Scion Class. please GGG, reconsider.

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CharanJaydemyr wrote:
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EnviousMind wrote:
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CharanJaydemyr wrote:


You get it. They need an elegant and somewhat subtle way of restoring class definition, and making distant keystones that much harder to get to is pretty much it.

Conversely, the Scion will be Jill of all trades, master of none.

It's a fairly simple concept.

I have no doubt there'll be changes to her nodes as time goes by -- look at how many iterations the other classes have been through. People can't expect her to be perfect out of the gate.



And I approve!

Have a crazy built in mind? Go for Scion!
Want it tanky & melee? Better get the Marauder.
Sparkles & Rain of Fire? That Witch does it!

Oh, your old built might be screwed or even impossible. But you get a free respec! So please, make use of the brain you have and adapt to the new situation.

This game has only gotten better in the last year, what makes anyone think it will get worse now?


Several of my builds will be screwed, especially those that make arduous skillgrimages. Blood Magic melee Shadow is my favourite, but I'm hoping GGG address his mana management issues so that we won't feel so inclined to race for Blood Magic in the future.

But so what? If a build gets screwed, you suck it up and make another. And chances are it'll be even better than the last. :)

tell that to people who are 90+ and have worked hard for their gear for that specific build, lol sorry, you cant get to that side of the tree anymore.. yeah you know.. those nodes you need the most to make your build, nah, you cant have those now.
.... suck it up and make another?
Last edited by Mythicpoe#7612 on Oct 5, 2013, 7:14:30 AM
Some people dont get the concept of Jack of all trade master of none
ZiggyD is the Labyrinth of streamers, some like it, some dont, but GGG will make sure to push it down ur throat to make you like it
Scion new Death Knight.
Already called it.
inb4 the bitching starts in the forums all over the place because of 95% broken builds and totally unbalanced and new skills which will screw this game ...

instead of testing and balancing existing stuff GGG causes more confusing with adding untested shit

oh man, that's going to be soooo hilarious when release comes
cant wait to jump on the forums and hear everyone cry cry cry

and after a few days of making my day here i'll enjoy blizzcon and lmao about the crying here ...

GG GGG
Live Stream: https://www.twitch.tv/menthur
Twitter: https://twitter.com/CMenthur
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sidtherat wrote:
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Ragnar119 wrote:
I am not sure what the problem with the new class. You start in middle, but the end result is same for any class, as any class can get to middle for same number of points as the new class needs to get to the edge.

The only "benefit" of new class is that it starts in middle so first levels you will be limited to the nodes close to you, but with high levels you are same as any other high level character.


you are thinking as if the middle has not been changed. dev uild that was shown (And changed since then!) had a tree without that 'ring' in the middle - that is it was almost impossible to go trough the middle at all. and this IS a huge thing affecting pretty much all end-game builds

and this game is so easy low-level that you dont need to assign any passives up to lvl 15+. just get two coral rings, leather belt and swap rings with resist rings for mervel. done. you are now lvl 15 without assigning any passive



Is middle change or not, doesn't make a difference to the scion class at all. Why? Because you will still need to go from middle to the edge of other passive tree classes. If you can go to the edge, than the other classes can also go to the middle for same number of points.

If i understand good, people are saying because the class starts in middle it will be OP, but there is no reason to think like that as every class can get to middle for same number of points that scion will need to get to other class. And scion can not stay in middle as there are not that many powerful nodes there, so it will need to go to other classes part of the tree.

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exorzist wrote:
inb4 the bitching starts in the forums all over the place because of 95% broken builds and totally unbalanced and new skills which will screw this game ...

instead of testing and balancing existing stuff GGG causes more confusing with adding untested shit

oh man, that's going to be soooo hilarious when release comes
cant wait to jump on the forums and hear everyone cry cry cry

and after a few days of making my day here i'll enjoy blizzcon and lmao about the crying here ...

GG GGG


Man, what happend to you? What changed that dramatically in the last few months that you started trolling so hard
Last edited by Ragnar119#4963 on Oct 5, 2013, 8:23:02 AM
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databeaver wrote:
Are they changing the center area so that you can no longer traverse from one sector to another unless you are Scion? If not, surely e.g. a Shadow can still get CI+GR+VP for 24 nodes minimum, which is only two more than the Scion.


we dont know cause we havent seen the final tree, but yes in the tree they are playing with in the press tour copy of 1.0.0 there is no circle around the middle, you wont be able to get ghost reaver + vaal pact with any class other than Scion. You can cross from the upper shadow side to the upper templar side through a string of specific nodes, 6 energy shield nodes then another little cluster of something, so only specific ES builds will be able to cross the top of the centre efficiently and no one can loop around for vaal.




People keep bringing up that any build can start anywhere, and you can get 'all' the nodes in the current setup. That is absolute nonsense, every build I have has had to sacrifice as many keystones and clusters that would be great as ones Ive managed to get, Ive seen friends copy my builds and try to start them as a different class only to end up seriously deficient in some area and I tell them look, I min/maxed that build and if you dont start as a Ranger you wont be able to do this right, youre going to end up short on life, and they do end up short on life and die all the time.

There is not enough life or es in any one place to stay there, youre always going to end up with a lot of builds that take marauder health, templar health and duelist health, and those builds will end up 2 or 3 points different depending where they start. Yes, that exists, of course it does, but you cant start those builds as a shadow, you cant just grab eldritch battery on those builds because 'its free and I can cherry pick all the nodes' you cant leave out res tech, stack a ton of accuracy, crit chance and crit damage, you cant even grab ondars half the time because its too many nodes, and its right there on your doorstep. Its not often you find a build that can only start in 1 place, its not often you find a build that can do the same thing starting in 4 places either.

The idea that you can start anything as any of the 6 classes is nonsense, absolute nonsense, so is the idea you can get 'all the nodes'. Sry but someone needs to pull you guys up on this cause its not remotely true and you throw it out there as accepted fact that you then base further points on. "points dont matter at late levels, 10 points more or less has no meaning" again its not true, 10 more points spent on life is a LOT of life, significant amounts, some builds that do good damage are only spending 10 points total on damage, another 10 is twice as many damage nodes. 5 points matter in this game, you can argue 2 or 3 dont matter much, fine but points matter.


I love all you people on the forums, we can disagree but still be friends and respect each other :)
Jack of all trades but master of none. I'm not worried about the Scion class becoming OP, I'm confident that GGG will make the class balanced.
Pants of Textile
Last edited by nikals#4625 on Oct 5, 2013, 8:45:03 AM
Cry before we even play the new class. QQ
I really don't think I need to point it out, but the "center" of a graph is poorly defined at best. Just because the display of the graph places her at the center of the picture doesn't mean that she's closer to stuff in terms of nodes spent.
I am afraid that at point when enough players get great gear and uniques some really op build will surface with Scion because she is able to get all the important keystones, witch in turn could cause some serious nerfs that will screw other classes. I fear this will be a balance nightmare and that they should have introduced it sooner in open beta to get some feedback.

Ofc we had a fair share of those builds in beta but it was a simple matter of moving some important keystones a couple of spots away and some slight nerfs to certain nodes to fix. Since Scion is in the middle of the circle this will be much harder to accomplish.

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