Path of Exile 0.11.0
AWESOME ! :o
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" Death in Hardcore goes to Standard. Death in Onslaught goes to Standard. At the end of Anarchy, chars move to Standard. At the end of Onslaught, chars move to Hardcore. |
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They're finally introducing a ladder system! Thank the lord someone figured out why D2 was so addicting!
Love the new changes, and I suspect more buffs to melee in the patch notes ;D "Playing jank off-meta minion builds since 2012"
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" It makes the game easier for newbies, doesn't "help" them. There's also a downside to it, as you'll quickly find the rares you're picking up are worthless where-as they were decent a month ago. Reminds you of another game? |
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I felt like I was reading written porn when I read this. SO SEXY! OMG WEDNESDAY COME ALREADY!
IGN: UrName(Standard)
IGN: Mr_Freezy(Anarchy) or S_P_O_R_K_E_R (Anarchy, usually on this one now for farming) or just add AMC93 |
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Wow these changes are amazing, and the new leagues, extremely well done GGG.
Haven't been playing games for 2 months or so now, hope to be there for these events. Does the armour changes make it so that a melee character can survive a hit from Vaal Oversoul in merciless? I play games... shocked, i know.
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The patch looks great overall but feedback from my point of view:
I was really hoping to see a crit affect added to straight melee damage to counter the reason not to go physical with elemental added. Where is the crushing blow, punture, or benefit to critting physical damage... The reduction of overall dmg from monsters has to greatly outway the reduction you are doing to life and es nodes. The biggest problem with my melee characters is the damage I take not the damage I deal. I added to tons of ES nodes because im weak compared to the damage im recieveing not because the ES nodes out weigh the damage nodes overall. 1 major dysnc almost equals death no matter how much damage I deal. I Like the idea of new items in the new leagues, I would like to see more league only items be transferable at the end of the league into HC mode. This gives me reason to start a new character and play a league where losing many uniques and self found items at the end of the race if I am alive makes me just want to farm HC. I love D2's style of ladder and items where new uniques where only able to be found if playing ladder at the time and then after the ladder they transfered into your normal hc or sc mode. You said armour type skills are getting buffed, that includes evasion? Last edited by Malzarius#3949 on May 31, 2013, 11:59:34 AM
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oh my god i have to change my pants now
fuuuuarrkk and a skill reset <3 now i can respect all my lvl 60+ failed builds lol |
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I am hoping, and would love to see a listing of passives that will change with before/after numbers as well as a before/after passive tree.
I was going to take a witch up to get to righteous fire but that sounds like it'll be more difficult/less viable now. Unless they modify righteous fire or the ES rebalance will allow for the same obtainable ES through more nodes allocated. Which hopefully are freed up through increase to damage nodes so requiring less spell damage nodes currently. That'd be the give/take I'd like to see. Already the INT node which is urrently +30 int will now be +20 int AND 20% spell elemental damage. That's 20% damage worth of nodes I can use for ES (if available) Pacific (GMT -8) Time Last edited by Madcow1120#4324 on May 31, 2013, 12:00:10 PM
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" LOL, that elitism. A lot of people who own Kaoms know precisely how OP it is and wish that it will get nerfed. Unlike you, some people have enough integrity to point out when things are wrong even though they are gaining advantages by those things. This message was delivered by GGG defence force.
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