support!

It's fairly easy to calculate:

Using the Scion tree, which has 0 Minion damage passives, 100% base and a 15% Sidhebreath that's 115% total.

If you add a lvl 16 Minion Damage gem for 73%, that's 186% total.

The increase from that is 186/115=1.61 which is equivalent to 61% more damage.

(edit: correct value ofc. is 188%, 188/115=1.63 for 63% more damage)

The Remote Mine can provide a maximum of 49% more damage. The Minion Damage gem at 20/20 will be 93% at which point it can do 208/115=1.80 which is 80% more damage.

[Removed by Admin]

Last edited by Kieren_GGG#0000 on Jan 17, 2014, 5:00:33 PM
Auramancer huh, read my latest in the Witch topic to see whats the fundamental flaw in your spec :-) :-)

Ok, in response to your passive-agressive post of misinformation;

All of a sudden BMs don't benefit from 40%+15% extra life from Chober and Sidherbreath (Or the extra life from the tree OR the Minion Life Gem)? Monkey didn't do his homework.

"
Final damage = (base damage) * (100% from base + all additive mods that apply ) * ( all multiplicative mods )


wich means:

(xxx damage) * (100% + 15%(Sidh) + ALL LIFE MODS FROM TREE AND GEAR) * (49% + 34%) (Remote Mine + Trap)
vs
(xxx damage) * (100% + 15%(Sidh) + ALL LIFE MODS FROM TREE AND GEAR STILL + (93%))

I'm fairly sure, even most of the Monkeycage(tm) inhabitants can see the mistake in your 'logic' here, that is;
Multiplicative vs Additive damage.

Spoiler alert,

Spoiler
Multiplicative (aka. MORE damage) > dinky additive damage from poopy supportgems (increased damage)


[Removed by Admin]

p.p.s.: 100+15+73=188, nervous too? :-)


@Sampudrinker
Stream: www.twitch.tv/sampudrinker
Last edited by Kieren_GGG#0000 on Jan 17, 2014, 5:01:34 PM

So this confirms that, if for example I do not own sunblast to trigger the trap gem, then minion damage is better option to increase damage than remote mine, correct? But if and when I get sunblast, then it is way better to use trap + mine, correct again?
Hey guys. I thought about using the 3 purity auras (fire, lightning, ice) instead of purity of elements. A reduced mana gem lvl 16 and the 41% reduced mana from the tree are enough to run them. The drawback is that you wouldnt be able to use determination. I guess you could use this setup in elemental heavy maps (maybe its better for piety runs too, not sure tho but ill try it tomorrow when my gems are a bit higher). Just thought about sharing this idea because sam didnt address it in the guide. You should have enough links to use the additional gem and you also can use your swapped chest piece for it.
Last edited by CptQaoz#6689 on Jan 15, 2014, 11:12:33 PM
"
Jplays wrote:

So this confirms that, if for example I do not own sunblast to trigger the trap gem, then minion damage is better option to increase damage than remote mine, correct? But if and when I get sunblast, then it is way better to use trap + mine, correct again?


That's not how I understood it. The point is that we're less interested in increased damage talents (which zed rightly pointed out we have few of) than in the kajillion sources of increased life, because (un)righteous fury does damage relative to max hp and he's adding that into increased damage calculations. Remote mine on its own is thus dramatically more damage than increased minion damage. Don't know if there's a way to verify if this is how the calculation is performed, but it sounds right.
IGN:
Catdurid
SkelliesErrywhere
"
Mankrik147 wrote:
"
Jplays wrote:

So this confirms that, if for example I do not own sunblast to trigger the trap gem, then minion damage is better option to increase damage than remote mine, correct? But if and when I get sunblast, then it is way better to use trap + mine, correct again?


That's not how I understood it. The point is that we're less interested in increased damage talents (which zed rightly pointed out we have few of) than in the kajillion sources of increased life, because (un)righteous fury does damage relative to max hp and he's adding that into increased damage calculations. Remote mine on its own is thus dramatically more damage than increased minion damage. Don't know if there's a way to verify if this is how the calculation is performed, but it sounds right.


So if BM's do base dmg of 100dmg/s.

A.

Spectres with minion damage (increased damage, max 77%), life passives (70%), Queen's degree (increased 15% life and 15% damage) and sidhebreath (increased 15% life and 15% damage).

100 * (1 + 0.77 + 0.70 + 0.15 + 0.15 + 0.15 + 0.15) =
100 * 3.07 =
307dmg/s

B.

Spectres with life passives (70%), Queen's degree (increased 15% life and 15% damage), sidhebreath (increased 15% life and 15% damage) and remote mine (max(?) 48% more damage).

100 * (1 + 0.70 + 0.15 + 0.15 + 0.15 + 0.15) * 1.48 =
100 * 2.3 * 1.48 =
340.4dmg/s

Yep, it seems that I will switch back to remote mine again. :)
Last edited by Jplays#7836 on Jan 16, 2014, 7:25:58 AM
Ok first off thanks to all those who added (or tried) costructive information answering my question. Some people seems to be more interested measuring their penis then actually add up useful information and reach a correct formula ^^

"
Righteous Fire: Enemies Burn for 50% of your maximum Life per second as Fire Damage


So the BASE damage of the spell is based off max health the way I see it, and using +%increased life together with the Damage multipliers on the formula is a mistake. You have to calculate the minion final health first, and then add all the multipliers.

the way I see it:

RF damage = (Base Health * Increased Health) * (SUM(inc.dmg.multipliers together)) * (more damage1) * (more damage2) * (etc)

In other words all the increased health together works as a separate multiplier, on top of it we add the increasd damage multipliers all together and then finally every single more damage separatly. We cant know the base health of the monster but it doesnt matter. If the formula above is correct we can replace base health with 1 and obtain a final damage coefficient off it.

also, still on RF:
"
Passives: The burning effect that damages both the player and enemies is not affected by x% increased Spell Damage. As of Patch 1.0.2 x% increased Burning Damage and x% increased Fire Damage no longer increases the self-inflicted damage, but does increase damage to monsters.


So its not clear how this works about minions, more damage and increased damage both work? none of them or just 1?
IGN: Lucy_SkyDiamonds
Hey Sam,

I am a poor player who started the poor version of your build. I am now 74 and farming Piety.
I have pretty much all your recommended poor items and am sitting at 58IIQ and 162IIR.
I do not kill her nearly as fast as you in your videos but thats to be expected i suppose with the poor man gear :P

My question is, i am making consistent currency now farming her but which items would you recommend upgrading first?
I am puzzled on whether I should go for some good IIQ items first like the flask or the rings or If I should try to get some items to make my pets stronger for faster kills. If I do get items for my pets, which should i get for the best bang for my buck. I wish I knew how to link my gear but i dont know how.

I only have about 1ex worth of currency currently and working towards more slowly but surely.
so likely i would only be able to buy one item at a time for a while. Should i wait for 4-5 ex and say get montregul first? or other stuff mentionned above.

if you wouldnt mind making a short list of 4-5 first items i should upgrade it would be appreciated.

thanks for the guide!
"
Kezz123 wrote:
Hey Sam,

I am a poor player who started the poor version of your build. I am now 74 and farming Piety.
I have pretty much all your recommended poor items and am sitting at 58IIQ and 162IIR.
I do not kill her nearly as fast as you in your videos but thats to be expected i suppose with the poor man gear :P

My question is, i am making consistent currency now farming her but which items would you recommend upgrading first?
I am puzzled on whether I should go for some good IIQ items first like the flask or the rings or If I should try to get some items to make my pets stronger for faster kills. If I do get items for my pets, which should i get for the best bang for my buck. I wish I knew how to link my gear but i dont know how.

I only have about 1ex worth of currency currently and working towards more slowly but surely.
so likely i would only be able to buy one item at a time for a while. Should i wait for 4-5 ex and say get montregul first? or other stuff mentionned above.

if you wouldnt mind making a short list of 4-5 first items i should upgrade it would be appreciated.

thanks for the guide!


Im not sam but ill try to help you. Dont get the expensive summoner gear. Its just for doing maps and you dont need it for fast piety kills. Your (BM) damage will rise extremely by leveling your gems. The last levels (like 17-20) make a HUGE difference especially concerning survivability of the zombies/BMs. Also try to snapshot the BMs with remote mine and concentrated effect (1 atleast, other one with inc. aoe). Remote mine and conc effect at level 17/18+ give you enough damage to do piety extremely fast.

So yeah. My recommendation would be to get better MF gear (andvarius, div. flask).
Last edited by CptQaoz#6689 on Jan 16, 2014, 8:06:11 PM
Is there any reason to continue using a +2 minions helm if I'm snapshotting my zombies and have no reason to resummon them? I'm also not using animate guardian for the time being. Getting a +2 minions/high life/large amount of iir on a helm is scary expensive, and that's without any other useful stats like good resists or armor. Instead I could use a max iir helm with life and anything else useful once I've snapshotted the zombies, and simply know that I won't be able to resummon decent zombies on the fly. Which I wouldn't really be able to do anyways, since I don't have chober/sidhe/anything else readily available.

So basically I'm asking if having a helm other than a +2 will mess up snapshotting and cause them to not be increased in level when they re-zone. If the +2 will remain snapshotted, I'll give a regular helm a try. Thanks for any advice! Loving this so far. The budget build even easily soloed dominus with CoD specs.
IGN:
Catdurid
SkelliesErrywhere

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