Self-Found (League) [Thread outdated!]
" You are 100% correct on the item progression past level 40. Getting 4 link drops is too rare and needs tweaking so we get a higher % chance of these items dropping as we progress into the 50s, 60s, 70s, etc. At the same time you need to start decreasing the % chance of getting a 1 or 2 socket item. By the time we are past 50 levels we should rarely be getting any drops with only one socket. Same thing goes for the vendors. So much 1 socket trash thst gets in the way. Past level 60 we should be inrementally finding 5 socket and 6 socket items without the need to have high IIR on our gear. You are clearly wrong about looking at the top leader board players, seeing how they made it there with their builds, and then trying to duplicate their build. Some may do that and as a newbie PoE player at the end of last year I sought insight into the play mechanics and how to effectively use the passive tree by looking at other builds for guidance but never ever tried to mimic the leader board builds. The way PoE is designed with the passive tree's flexibility to create millions of different builds there is no desire on my part to duplicate another top players build. Doing that would spoil one of the key fun reasons I play PoE. The fun in playing any arpg comes from: 1. Questing and killing monsters 2. Looting for gear and currency 3. Experimenting with character builds (build diversity) 4. Immersion into the arpg with a rich storyline and lots of NPCs that have a story to tell us. 5. Group play 6. Item hunt (farming for item prgression) and trading For the SFL desiring player the trading part is removed and I'm sure some would rank group play higher but putting details aside these are the basic reasons I'm/we're playing PoE. So for the SFL player, the item progression is key to going from level 1 on the Wraeclast beach to the final Merciless boss battle and the endgame maps. So for GGG to create a Self-Found League, a better item progression path needs to be implemented, a more generous currency drop rate on the crafting orbs, especially the Jeweller, Fusing, Chance, and such, with some kind of reasonable vendor recipes for the Jeweller and Fusing like you have for the BW and AS currency (which works well unlike some of the others). "You've got to grind, grind, grind at that grindstone..."
Necessity may be the mother of invention, but poor QoP in PoE is the father of frustration. The perfect solution to fix Trade Chat: www.pathofexile.com/forum/view-thread/2247070 |
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" You're not just removing trading, you're damaging the build aspect of the game, since a certain build-enabling unique may never drop for you with the way the game is currently built (yes, even with better drop rates). You're also hurting group play for other leagues, but we've been over that already. |
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" I disagree on the league being temporary. We've played Anarchy ad/or Onslaught for the summer 4 months and I and a lot of players will be sad on October 8th when these leagues are over. GGG will probably have new leagues to play in PoE v1.0.0 and hopefully with all are postings and feedback GGG will have some new permanent leagues to play that are closer to our own "goldilocks" ideal play style. "You've got to grind, grind, grind at that grindstone..."
Necessity may be the mother of invention, but poor QoP in PoE is the father of frustration. The perfect solution to fix Trade Chat: www.pathofexile.com/forum/view-thread/2247070 |
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" why no ladder? you could just choose to ignore the ladder if you have no interest in it |
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" No ladder if you want increased drop rates, else people would QQ endlessy that its "easier" With ladder if drop rates stays the same Dogs Summoner - http://www.pathofexile.com/forum/view-thread/885199
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SFL should be PERMANENT ONE not temporary
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"I resent being lumped in with things like scamming people. And I guess auction houses too, and even spamming — seriously, create a thread on the forums with your wares, have buyers search your stuff out with poe.xyz.is or poexplorer.com, trade chat spam for non-gems non-currency might not be evil but it's definitely stupid. But I digress — the scamming thing is the part I'm truly insulted by. Habitual, deliberate scammers should actually be banned, if you ask me. Pretending I approve of such activity, even in an obvious joke, is a slap in the face. However, the core message of the original Seuss tale — actually try something before you QQ about it — is something I stand behind completely. Consider this reply: "Flat-out admitting zero comparative experience. Yet Kellog feels free to utter proclamations such as: " "In your particular case, you're dead on — you cannot compare them. "Do you honestly believe you have the slightest clue what the appropriate drop rate increase would be, even if we were to accept all of your other premises? I can't figure out who in this thread actually has the experience to know what they're talking about, and who is just talking out their ass. That's something that's on all of you; it's an honor system. If you don't know what you're actually talking about, honestly, I'm not even saying you need to keep quiet — you can still say what you think, just be honest enough to qualify your statement with "it seems to me" or something similar so that we know your proclamations are essentially educated guesses. I have nothing against educated guesses; I do have something against novices posing as experts. When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted. Last edited by ScrotieMcB#2697 on Sep 7, 2013, 9:51:52 PM
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i had a dream...
Spoiler
about the new iphone
The rest of the 'end-game' content will be available along with a heap of new stuff when the game launches in a few months time. From what I've seen it's going to be awesome. - Michael_GGG Last edited by tobes111#6962 on Sep 7, 2013, 10:55:35 PM
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I'd figure just weighing in on the idea itself... It could be possible but the thing is the competition level of players and why Play the league in the first place. I myself love ladders it gives you something to look up to imo; just on the offhand.
Now Self-Found league I adore the idea but is it even possible to implore in the first place? What I can see from my idea personally is a RACE League This new race could be going through the maps self-found solo or party no items are kept after but the item drop rate for the rarer things are dropped at a increased rate wither this be sockets,links, or uniques/rares even maybe boosting experience gain slightly also. Maybe make it have mods and increased points given whatever GGG feels like handing us men among gods. My problem with it being a League is basically what other players and even GGG are stating, so I don't see me needing to extend the discussion on that point. Looking for HC Guild PM ME
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