random enemies, so no escaping with these abilities allowed :D also this item should give chaos resistance as chaos damage is the main problem for "low life" characters. |
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Here's my contribution.. for the moment :D
CLONE BREAKER: When ever you attack, your attack has a 20% chance to also hit every enemy with the same name as your target in a 20m radius. This armour has a fixed slot arrangement of 4, linked, colourless sockets. White sockets in which you can place any coloured gems. I AM ERROR
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Momentum
Onxy amulet +35 Dexterity +35 Intelligence +3 Frenzy Charges +3 Power Charges Each successful one shot kill from 100% to 0% of the monsters life grants either one Frenzy or one Power charge Each failed one shot kill removes all Frenzy and Power charges While wearing this item Power and Frenzy charges cannot be obtained through any other means Maximum endurance charged are reduced to 0 Every Power and Frenzy charge adds a additional 3% to attack speed and 3% to cast speed They don't stop dying and i don't stop killing. Last edited by vajura#3379 on Dec 10, 2012, 11:22:11 PM
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Triglav
Auric Mace 125% Increased physical damage 25% Increased attack speed +40 Strength +60 to maximum life Adds 80-100 fire damage Adds 80-100 ice damage Adds 80-100 lighting damage Single target skills hit 2 additional enemy's near the primary target, damage for each target hit is reduced by 20% While wearing this item AOE skills have their radius reduced by 60% and they deal 60% less damage 3 roa's with one swing |
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