Looting -- The official thread for discussing the loot system. Updated 18th March, 2013.
I thought I read somewhere on this site that they might allow you to change the time on the loot before it gets FFA? Was I dreaming this or what? :3
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" They were thinking of allowing the players to change the Desync->disconnect time IIRC. |
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" Big misconception here. It is not your loot until it is in your inventory. When loot has your name on it you have the privilege to pick it up first if you are fast enough, nothing more. Disregard witches, aquire currency.
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" Before you came along, this thread was at best a civil discussion, at worst some bad arguments. You are.not helping in the slightest make your case. If anything, you're making yourself look like, "douchebaggery". Grow up, and have a civil discussion like an adult. Or go someplace else. |
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" Big misconception here. If I'm playing by myself, and an item falls onto the ground, it's mine. I can pick it up, drop it again, run circles around it, drive down to the drug store and back, and look, it's still my loot. It's never, ever yours. Never. So what's being asked here is: if we extend that model to wherein EACH player has HIS loot fall to the ground SOLELY for him -- JUST LIKE WE CAN DO RIGHT NOW IN A SOLO GAME (just like we can do right now in a solo game [right now!]) -- but in a group setting, how many baby Jesus rabbits will die? GREENS vs. REDS: http://www.pathofexile.com/forum/view-thread/392/page/246#p811501
The Prisoner's Dilemma: http://www.pathofexile.com/forum/view-thread/392/page/262#p813428 Lethal_papercut's discussion with Chris: http://www.pathofexile.com/forum/view-thread/392/page/235#p806542 |
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" Answer the question, or admit that you can't. GREENS vs. REDS: http://www.pathofexile.com/forum/view-thread/392/page/246#p811501
The Prisoner's Dilemma: http://www.pathofexile.com/forum/view-thread/392/page/262#p813428 Lethal_papercut's discussion with Chris: http://www.pathofexile.com/forum/view-thread/392/page/235#p806542 |
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Xaxyx, I feel that the problem with everyone getting their own loot would be that the market would become inflated. Unless you mean that only one person would get x loot from y enemy, and the rest would see nothing at all (and it would randomize each monster you kill).
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" I can proof that it's not your loot until it is in your inventory when you play in a party: because someone else can pick it up. Disregard witches, aquire currency.
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" Technically, the loot that drops would be divided. And each player would see less than they would solo. |
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FFA loot is the worst kind of loot system ever designed.
Loot drops, everyone runs like scolded rats to the loot and clicks hoping to get the item. How is it *fun* or even *encouraging public parties*? Answer: Its not. Its not in any way beneficial for a community to think like this: "These people will steal *my loot* pff i dont care about partying up then". Suggested solution: Just have a setting in some way to disable/enable instanced loot. It wont hurt the game at all, and it wont effect the "FFA Elitists" at all. Let the "FFA elitists" play in their own bubble, not hurting the *fun* for the rest of us people that doesnt like FFA looting... Last edited by Planetsurvival#1516 on Jan 9, 2013, 2:58:55 PM
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