The Amazing List of Ideas [Updated 03/07/2014]
Magic, Rare and Uniques should have different background colors in the inventory
merp merp
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Add more traps and mines.
1- Voltaic Mine - INT/DEX //land mine for lightning damage with increased chance to shock and to crit, small area of blast 2- Explosive Mine - INT/DEX //land mine for fire damage and physical damage, small area of blast 3- Poisonous Trap - DEX/INT //same skill as used by alchemist at act 3, trap for chaos damage over time, small area of blast, small area of DoT 4- Fragmentation Trap - DEX/INT //trap for physical damage and small chance to cause bleed for more physical damage over time, small area of blast 5- Forceful Trap - DEX/INT //trap for physical damage plus knockback and stun duration, small area of blast |
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IGN Valeeras
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IGN Valeeras
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" I can see how it may feel distracting for some players, that's why I suggested it as a toggleable option. When I play on my laptop, I have to use --nosound to save half a gig of memory (otherwise the game crashes periodically), so it's not as easy as bringing everything but sound effects down, sadly. |
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Amazing List of Ideas
I just wanted to quote the colors sorry. http://1.bp.blogspot.com/-l6FT-CejS6U/UCP0pkxOIeI/AAAAAAAAHSs/PSTjnPU_1iE/s1600/angry-old-man-meme-trolling.jpg
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http://www.pathofexile.com/forum/view-thread/480542
Tweaking shock stacking from 3 stacks of +40% damage to 6 stacks of +20% damage is something quite useful. http://www.pathofexile.com/forum/view-thread/486747 There are some nice ideas posted by others. Last edited by PHRandom#0174 on Aug 5, 2013, 4:39:35 PM
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" lol IGN Valeeras
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IGN Valeeras
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Show total %quality of all items in trade window making it easier to know how much you're missing for a whetstone etc.
just one more map Last edited by Bereadytocry#4164 on Aug 8, 2013, 12:53:55 PM
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