Consolidated Feedback After A Year Of Playing

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iamstryker wrote:

You appear to be completely sidestepping everything I just said by blindly attacking something you don't really know anything about. I have never said that people should be rewarded for lack of dedication and get access to items that they can't be bothered to farm for. What I said was that I do not believe that one build in this game should be imbalanced and locked behind RNG. I believe all builds should be equally accessible. This belief is completely different then what your trying to make it seem.

You and I have different belief systems about this game but that doesn't negate the arguments I was just making about people who defend or do not defend Shavronnes.

p.s. your statement that I am whats wrong with gaming is hilarious, thanks.

There are people out there who farmed the item multiple times, MULTIPLE times, so apparently it is possible but requires dedication and discipline.

Asking for better accessibility automatically rewards them for the lack of dedication, whether thats your intention or not. Its a fact.
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nynyny wrote:


He is one of the people who demand better accessibility for end game items


This is false.


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nynyny wrote:

Guess what group 95% of the people whining about Shavronnes are part of. They dont even get that changing Shavronnes doesnt change anything about RF, or maybe just dont want to admit it because they want to use it themselves as soon as a cheap alternative was released.


This literally has nothing to do with what I was talking about at the top of the page. Obviously when I talk about Shavronnes like others I am not talking about that one chest piece but the build itself that everyone and their mom is using.

Also, I am a dedicated player and always will be.
Standard Forever
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JohnNamikaze wrote:

Though, some would take it to the extreme of what is "good effort." Some would say 1 hour (lazies) and some would say 1000+ hours (crazies), and like me and probably others would say about 100-300 hours (realist or at least reasonable folks).

I believe that there are quite a few people who farmed docks for less than 300 hours and got enough currency for Shavronnes. So its price is reasonable by your definition.
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Noobshock wrote:
Way to turn this otherwise interesting feedback thread into a pile of shit guys. GJ.

The problem with threads like this one is that he is basically asking for changing every aspect of the game. There are a few topics I agree with but they have been known for quite a while (primary skills, totem builds for example)

How are you supposed to discuss 15 different aspects that all are completely subjective? If he wanted actual discussion he should have created a seperate topic for every single one because you could argue about why specific builds are broken for hours, and yet it will nearly always stay a discussion with subjective arguments.

Read the paragrahp where hes pointing out the "redundancy" of the passive tree for example. Hes basically criticizing the possibility to roll a caster-marauder, something that is a core idea of the game.

e/ Especially since his point isnt even true. A LLRF Shavronnes based Witch is MILES above a FP Marauder since you usually double the base damage, have way higher crit chance and multiplier, cast nearly twice as fast and on top of that usually have at least the same amount of defenses, youre probably even safer thanks to Vaal Pact.
Last edited by nynyny#3398 on Aug 24, 2013, 7:45:42 PM
You guys can go round & round in circles talking about low life if you like but the idea of this post was to try and get some perspective on 'the big picture'. Shavs is just 1 part of the game that suffers imbalances, there are many more & they all culminate together in a weird domino effect. To squabble over the small stuff has got us nowhere, I think with launch approaching it's about time people drew some feedback from their beta experience as a whole & not just sweat the small stuff.
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nynyny wrote:
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Noobshock wrote:
Way to turn this otherwise interesting feedback thread into a pile of shit guys. GJ.

The problem with threads like this one is that he is basically asking for changing every aspect of the game. There are a few topics I agree with but they have been known for quite a while (primary skills, totem builds for example)

How are you supposed to discuss 15 different aspects that all are completely subjective? If he wanted actual discussion he should have created a seperate topic for every single one because you could argue about why specific builds are broken for hours, and yet it will nearly always stay a discussion with subjective arguments.

Read the paragrahp where hes pointing out the "redundancy" of the passive tree for example. Hes basically criticizing the possibility to roll a caster-marauder, something that is a core idea of the game.

e/ Especially since his point isnt even true. A LLRF Shavronnes based Witch is MILES above a FP Marauder since you usually double the base damage, have way higher crit chance and multiplier, cast nearly twice as fast and on top of that usually have at least the same amount of defenses, youre probably even safer thanks to Vaal Pact.


Nynyny I am going to respectfully ask you to stop posting in this thread, I feel you have said your part, thanks for the feedback.
For reference, nynyny has done this multiple times in multiple threads around Shavronne's.
I hope it doesn't overly detract from a considerably well-written thread.
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lethal_papercut wrote:
You guys can go round & round in circles talking about low life if you like but the idea of this post was to try and get some perspective on 'the big picture'. Shavs is just 1 part of the game that suffers imbalances, there are many more & they all culminate together in a weird domino effect. To squabble over the small stuff has got us nowhere, I think with launch approaching it's about time people drew some feedback from their beta experience as a whole & not just sweat the small stuff.

The fact that you give feedback isnt negative but the fact that you think its helpful to pretty much say "well in the end every aspect of the game needs rework" is, at least in my mind, quite amusing. Youre basically criticizing every aspect of the game and ask for more and better content.

Something like that was nice in closed beta, but its not of any use before launch.

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lethal_papercut wrote:

Nynyny I am going to respectfully ask you to stop posting in this thread, I feel you have said your part, thanks for the feedback.

If you state stuff that is so obviously false I feel the need to point it out because there are enough people playing this game who believe stuff just because a guy with a shiney title posted it already and I honestly dont think that you yourself want to spread false information, you simply dont know better.
Last edited by nynyny#3398 on Aug 24, 2013, 8:01:58 PM
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nynyny wrote:
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lethal_papercut wrote:
You guys can go round & round in circles talking about low life if you like but the idea of this post was to try and get some perspective on 'the big picture'. Shavs is just 1 part of the game that suffers imbalances, there are many more & they all culminate together in a weird domino effect. To squabble over the small stuff has got us nowhere, I think with launch approaching it's about time people drew some feedback from their beta experience as a whole & not just sweat the small stuff.

The fact that you give feedback isnt negative but the fact that you think its helpful to pretty much say "well in the end every aspect of the game needs rework" is, at least in my mind, quite amusing. Youre basically criticizing every aspect of the game and ask for more and better content.

Something like that was nice in closed beta, but its not of any use before launch.



If you want more and better content, check out d3.
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nynyny wrote:

Something like that was nice in closed beta, but its not of any use before launch.


Go back and read my posts from a year ago, they say the same things, nothing has changed, Open Beta has been a content injection, there has been almost zero balancing. The overall point of my thread was to get it all in one place, for the last time, as a way to highlight that almost every fundamental area of the game has remained untouched by the balance stick for over 12months. This post is not meant to be some revelation to GGG, it's more of a summary of my observations.

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