Looting -- The official thread for discussing the loot system. Updated 18th March, 2013.
" Lucky for me the microtransaction shop will allow me to create my own league with Non-FFA loot maybe. Or i know i can pay to join a Non-FFA league. All thanks to GGGs microtransaction shop! |
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" See, I guess this is where we "diverge". The loot mechanics in an ARPG. Is in fact a big (HUGE) part of the game. Planet: Yes, yes. We all know about the Special Paid Leagues. Here's what I, and many others, see this being. Create your own "Short-term" league/race. Be it an hour->awhile. No one is sure how this will actually work AT ALL. Many are intrigued by it though. To support it indefinitely for an instanced/999 timer, you would be constantly paying GGG until a payment isn't received and it's wiped. (or you wish to reset the ladder yourselves). EDIT: BTW, this is the consequence- You've got to pay them. And I have no problem with this whatsoever, as it's not an actual part of the game. Last edited by SL4Y3R#7487 on Jan 10, 2013, 1:01:43 AM
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" That's buying a league, which is different then having one there as default. If you go that route for it, have fun. As long as the core game isn't changed. Edit: I forgot about that. If its a short time league, it might hinder your plan. All these arguments seem to say the same thing. Plus, I have a bro now. Back to playing. "Whether you think you can or you think you can't, you're right!" Henry Ford Last edited by Jackel6672#4463 on Jan 10, 2013, 1:01:16 AM
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I started on Diablo 1. I can't say that I liked FFA then either. It just didn't matter as much since there wasn't much ultra rare stuff in the game. Currency was cheap, uniques were plentiful, and I could teleport anywhere in the blink of an eye.
I never got used to FFA. I played Diablo 2 years ago and when I think about it the clearest memmory I have of the game was when my "buddy" who I was partying with snatched up a very rare axe before I could even see it which really annoyed me at the time. I remember deciding to play more solo after that. Standard Forever Last edited by iamstryker#5952 on Jan 10, 2013, 1:01:18 AM
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" I disagree for multiple reasons here are two of them. 1) It wouldn't effect single player at all. 2) Single player is what this game was apparently built for. Definitely not as impactful as full respecs. Full respecs effect PVE and PVP people. Standard Forever Last edited by iamstryker#5952 on Jan 10, 2013, 1:04:56 AM
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" Great, so lets assume someone with the leadership can raise funding through kickstarter or such things. Then i dont have to Group in a FFA League. :) (though with how the thread moves on and pms ive sent/received im hoping GGG will make such a league being able to be permanent by paying enough.) Last edited by Planetsurvival#1516 on Jan 10, 2013, 1:04:56 AM
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Stryker, basing your disagreement on solo, than bringing up PvE (which would.be solo) and PvP which isn't.
Doesn't work. Planetside: .doubt they will EVER do permanent leagues. Unless of course it would be impossible to win a race, than have said winning item, like a demigod go there. The price would be astronomical as GGG said they.plan on a 10 year game cycle. But by all means, if they allow it, go for it. As this is not changing default (the actual game) in any way. |
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" Like a wise person once said: "Everything has a price" :) I sent a PM to Chris though so hopefully ill have an answer and the contacts i have and chris can work something out! |
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So since I think we've both reached an agreeable stopping point to this discussion. Which was better than most I've had in this thread. I would like to ask:
What is your definition of astronomical? P.S. Please ditch the Green from your Sig. I just find it incredibly simple minded, and not at all important to the topic. State what you want to state. Using "colors" to designate groups of people seems..... Like a bad idea. |
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" I played D2 for years and never whined, cried, and smashed my stuff because I missed out on an item. It's part of the game and them's the breaks: sometimes you're lucky and sometimes you're not. Perhaps a few of you will play PoE and learn that you can't always cry and complain until you get what you want. Just because some players don't want ANY competition on ANY level of the gameplay doesn't mean the devs have to do anything to cater to those players. This is about the time when many of you would ask "but why shouldn't they?!" and the answer is "because they don't want to". Just because you want to play their game a certain way doesn't mean they're obligated to indulge you. " I think my first post in this thread was around page 133...perhaps you should read the thread, since I don't recall seeing you post other than the past day or two, in which you've written post after post basically calling the devs idiots for their design choices. These guys have invested their time and capital for years making this game, yet they're supposed to just cave and change their game the moment some of you can't handle something? You guys with your doom-and-gloom "you gotta cater to casuals or it'll be a ghost town!" professional MMO advice are just funny. This game was designed from the get-go as a hardcore ARPG, something the devs themselves would love to play; nobody should be surprised that they don't want to stray far from their vision. Some of you seem to be surprised that the devs even have a vision for their game and that they're somehow foolish for sticking to it. Perhaps you should go find a big corporate studio to make your ideal game: you can lobby their PR department, who will pass that on to a developer, who will perhaps take that to a project manager, who will weigh the suggestion based on dollars and cents. Truly inspired. |
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